Author Topic: Snapshots with heavy rudder use.  (Read 750 times)

Offline SAS_KID

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Snapshots with heavy rudder use.
« on: May 01, 2006, 09:46:45 PM »
Im just wondering if you uber snapshotters/deflection shot doer's use the rudder to pull for a shot. Like as in you are diving in on someone they turn you just can't pull for the shot so you hit rudder and pull even more for a quick shot.So im wondering if you teh uber 1337 sniper doods do that?:D
Quote from: hitech on Today at 09:27:26 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

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Offline DamnedRen

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Snapshots with heavy rudder use.
« Reply #1 on: May 01, 2006, 11:04:44 PM »
Usually you roll to get "in plane" (your wings match his)with the guy then pull using elevator (back stick). Rudders may be used to help you align the shot as you pull.
It's common for you to pull lead in the high deflection shot then as he disappears under your cowl, a lil more and one burst will do it. Most folks don't know if they are under your nose cowl view or not but many will step rudder to foil the hi deflection shot.

Hope this helps.

Offline SAS_KID

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Snapshots with heavy rudder use.
« Reply #2 on: May 01, 2006, 11:57:33 PM »
ah but i meen like say your doing a high angle dive on a spit and he does a flat turn so you pull for the shot but he is just out of your gun soulution so what im asking is would you flick the rudder to pull the aircraft into a firing solution and fire a quick burst and snap back into position again?
Quote from: hitech on Today at 09:27:26 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

HiTech

Offline Pooface

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Snapshots with heavy rudder use.
« Reply #3 on: May 02, 2006, 10:26:15 AM »
it's better to get into the bandits plane of motion so that you can stick with him and blast him till he goes down. however, in snapshots, when you cant get in plane, most people use as much rudder as possible to get the lead right for a quick cannon shot:aok

Offline WMLute

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Snapshots with heavy rudder use.
« Reply #4 on: May 02, 2006, 11:51:29 AM »
what I do is anticipate where the nme plane is gonna be.  When I'm divin' down on 'em, I have my nose aimed for where they gonna be, as opposed to where they are.
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Offline Stang

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Snapshots with heavy rudder use.
« Reply #5 on: May 02, 2006, 01:22:02 PM »
What Lute said, but yes rudder is everything in the fine tune of aiming, at least for me.

Offline Simaril

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Snapshots with heavy rudder use.
« Reply #6 on: May 02, 2006, 01:38:48 PM »
Quote
Originally posted by WMLute
what I do is anticipate where the nme plane is gonna be.  When I'm divin' down on 'em, I have my nose aimed for where they gonna be, as opposed to where they are.



I'm learning to estimate this, ever so slowly, and in general --

however much yyou think you need to lead their flight path ("where they're gonna be"), double it and you might get close to being right.

At least, thats what it takes for me.  ;)
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Offline Schatzi

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Snapshots with heavy rudder use.
« Reply #7 on: May 02, 2006, 02:24:57 PM »
When shooting rockets, they follow your actual flight path trajectory, not your planes longitudinal axis (just like bombs when dive bombing). As a result, you cant use rudder to adjust aim sideways.

Now, ive always assumed that this is NOT true for cannon/MG - ie they follow your planes axis, not your actual movement. Am i correct in that assumption?
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Offline Murdr

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Snapshots with heavy rudder use.
« Reply #8 on: May 02, 2006, 03:46:22 PM »
Correct schatzi.

I do as lute said, but yes, on occation I may kick rudder to get the correct lead.  You shouldnt bend over backwards and blow separation to make a shot that isnt there, but sometimes the shot is there.

Offline mars01

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Snapshots with heavy rudder use.
« Reply #9 on: May 02, 2006, 05:25:23 PM »
Rudder can help and rudder can completely mess your aim up.  It takes a while to tell the difference tho.

When they are in close, like you are asking about, I will kick the rudder if I think it will get my nose over and give my bullets the trajectory they need to find the target.  There will be an e trade off depending on how long you hold it, and if you are low to the ground you have to watch you don't pull and snap roll.

Offline Pooface

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Snapshots with heavy rudder use.
« Reply #10 on: May 02, 2006, 05:40:15 PM »
Quote
Originally posted by Simaril
I'm learning to estimate this, ever so slowly, and in general --

however much yyou think you need to lead their flight path ("where they're gonna be"), double it and you might get close to being right.

At least, thats what it takes for me.  ;)




sim, just practise it a little more, in all situations. once you start to hit well, never think about lead, let your brain do it by instinct. over time and with practise your brain subconsiously records everything, and it records where you think you should have put the bullets. after doing it a lot, you brain starts to get the hang of it, and I find that after learning how to lead, if you think about it too much, your aim gets worse, but if you let yourself do it as a natural reaction to what your brain recognises as a gun solution, you usually hit perfectly.

atleast, that's what i find :)

just trust your instincts, they're usually right;)

Offline Schatzi

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Snapshots with heavy rudder use.
« Reply #11 on: May 02, 2006, 06:46:38 PM »
Thanks Murdr.

And thanks for the fun tonight in the TA! Im still plucking bullets outta my lovely butt :). >>S<<
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Offline SAS_KID

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Snapshots with heavy rudder use.
« Reply #12 on: May 02, 2006, 09:17:23 PM »
mmk thats what i've been doing in an A8 those 4 20mms can tear things up.
Quote from: hitech on Today at 09:27:26 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

HiTech

Offline B@tfinkV

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Snapshots with heavy rudder use.
« Reply #13 on: May 03, 2006, 02:23:08 AM »
the most importaant time to use a 'side slipping' shot is when the enemy crosses your sights from left to right/right to left.


imagine a bogey is crossing your path at a 90* angle to your flight path from left to right, and they are crossing past first your left wing guns, to your right side.

If you spray off some rounds as they shoot past with no rudder you will only get a few pings.

If you start to shoot straight, then kick right rudder as you start to get your first hits, you will increase your time of 'guns on' and most likely do alot more damage.


ask YUCCA to take you up in a P47, and watch how he makes the most of every gun solution. Its especially important with 50cals and MGs.



so, yes, rudder and sometimes ALOT of hard rudder is essential for making your gun solutions count.
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