The mission system and strategic system in wwiiol IMO is specifically intended to address the boredom of the arena format that was invented in AW and hasn't changed much, if at all, in WarBirds and AH.
The people who makes wwiiol are veterans from AW and Warbirds who wanted to try something new.
I believe the mission system and strategic system is an attempt to create an 24/7 Scenario enviroment supported by technology to relieve the burden that would otherwise fall on the CM (WB term, Campaign Manager).
As for fm being dumbed down..., I guess not to many people remember HOOF, who's become all but quiet on the Boards ever since being 'put to work', first at IEN and then WWIIOL.
I remember him, and I have no doubt he is as hardcore as they come in regards to realism modeling, he is doing the fm and other modeling for WWIIOL and he has the support of MO, GRYF, KILLER, at least thats the impression I get from interviews.
I'd rather think he'd quit, if asked to dumb down <g>
RIP:
An email to Gryf is probably your best bet, I think the reason noone answer though is that they are extremely busy.
Originally posted by Degas:
Another factor, not discussed in any of the threads above, is the fact that so many players in AH are totally frustrated that the design does nothing to reward teamwork and cooperation (other than perk points for winning a reset). This is going to be a large factor in forcing online war gamers into the arms of Cornered Rats Software. As I'm sure all will admit, the largest amount of posts we see in the country channel are people totally frustrated with the fact that their teammates will not pull together toward a common goal. These are the people AH is going to lose. WWIIOL's design is specifically centered around rewarding people for participating in strategically planned missions.
I believe that the die-hard flight simmers will stay with AH. Everyone else will either move to WWIIOL or something similar. HTC is, I believe, cognisant of this. That is why we are seeing pyro and hitech in the arena talking about how they want to "do more" with the GV's and the Fleets. However, without a mechanism in place to reward goal-oriented teamwork, my opinion is that it will not make much difference in preventing the exodus.