Author Topic: check 6  (Read 724 times)

Offline bkbandit

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check 6
« on: June 07, 2006, 11:03:00 AM »
When is it the right time for a check six call.  I like to give u a check six call asoon as the con shows interest in u as a target.If i look and ur 4k and the con is comin up behind u at around 5.5k i like to check 6 u so u can see him and handle him.  I have had guys give me check six calls when im being shot at or when hes 400k away from me.  That affects the way i engage for the simple fact that now i took alot more time jumpin into the furball.  Then with the 6 call if i im within range i go bag him before he shoots or he sees me jump in and he turns off.  Too many times i have been chasing a con when someone is comin up behind me.

 I get a check 6 call for a friendly that is just floating around instead of jumpin in and i have to punch out.  In certain situations fine but not in 2 on 2.  I remember one time when a friendly was closein in on hurri headed away from the con base.  He was about to put him away but he had a zero comin up on him, i check sixed him and ddiveed down and started to shoot at the zero, he was 800k away but i just wanted him to turn off.  He does and when i looked back to engage him i seen 10 other cons 6k away so i just told him to turn on the wep and bring it home.  U landed his 2 kills i didnt land now but  i rather land none then get killed.  If i would have done like the above example i would have just 6 called and kept floating, he would have got baged by the zero.

Whats ur take on this

Offline Krusty

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check 6
« Reply #1 on: June 07, 2006, 11:23:48 AM »
Even if a check six is last minute, the person giving it might be hoping to warn you to get you to break, or something, so it helps.


Uh... I'd not give check6s to somebody where the con is 5k out. That's silly. Too much can happen in that time. They could be totally ignored by the target. If I see them turning into a con I usually don't check 6 'em (as they see it and are attacking). Usually check6 is for when folks are preoccupied and don't see the person attacking them. That means cherry pickers, sneakers, etc. If you see somebody doing that, then check6.

Offline Clifra Jones

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check 6
« Reply #2 on: June 07, 2006, 11:41:08 AM »
One thing to remember is that what the guy 6 calling you sees and what you see may be 2 different things. To him he is giving you and early 6 call but to you it's a late one. I always give them the benefit of the doubt.

The thing that irritates me the most are the guys who will ' you when the enemy is in front of you. They are not trying to kill steal, that I can undetstand. they are away from you and ' you just because an enemy is near you.

Oh, and the whining about not getting 6 calls is getting tiresome.

Offline Boxboy

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check 6
« Reply #3 on: June 07, 2006, 12:23:01 PM »
Make sure when you give a six call that it is correct.  I have had many six calls where the bandit was IN FRONT of me, so I am looking all over for the bandit behind me when there is none.
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Offline Krusty

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check 6
« Reply #4 on: June 07, 2006, 12:23:16 PM »
I only whine about not getting a check6 when 2 or more guys are behind the guy that kills me, and they let him kill me without a vox check, a ' check, or anything, because they don't want to lose their own kill.

Doesn't happen *THAT* often, but it happens.

Offline Clifra Jones

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check 6
« Reply #5 on: June 07, 2006, 12:41:58 PM »
Quote
Originally posted by Krusty
I only whine about not getting a check6 when 2 or more guys are behind the guy that kills me, and they let him kill me without a vox check, a ' check, or anything, because they don't want to lose their own kill.

Doesn't happen *THAT* often, but it happens.


Well, I wouldn't say that it doesn't happen that often. It happens very often as far as I see.  I often see multiple friendlies chasing a bogey on my six. I'm not complaining, my 6 is my responsibility, but I do try to remember those names.

Offline x0847Marine

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check 6
« Reply #6 on: June 07, 2006, 01:16:04 PM »
Quote
Originally posted by Boxboy
Make sure when you give a six call that it is correct.  I have had many six calls where the bandit was IN FRONT of me, so I am looking all over for the bandit behind me when there is none.


You can give me bogus check 6's, keeps me on my toes.

Offline Elfie

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check 6
« Reply #7 on: June 07, 2006, 01:22:39 PM »
I generally send a check 6 to anyone that has an enemy on or near their 6, better safe than sorry.


Quote
You can give me bogus check 6's, keeps me on my toes.


