Author Topic: Wuz Up With These Flight Dynamics  (Read 2156 times)

Offline Raptor

  • Platinum Member
  • ******
  • Posts: 7577
Wuz Up With These Flight Dynamics
« Reply #45 on: May 30, 2006, 02:00:28 PM »
When is the last time a WW2 Vet flew in AH? Just like to point out the flight model was changed what, a month ago? I've not heard of many actual WW2 Vets flying AH recently (other than that paladinsfo that flew his P51B against F-86 Sabres and won regularly:rolleyes: )

Offline Charge

  • Gold Member
  • *****
  • Posts: 3414
Wuz Up With These Flight Dynamics
« Reply #46 on: May 31, 2006, 08:27:32 AM »
Well, how close could it be sitting by a table watching a screen with two pieces of moulded plastic in your hand when you have been taken to the sky by nearly two thousand blaring horsepowers and had multiple Gs squeezing your body?  

Pretty close? Nah.

My point is that it takes time to realize the relative performance in a virtual world, so to me the veteran comments sound more like giving him a postcard of war and asking if it was like that back then. He'll probably give you a polite smile and say: " Yes son, it was pretty much like that. " :)

-C+
"When you wish upon a falling star, your dreams can come true. Unless it's really a giant meteor hurtling to the earth which will destroy all life. Then you're pretty much screwed no matter what you wish for. Unless of course, it's death by meteorite."

Offline Knegel

  • Nickel Member
  • ***
  • Posts: 620
Wuz Up With These Flight Dynamics
« Reply #47 on: May 31, 2006, 12:31:37 PM »
Yep, thats it!!

And if you would sit him down in his real old warbird, where someone did introduce powered controlls with much to strong servos and a very short joystick, he probably would stall all the time, like a newbe in AH, who dont take the time to adjust the stick sensitivity.
Then he probably would complain exact what you can read in the initial post, cause he would waste his energy like mad, cause he isnt able to fly smooth. ;)
« Last Edit: May 31, 2006, 12:33:57 PM by Knegel »

Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20387
Wuz Up With These Flight Dynamics
« Reply #48 on: May 31, 2006, 06:53:03 PM »
Quote
Originally posted by Captain Virgil Hilts
I was just clowning on the WWI thing, I knew it was a typo. Yeah, we have, or at least had a few veteran pilots here. Earl "Dutch" Miller is one, although I have not heard from him in a while. He flew AW as well. Although he flew the P-38, he flew the P-47 and P-39 more.


Don't believe Earl has ever flown AH, or if he did it was very early.  He did spend a lot of time in AW.  Great guy to get to know.  He had 225 combat missions with the 345th FS, 350th FG flying P39s, P38Gs and P47s from 42-44 from North Africa up into Italy.  Silver Star and DFC for his efforts.  As he said at the AW Indy Con.  He never shot any German aircraft down, but he did shoot a few of em up :)
Dan/CorkyJr
8th FS "Headhunters

Offline Captain Virgil Hilts

  • Platinum Member
  • ******
  • Posts: 6128
Wuz Up With These Flight Dynamics
« Reply #49 on: May 31, 2006, 08:07:11 PM »
I was thinking Earl popped in about the time EA
was killing AW off. But only for a very short period of time.
"I haven't seen Berlin yet, from the ground or the air, and I plan on doing both, BEFORE the war is over."

SaVaGe


Offline Charge

  • Gold Member
  • *****
  • Posts: 3414
Wuz Up With These Flight Dynamics
« Reply #50 on: June 01, 2006, 02:48:51 AM »
IIRC one Finnish war veteran said that the flying on the screen is different because you fly the plane only on relation to the picture on the screen where as IRL you always fly your plane on relation to horizon. I know it sounds a bit strange but if I do remember this quote correctly I think it means that we can pretty easily and without boundaries choose any angle we like and fly the plane free of G forces where as they had to fly the planes dominantly in relation to earth which determined the direction of the major accelerating force.

It would probably dominate our angles too if we wouldn't be able to see the sights even at slight negative Gs. By this I try to point out that the strongest indication of G forces in game is the movement of our view during maneuvering. Now it is too stable but that is one of those things that has to be made to suit the majority of player base.

-C+
"When you wish upon a falling star, your dreams can come true. Unless it's really a giant meteor hurtling to the earth which will destroy all life. Then you're pretty much screwed no matter what you wish for. Unless of course, it's death by meteorite."