Author Topic: CV idea...  (Read 2277 times)

Offline lazs2

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CV idea...
« on: June 14, 2006, 08:46:31 AM »
Let's face it.. they are about useless in the game right now but... for the few minutes that they last.....

They are probly the source of some of the best fights in the game.

So how do you make em last longer without getting too unrealistic?  

How bout.... they can't be sunk until all the escorts are dead?   This would stop the lone mouse weilding fluffer in his "box" of fluffs from taking out the entire fight with one no talent run on the carrier.  

Maybe a tiny bit unrealistic but... in the war... no carriers were ever sunk by heavy bombers anyway so what we have is pretty unrealistic also... fluffs are accurate and easy in the game so that the talentless can have their bank accounts harvested.... no problem but..  Why make it too easy for the girls?

On the other side of it... maybe something could be done to not allow CV's to get too close to the shore.

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Offline wipass

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CV idea...
« Reply #1 on: June 14, 2006, 08:52:19 AM »
Cracking idea,

doesn't need expanding either, sink all escorts and then you get to sink the CV

wipass

Offline mussie

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CV idea...
« Reply #2 on: June 14, 2006, 08:52:20 AM »
What about having all CV and AA made automatic unless someone mans them, that or people could try to provide a CAP

Offline Sketch

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CV idea...
« Reply #3 on: June 14, 2006, 09:42:39 AM »
How about the guns be a bit tougher.  Lame that a Spit 16 rolls out and takes out all the manned guns in two passes and he runs home without a scratch on him.... :rolleyes:  Maybe have it so that it takes a 250lb egg to take them out?  They just seem a little too soft is all....

It is a great idea you have Lazs.... CV+Furballs= Extreme Fun! :aok
« Last Edit: June 14, 2006, 09:46:59 AM by Sketch »
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Offline badhorse

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Re: CV idea...
« Reply #4 on: June 14, 2006, 10:05:23 AM »
Quote
Originally posted by lazs2

How bout.... they can't be sunk until all the escorts are dead?   This would stop the lone mouse weilding fluffer in his "box" of fluffs from taking out the entire fight with one no talent run on the carrier.  



sounds like a good idea to me.  :aok
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Offline Oobi

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CV idea...
« Reply #5 on: June 14, 2006, 10:26:20 AM »
I like that idea Lazs. Carrier fights are always fun. :aok

Offline DadRabit

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CV idea...
« Reply #6 on: June 14, 2006, 11:10:07 AM »
S!

very good ideal!

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Offline Mayhem

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CV idea...
« Reply #7 on: June 14, 2006, 11:31:42 AM »
How about giving the would be captain an I.Q. test.
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Offline Morpheus

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CV idea...
« Reply #8 on: June 14, 2006, 12:41:31 PM »
Good idea.
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Offline Speed55

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CV idea...
« Reply #9 on: June 14, 2006, 01:04:41 PM »
That, and hardening them would be great.
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Offline kamilyun

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CV idea...
« Reply #10 on: June 14, 2006, 01:12:41 PM »
Could the various and sundry ack and ship guns be coaded to focus on the biggest threat?  

CV ack can pop a 20K 262 10 miles away, but can't shoot down a set of dive-bombing Lancs at 3K?

Offline DYNAMITE

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CV idea...
« Reply #11 on: June 14, 2006, 01:28:46 PM »
I like the idea... but my only issue with it is this...

On some maps when CV's are captured from the enemy they are often steamed far far away from the action and Hidden from their contry of origin (A pain in the butt for those who lost it...but reasonable).  To get them back requires taking the port back (obviously) and an often epic flight in some buffs searching thousands of square miles of ocean.

I'm afraid this proposal will essentially make getting back a CV pretty darn close to impossible... and IMOP that sounds even less fun than the situation as it stands.

Anyone have an idea around this?

:aok

Offline ded

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CV idea...
« Reply #12 on: June 14, 2006, 01:32:29 PM »
Quote
Originally posted by ChristCAF
How about the guns be a bit tougher.  Lame that a Spit 16 rolls out and takes out all the manned guns in two passes and he runs home without a scratch on him.... :rolleyes:  Maybe have it so that it takes a 250lb egg to take them out?  They just seem a little too soft is all....

It is a great idea you have Lazs.... CV+Furballs= Extreme Fun! :aok


1 shot with a 5" gun anywere near him would blow him to hell.

Offline mussie

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CV idea...
« Reply #13 on: June 14, 2006, 02:06:02 PM »
make it so that once the port is down the CV group is visable on DAR and does not aut repair

Offline RTSigma

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CV idea...
« Reply #14 on: June 14, 2006, 02:36:53 PM »
I think a better way to solve this problem is allow for direct control of the CV rather than turning it by setting waypoints. Why not allow us to steer it like a GV?

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