So would it be ok to send a bogus check 6 and at the same time send tracers past your cockpit? :D

(Did that to my son the other day and he ended up augering while looking for the bogey on his 6 :rofl)
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline Strykar1

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check 6
« Reply #8 on: June 07, 2006, 02:13:46 PM »
Personally, for some of us newer players, It's difficult for us in certain situations to determine who is in front of who, and which way the Con is going versus the way that the friendly is going. So yes I do try to throw check six calls if I see a con extremely close to a friendly. Some times they already know about him, sometimes they dont...

And I know in my mind. and remember im still rather new, so Im still adjusting, but If Im in a group of planes chasing down a con, who is chasing a friendly. I personally believe that one of the other friendlies have already thrown out the Check Six. I dont bother with score. Nor Do I care about getting the kill, I normally try to jump in and help anyone who I see in trouble. And I believe alot of others do also. But of course it could just be the country I fly for or perhaps the hours that I normally fly. (Bish, and Late) but I dont normally see friendlies just floating around and watching their fellow countrymen die with out trying to help in some way.

But what does bother me, is when Im in the midst of my own fight, and I happen to swing around and catch a glimps of a con just about to engage a friendly.. I throw a check six, either through vox, or if Im still able to. The ' key.. And it just so happens that the call came a moment too late, then I have a friendly becoming quite irate with me because I warned him too late.

So to those of you out there who get upset because someone doesnt throw you a call in time, Someone else already said it here. "Your Six is your responsibility"

But hey.. Thats just how I see it

Offline StarOfAfrica2

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check 6
« Reply #9 on: June 07, 2006, 02:51:02 PM »
I dont worry about distance.  If I see an enemy con and I think he's aiming for someone from an odd angle where they might not see him coming right off, I give em a chk 6.  If I see a friendly tucked up tight on someone's 6 and another NME drops in behind him, I'll give a chk 6.  Many times I'm too late.  Other times the con breaks off before he ever gets close.  The alternative is I dont give anyone a heads up, and I dont feel right with that.

However, I dont expect anyone to chk 6 me.  I certainly wont get mad if no one does.

Offline McDeath

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check 6
« Reply #10 on: June 07, 2006, 02:57:23 PM »
BatfinkV check sixs me about every 5 seconds, especially when shooting at me from a friendly carrier while I'm landing on it, I'd rather be kept on my toes than to die needlessly.

TY Bat :)
flying as                     
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When we are done with you, you are going to wish your Daddy pulled out early!
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Offline Elfie

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check 6
« Reply #11 on: June 07, 2006, 03:00:20 PM »
Quote
Originally posted by McDeath
BatfinkV check sixs me about every 5 seconds, especially when shooting at me from a friendly carrier while I'm landing on it, I'd rather be kept on my toes than to die needlessly.

TY Bat :)


:rofl
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline bkbandit

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check 6
« Reply #12 on: June 07, 2006, 03:50:12 PM »
Other day i was chasein after a la7 with another friendly, P47 comin into the pic, i got the check6 call when he was 3.5 out.  This give me time to figure out wat my next move was on my clock not the con.  I just swang around and put guns on him.  Dont wait until hes 1000 yards out.  I have had guys 1000 yards out and they turn and twist and i still kill them.  I want to noe wheere everytihing is on the field at once, and if im focused on chaseing or diving i wont see the new con that entered the field.  I try to keep all my greens around me aware of the new cins so the SA of the group is high.

Guys that use the 6 button to get kills are scum bags. Keepin the guys alive around u just makes ur chances of living alot better.

Offline Jackal1

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check 6
« Reply #13 on: June 07, 2006, 04:08:34 PM »
The most common procedure used in the game is to receive a "check 6" aprx. 5 seconds after your left or right wing has been shot off.
This clears up a couple of things. #1 You know that the bogie is actualy after you. #2 You can be assured that the "check 6" call was indeed authentic and not an attempt at a kill steal diversion.








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Offline Nifty

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check 6
« Reply #14 on: June 07, 2006, 04:23:55 PM »
Personally, I first use range vox to warn the guy.  That way, I can give more detailed info like "bkbandit, Pony your 5, about 1k out, closing fast"

If the guy doesn't take action against the threat, then I'll hit the ' key and give the in game Check 6.

Then again, I'm talkative on VOX in a furball.  :)  I find if one person starts calling out cons and clearing 6's over range, other people in the area will start doing it too.  It's amazing what happens when 4 single pilots from different squads can do when they start helping each other on range channel.

Of course, I come from a squad of chatterboxes.  ;)  You should hear the Mongrels during the FSO. The fights get in the way of the chatting!  :D  

wouldn't have it any other way though!
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.