Author Topic: WWII Online  (Read 4258 times)

Offline Downtown

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WWII Online
« Reply #45 on: May 08, 2001, 09:20:00 AM »
Who told you the flight model was dumbed down?

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"Looks Mean as Hell! Clare Lee Chenault.

When?
"Downtown" Lincoln Brown.

Offline Kratzer

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« Reply #46 on: May 08, 2001, 11:27:00 AM »
Here's a novel idea:

Play what you find to be the most fun.  

Speculation about WW2OL is simply speculation at this point since the game hasn't been released.  When it is released, give it a try.  If you like it, keep playing it.  If you don't, don't.  Saying that one or the other sucks at this point is pointless.

Offline Dingy

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« Reply #47 on: May 08, 2001, 11:45:00 AM »
 
Quote
Originally posted by Skybax:
Some of that is speculation, and some it it is just not true.

There are at least a half dozen articles since Oct. 1999 describing in detail what goes into their flight model. I assure you the Rats are not building a flight model based on Crimsion Skies.

Unfortunately SkyBax, what you have read is just that...what you have read.  I have heard from a number of people who ARE NOW in the beta and the flight model does not compare to AH.

Seems alot of people cannot see the forest through the trees with all the hype circulating around about the game.  WWII has done a decent job of modelling ground combat but air combat still needs ALOT of work.

But again, I suggest we wait and see how it pans out...its still in beta.

-Ding

Offline AKDejaVu

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« Reply #48 on: May 08, 2001, 12:12:00 PM »
I've heard quite a few reports that say WWII Online will primarily be competing with Ultima and EverQuest... not Aces High.

AKDejaVu

Offline Staga

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« Reply #49 on: May 08, 2001, 12:17:00 PM »
I heard North Korea is country with happy people listening words of their great leader thought I'm not sure should I believe it or not.
 

Offline Ripsnort

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« Reply #50 on: May 08, 2001, 12:23:00 PM »
 
Quote
Originally posted by Staga:
I heard North Korea is country with happy people listening words of their great leader thought I'm not sure should I believe it or not.
 

ROTFLOL!!! Sometimes you just post stuff that cracks me up Staga!  Good reply!

My hope is that every sim coming out is better than the next, as to drive the competition to even better software to the end users, us.

Offline Toad

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« Reply #51 on: May 08, 2001, 12:56:00 PM »
I suspect that those who know aren't talking and those who are talking don't know.


 
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Skybax

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« Reply #52 on: May 08, 2001, 01:28:00 PM »
LOL Toad, Exactly  

Vulcan, ........ nevermind.

"Unfortunately SkyBax, what you have read is just that...what you have read"

Dingy,

First, I said there ARE articles. (was a hint: to go look for them and read them so the mis-informed in this thread can become informed) Much of the speculation in this thread has been answered long ago publicly.

Second, you have no possible way of knowing what I know about WWIIOL.

And third, try to enjoy them all.  


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328th Fighter Squadron
352nd Fighter Group.com
Blue-Nosed Bastards of Bodney


[This message has been edited by Skybax (edited 05-08-2001).]

Offline Hajo

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« Reply #53 on: May 08, 2001, 03:37:00 PM »
talking about ww2 on-line.........hmmmmm.
we have landing craft otw capable of carrying troops.  we have imho the best fm of any on-line flight sim.  we have fleets with cvs' and cruisers with guns.  Methinks WWII on-line will be here before wwII gets up to snuff, and we already have the best fm on the web.
- The Flying Circus -

Offline J_A_B

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« Reply #54 on: May 08, 2001, 08:41:00 PM »
Personally, I bet the FM's in WW2OL are a bit "dumbed-down"  Not too much, but a little.

Why?


Full-realism sims are a niche market at best.  They simply do NOT appeal to the masses.  As good as AH is, it will NEVER have the popularity of "Quake" or even "Fighter Ace".  Unfortunately, WW2Ol IS trying to appeal to the masses, and in order to make the game WORK they'll need to have more than 50-100 planes airborne.  The average guy who's never flown a flightsim needs to be able to fly the planes in this game without spending months just learning to take off.  In order for the game to work right, the game needs to be accessible to more than just the small number of hard-core flightsimmers.

