Author Topic: IL-2 demo released.. 100+ MB.  (Read 2392 times)

Offline Possi

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IL-2 demo released.. 100+ MB.
« Reply #30 on: August 23, 2001, 12:34:00 PM »
The Tracers from Germanplanes is blue,from USAF red and Russian got more colors!  :)
This is correct Colors,nobody know this? :(

Offline DeeZCamp

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IL-2 demo released.. 100+ MB.
« Reply #31 on: August 23, 2001, 12:43:00 PM »
I have had nothing but Pure DELIGHT from the Demo, Beta or Not...

For those that think they have been let down on this.. hehe ARE YOU ON CRACK!?  :D  

The Ground roll is Incredible! the Sensation of FLight through the FM and the Overall quality of the Graphics are astounding!

This may have to do with what im running on owever .. but i dunno.. I guess Computer differnces will make the Differnce.


My specs are..:


Geforce 3 64meg Visiontek
PIII800EB
512 Meg 133 ram
30Gig HD
Windows 2000 second update
Dual Throttle System (suncominc)
Thrustmaster Elite Rudders
Saitek lefty Configured Stick
intelli optical mouse..
Blah..

Offline jihad

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IL-2 demo released.. 100+ MB.
« Reply #32 on: August 23, 2001, 12:51:00 PM »
Other than graphics the games just a ......YAWN.

p0$$3 y3r 4 k3\/\/7 d3\/\/d, 3nj0y 3733t3 Supermarine 109 while it lasts.

 I'm sure Oleg will get around to making it realistic eventually.

Guess I'll reinstall the POS and see what the new patch does.

Offline LLv34_Snefens

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IL-2 demo released.. 100+ MB.
« Reply #33 on: August 23, 2001, 12:58:00 PM »
Mrfish, the smoke from the wings is the "airshow" smoke. You must have put it on by mistake. Toggle it with "T".

Not all tracers are orange/yellow. They came in pretty much all sorts of colours, depending on what material was being used to create the colour.

The muzzle flashes has been discussed over and over again during the development. Oleg showed some wartime photage, and most then agreed that the flashes were pretty much correct.

The story about the demo being unofficial is partly right. Ubisoft released a demo Oleg had sent them about a week ago, without informing him. He had just sent them a newer demo, but this arrived too late. I don't know if they will release this "new" demo.

If someone is having some problems with either control, graphics or sound, be sure to have DX8. It's an requirement.

Currently there are also some known issues with certain Saitek sticks. Oleg posted some about it on SimHq's IL2-board.

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Offline Creamo

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IL-2 demo released.. 100+ MB.
« Reply #34 on: August 23, 2001, 01:33:00 PM »
The demo has been available on FilePlanet . Still is.

Everything works fine, although I suggest you build you missions from the mission builder (effortless)for fast "already in the air" dogfights, against what ya want. Over a airbase adds some fun as the AAA is nice.

Yeah, that oil screen is a real bummer, so is the flamethrower guns, but what the hey.

1280 32 bit is silk.

[ 08-23-2001: Message edited by: Creamo ]

Offline Animal

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IL-2 demo released.. 100+ MB.
« Reply #35 on: August 23, 2001, 01:58:00 PM »
runs kinda slow on my Geforce 2 GTS 32mb, so I'm upgrading to a GF3 before the IL2 and AH 1.08 come out.

Offline 214thCavalier

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IL-2 demo released.. 100+ MB.
« Reply #36 on: August 23, 2001, 02:03:00 PM »
Hmm Possi says the FM is the best ever and purfect really shows what the 109 was like, and yet Oleg has said the FM has to be corrected before going gold.
Guess we best all believe Possi then.
And no i am not gonna download any demo thats 100mb.

Offline DeeZCamp

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IL-2 demo released.. 100+ MB.
« Reply #37 on: August 23, 2001, 03:08:00 PM »
Why are you not going to download a demo that is uttlery amazing caviler?

even if your on slow modem connection, just down load while ya sleep at night

The Download is Extremely worth it.

