Author Topic: is this game fare for all sides?  (Read 1009 times)

Offline Dastrdly

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is this game fare for all sides?
« on: May 29, 2006, 04:06:12 AM »
thanks for all reponses to my last post "does side equalization work", although i thought some replies poposterous. Tactics have little to do with being out numbered plus getting ganged by both opposing sides. Unless you have spent some time as a knight you wont understand the fustration of always fighting against larger numbers. Granted that that is not always the case but most often it is. Late hours when its 40 bish 40 rooks & 20 knits, we dont stand a chance. Last night bish had 160 players on, rooks 130 & knits 100 yet we were still contending with bish spit XVIs & LAs. The ENY was suposidly no less than 11.5 but those planes were there i filmed them! Im sure there are no easy answers to this, but simply switching to the side with larger numbers will just make matters worse but im sure thats what some knits end up doing. Usually when all sides equal knits do very well for themselves, but the numbers thing is just getting worse NOT BETTER!!!! What can be done to help correct this? Also some need to get off thier high horse, thinking its supperior game play & tactics that is responsible lol. Its over welming numbers!

Offline nirvana

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is this game fare for all sides?
« Reply #1 on: May 29, 2006, 04:31:49 AM »
It happens to every country, just a few months ago myself and many other bish were complaining about always facing numbers.  I think some of it has to do with the time you're on too.  At any rate if you're not having luck somewhere, try somewhere else.
Who are you to wave your finger?

Offline Kweassa

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is this game fare for all sides?
« Reply #2 on: May 29, 2006, 05:07:26 AM »
1. Side imbalance is a common think to happen. The numbers shift around every once in a while. Some times Rooks are dominant, some times Bish seem to spawn like termites in an old home, and some times Knits march on like the Golden Horde.

2. Side balancing doesn't work. HT hates people saying that they might know what he was thinking, so under that premise (we don't know what the hell he was thinking when he implemented the side balancer mechanism into the game),one thing we now know, is that essentially the side balancer system does not actually balance sides, but merely takes away the overused rides from the dominant country so the other two can at least take some consolation from the fact that many of the horde pilots will be grumbling about how they can't fly their 380mph-at-deck Lgay7s.

3. There is no 'tactics' nor 'strategy' in the MA. To have tactics and strategy you need at least some kind of basic organization and structure that can coordinate all the pilots and their purpose of flight. However, the folks in MA have proved over and over again that they will never, ever join up to something. There is no system in the MA that guarantees any kind of basic structure. Besides, the MA maps and terrains system is devoid of basic strategical factors. It doesn't have any kind of 'strategic' targets. All it has is the basic "get up from one field and immediately go attack the next" type of arrangement.

4. Therefore, in the MA, there is only impulse and instinct. People instinctively flock together to form the locust storm. They all fly from one spot to the other on impulse. Naturally, when the locusts are coming, rather than forming up defenses people just avoid it, form their own horde, and go hit other undefended areas of the map in turn. So what we have is an arena made for the people to fight in, where people rarely fight anything at all but ground objects, steamroll everything in a straight line, while the enemy steamrolls their own land in some other corner of the map, and then pats each other on the back for taking part in some wonderful 'strategical maneuvering' which in reality is nothing but instinct, impulse, and the urge to take the path of least resistance.

5. You can find people who actually think about strategy in places where your own team is losing. Those are the pitiful fools who actually try to fight in the face of the enemy horde, since they realize that no matter how much our own steamroller will drive into enemy territories, that piece of land will ultimately worth nothing, since at some point they'll all have to come back and defend their own land because the enemy piledriver has come within 50 miles of the HQ. So basically, what people do in the MA is flock together, follow the horde around, look for piece of scraps to claim as their own in the midst of a 30 to 1 odds turkeyshoot, drive hundreds of miles into enemy lands, and then just turn back, and become forced to defend the mainland.

6. What the self-proclaimed 'vets' do under these circumstances, is they agitate the horde, rack up large amount of kills, and then just disappear when things go bad. There are a lot of 'vets' on these boards whom you'd never, ever see in places where their skills are needed the most. It's the guys I like to call "people you never see out of the horde". They call the whole gig "SA". I mean, when's the last time you've ever seen a 'famous guy' taking part as one of the pitifully thin defenses that actually tries to stand up against the enemy steamroller, fighting against 30 to 1 odds? In the MA, in each country, there is an area where the 'steamroller' is advancing, and an area that is being 'steamrolled' by the enemy. If you want to meet celebrities, play around the 'steamrollers are advancing' part of the world. You'll meet most of the guys that you can see in the boards. In the 'we're getting creamed' parts of the world, you can usually see me.