Don't think of WW2Ol as a hardcore sim; my guess is it probably won't be.   Instead, think of it as the most utterly immersive role-playing game on the planet.  The "numbers" might not be 100% accurate, but the "experience" will be.

In other words, AH/WB's won't have anything to worry about from WW2OL.  They'll be completely different types of games which appeal to different crowds.


All of this is strictly my own guesswork, of course  


J_A_B

Offline Downtown

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« Reply #55 on: May 09, 2001, 12:33:00 AM »
Dingy,

I have heard from a number of people who are in the beta and know something about actual aircraft and air combat that the flight model is the best ever.

------------------
"Looks Mean as Hell! Clare Lee Chenault.

When?
"Downtown" Lincoln Brown.

Offline scout

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« Reply #56 on: May 09, 2001, 02:47:00 AM »

The mission system and strategic system in wwiiol IMO is specifically intended to address the boredom of the arena format that was invented in AW and hasn't changed much, if at all, in WarBirds and AH.

The people who makes wwiiol are veterans from AW and Warbirds who wanted to try something new.

I believe the mission system and strategic system is an attempt to create an 24/7 Scenario enviroment supported by technology to relieve the burden that would otherwise fall on the CM (WB term, Campaign Manager).

As for fm being dumbed down..., I guess not to many people remember HOOF, who's become all but quiet on the Boards ever since being 'put to work', first at IEN and then WWIIOL.
I remember him, and I have no doubt he is as hardcore as they come in regards to realism modeling, he is doing the fm and other modeling for WWIIOL and he has the support of MO, GRYF, KILLER, at least thats the impression I get from interviews.
I'd rather think he'd quit, if asked to dumb down <g>

RIP:
An email to Gryf is probably your best bet, I think the reason noone answer though is that they are extremely busy.

 
Quote
Originally posted by Degas:



Another factor, not discussed in any of the threads above, is the fact that so many players in AH are totally frustrated that the design does nothing to reward teamwork and cooperation (other than perk points for winning a reset).  This is going to be a large factor in forcing online war gamers into the arms of Cornered Rats Software.  As I'm sure all will admit, the largest amount of posts we see in the country channel are people totally frustrated with the fact that their teammates will not pull together toward a common goal.  These are the people AH is going to lose.  WWIIOL's design is specifically centered around rewarding people for participating in strategically planned missions.

I believe that the die-hard flight simmers will stay with AH.  Everyone else will either move to WWIIOL or something similar.  HTC is, I believe, cognisant of this.  That is why we are seeing pyro and hitech in the arena talking about how they want to "do more" with the GV's and the Fleets.  However, without a mechanism in place to reward goal-oriented teamwork, my opinion is that it will not make much difference in preventing the exodus.

MrSiD

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WWII Online
« Reply #57 on: May 09, 2001, 05:34:00 AM »
'The average guy who's never flown a flightsim needs to be able to fly the planes in this game without spending months just learning to take off'

Erm.. show me a newbie who has to do that with Aces High..

The current FM is really not THAT hard..
Aces High is still a very simplified approach to sim flying.

AG Sachsenberg

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WWII Online
« Reply #58 on: May 09, 2001, 07:25:00 AM »
 
Quote
Originally posted by Downtown:
Dingy,

I have heard from a number of people who are in the beta and know something about actual aircraft and air combat that the flight model is the best ever.



Holy toejam someone from Port Huron!  Freakin small world "lived there for 8 years"

Offline Ripsnort

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« Reply #59 on: May 09, 2001, 07:52:00 AM »
Scout, I've sent 2 replies to the Closed beta  team and 2 emails to TONGUE.  No answer after 15 days...like I said, could this possibly be  a view into the future?  We're very spoiled here at HTC, the customer service is like no other I've personally had in DOS-AW, iEN WB's.

Busy?, yes, everyone gets busy.  What one needs to do is recognize their weakness, then fix that department.

I compare getting a Closed Beta notification, then unable to log in, to that of putting a big steak in front of a dog, then pulling it away just as the dog gets close to it.