Offline Russian

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IL-2 demo released.. 100+ MB.
« Reply #38 on: August 23, 2001, 03:46:00 PM »
Demo is great, can't stop playing it. Make sure all people with graphics problems, go into options and change resolution setting. For some reason "Setup" file doesn't save configurations so everytime you must check that it had config that you want. I have V3 2k with p3 750 and game runs fine with 800x600.  I’m having very hard time with just shooting down bombers, with fighters its all most impossible.( for now)
Traces are correct colors, just like flashed from guns. FM is exellent. Stalls are the best ever, specially if you flying P40. I was not abile to stop one of those. Enjoy game, its perfect even now.
Ps HiTech, how about checking it out.

Offline 10Bears

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IL-2 demo released.. 100+ MB.
« Reply #39 on: August 23, 2001, 04:47:00 PM »
Lets start with 10 points
Frame rates etc were much better in Jane's WW2 fighters. -2 points

To lower res 800x600 hard to read gauges
-1 point

Forest is just a texture map. few real trees around villages all villages/bridges same.
-.5 point

Saw some city in demo mission, attack transports in poor weather, couldnt find my way back. Don't see way to expand map.
tracers from bombers looked like AW 1.18 giant ping pong balls
-2 points

Trim keys don't seem to work for me, will keep trying.
(grade held off)

Full screen view: "Hey, we wanna be just like fighter ace"
-2 points

Cockpit art very nice.. when shot, no damaged cockpit ie: ww2f
-0 points

Texture tiles same as ours 256x256 (except his scaling is wrong, 500 feet looks like 5,000). If theres any other terrain types other than forest and grass, I don't see them.
-3 points

Why is this demo over 100 mbs Aces High only 11 mbs and has more features?
-5 points
So lets add up:
Start with 10 subtract 13.5 and we have a minus of 3.5 points
Thumbs down
10B

Tried to duel someone online... no support
-100 points

Offline leonid

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IL-2 demo released.. 100+ MB.
« Reply #40 on: August 23, 2001, 04:49:00 PM »
Some of you guys crack me up.  You d/l the game, maybe have a look-see at the config, then try a sortie or two, and decide it needs work.  Whatever.  Sounds like your minds were made up before you even d/l'ed the damn thing.  Not surprised at all.  You basically touched the tip of an iceberg of a sim, but you're too busy making yourselves not like it.  Fine.  Your loss.
ingame: Raz

Offline leonid

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IL-2 demo released.. 100+ MB.
« Reply #41 on: August 23, 2001, 04:51:00 PM »
Geezus, 10Bears!  While there are texture maps for village layout, there are also stacked sprites to give the effect  of 3D trees.  Nobody does that, and the effect is awesome.  Look!  Open your eyes.  God.
ingame: Raz

Offline leonid

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IL-2 demo released.. 100+ MB.
« Reply #42 on: August 23, 2001, 04:52:00 PM »
I'm outta here.  You guys are hopeless.  Bye.
ingame: Raz

Offline Nash

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IL-2 demo released.. 100+ MB.
« Reply #43 on: August 23, 2001, 05:06:00 PM »
Texture tiles same as ours 256x256 (except his scaling is wrong, 500 feet looks like 5,000). - 10Bears

Don't want to comment on your rating system as I think it is probably a little unfair. But anyways, about the scale...

IL-2 terrain looks vast... immense. Incredibly so. Reminds me of the couple of times Creamo has meantioned the airfields looking huge ("how they are supposed to look"). I cannot figure out what's creating that effect as I think end to end, the runways are about the same length as AH's, or roughly so. Certainly not as far off as to be the only reason why IL-2's airfields look so huge.

So what do you mean by "the scaling is wrong"? What is it about IL-2 that makes 500 ft look like 5,000? It's a very strange thing to me... I was thinking that perhaps the roads are giving it this effect. I dunno... can't put my finger on it.

Offline Karnak

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IL-2 demo released.. 100+ MB.
« Reply #44 on: August 23, 2001, 05:13:00 PM »
OK, lets start with 10 points.

800x600 res, but I will be upgrading about the time Il2 is actually released.  More modern games require more powerful systems, it has always been that way.

-0

Forest is done in an inovative way, it doesn't look great from down low, but from up high it is very very nice and it has no framerate hit.

-0

Full screen view: set the game to full realism and it doesn't allow this mode.

-0

Cockpit art: Dirty windows are VERY annoying.

-1

Clouds are the best I've seen in a sim.

+.5

I give the demo a 9.5. I am judging it as a demo.  Anybody remember EAWs demo?  That sucked so bad I almost didn't buy EAW.  EAW turned out to be much, much better than the demo.
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