Author Topic: film viewer camera scripting/pathing  (Read 469 times)

Offline indy007

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film viewer camera scripting/pathing
« on: April 25, 2006, 03:23:30 PM »
It's not a feature that will go far to improve gameplay, however, it would be a big help to anybody making videos, and even the AH2 commercials.

Simple command, set a camera position. Then add a quick spreadsheet style form to control it's movement.

Object: Camera1
Load Time: 1:23:00 X: 123 Y: 123 Z: 123 Heading: 300 Speed: 200 Remove Time: 1:23:08

an on/off for automatically jumping to the camera... add it as an object and save the sequence into the film file. For rotating camera shots, either an imported csv file could do it (fast & easy in excel), or a rotate/time option.

:)

Offline Spatula

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film viewer camera scripting/pathing
« Reply #1 on: April 25, 2006, 11:44:28 PM »
sounds cool to me
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