Offline Lusche

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is this game fare for all sides?
« Reply #3 on: May 29, 2006, 05:41:35 AM »
It happens to every country now an then. A few months ago, the bish were the favourite target of the rook/knit steamroller and knights won most of the time. Now apparently the knits are the MA victim, and if you play for a few months, you will see another country being slaughtered regulary.
But even vets have sometimes perception problems or a bad memory. As someone who has changed his game "nationality" a few times (spineless traitor), I can assure u that in every country there are lots of people who claim "Baaa, were losing AGAIN, we´re loosing ALWAYS, typical /Bish/Rook/Knights, we simply can´t organize, bla bla bla..." when things go wrong.
In my opinion, a blanced play where all sides are nearly equal in numbers would give a rather stale play in the long run. And there are actually players who love fighting outnumbered defensive actions. You will find fights easier and get a lot more perks. The only downside for me is having to squelch so many whiners when we loose the "war"... ;)
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Offline uvwpvW

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Re: is this game fare for all sides?
« Reply #4 on: May 29, 2006, 06:06:10 AM »
Quote
Originally posted by Dastrdly
thanks for all reponses to my last post "does side equalization work", although i thought some replies poposterous. Tactics have little to do with being out numbered plus getting ganged by both opposing sides. Unless you have spent some time as a knight you wont understand the fustration of always fighting against larger numbers. Granted that that is not always the case but most often it is. Late hours when its 40 bish 40 rooks & 20 knits, we dont stand a chance. Last night bish had 160 players on, rooks 130 & knits 100 yet we were still contending with bish spit XVIs & LAs. The ENY was suposidly no less than 11.5 but those planes were there i filmed them! Im sure there are no easy answers to this, but simply switching to the side with larger numbers will just make matters worse but im sure thats what some knits end up doing. Usually when all sides equal knits do very well for themselves, but the numbers thing is just getting worse NOT BETTER!!!! What can be done to help correct this? Also some need to get off thier high horse, thinking its supperior game play & tactics that is responsible lol. Its over welming numbers!



The cure is realizing that the “War” is pointless, and tool shed hunting gets old fast. In contrast to what Kweassa said about so called vets, I think they just want to find fights. That’s why you’ll find them near the hordes, usually not IN them, but near where they can find prey flying to and from the horde.

So my advice to you is F the “war” and fly to FIGHT!

Offline Booz

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is this game fare for all sides?
« Reply #5 on: May 29, 2006, 07:14:02 AM »
Quote
Originally posted by Kweassa

6. What the self-proclaimed 'vets' do under these circumstances, is they agitate the horde, rack up large amount of kills, and then just disappear when things go bad.  


 Guilty!! I figure If I pick 2 of 6 off the egde of the horde and force another to dump ord, then I've done enuff to help the BKs or 475th to clean up down low :)
 I get back up and look for the bombers inbound.

 Busting up an inbound mission can be lots of fun.

Offline TexMurphy

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is this game fare for all sides?
« Reply #6 on: May 29, 2006, 08:31:19 AM »
you will always see one side having the lowest numbers... which side it is will vary with about 3 month intervalls...

Knights have lowest numbers now, Rooks had lowest numbers not too long ago... bish will have it in a near future...

Bish numbers are usually in the middle though but thats alot due to bish beeing default country so they tend to have all the noobs and lot of two week trials...

Tex

Offline Booz

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is this game fare for all sides?
« Reply #7 on: May 29, 2006, 08:33:52 AM »
Yeah thats scary, all new members are learning tactics from bish

Offline Hoarach

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is this game fare for all sides?
« Reply #8 on: May 29, 2006, 08:43:58 AM »
Quote
Originally posted by Kweassa
I mean, when's the last time you've ever seen a 'famous guy' taking part as one of the pitifully thin defenses that actually tries to stand up against the enemy steamroller, fighting against 30 to 1 odds? In the MA, in each country, there is an area where the 'steamroller' is advancing, and an area that is being 'steamrolled' by the enemy.


I have.  Its not easy and have to have lots of SA and no what you are doing, the slightest mistake your dead.  If thats the only place where there are enemy cons then im there whether it be upping a temp/262 from a another base or upping from the base being attacked.
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Offline Kaiser

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is this game fare for all sides?
« Reply #9 on: May 29, 2006, 08:49:28 AM »
Don't forget that bish generally wind up having the most numbers of newbies. Therefore take bish number minus at least 20%

Offline straffo

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is this game fare for all sides?
« Reply #10 on: May 29, 2006, 09:06:08 AM »
Quote
Originally posted by Kaiser
Don't forget that bish generally wind up having the most numbers of newbies. Therefore take bish number minus at least 20%


How comes the bish have more newbie ?

Offline Hoarach

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is this game fare for all sides?
« Reply #11 on: May 29, 2006, 09:07:41 AM »
I dont know seems bish fly better than many rooks now. :confused:

After the LCA ordeal many rooks had gone bish and some went knight.
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Offline straffo

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is this game fare for all sides?
« Reply #12 on: May 29, 2006, 09:08:15 AM »
btw :
Quote
Originally posted by hitech
There isn't a default country. New players counties get randomly selected.

Offline Nosara

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« Reply #13 on: May 29, 2006, 09:21:13 AM »
It would help if one would make a team choice and stick with the side chosen. Get to know your team and roll the opposition.

Offline Kaiser

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is this game fare for all sides?
« Reply #14 on: May 29, 2006, 09:50:01 AM »
I don't agree Straffo. I flew long time with rooks and nits. But I've never seen so many questions on the country chl as I've seen with bish. Questions like 'How to up a plane' or 'How to drop bombs', etc.
I don't think it is coincedence.