Author Topic: Turning off your radar blip  (Read 2048 times)

Offline FighterPuke

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Turning off your radar blip
« Reply #15 on: June 16, 2006, 01:16:17 PM »
Troll :rolleyes:

Thank you for comments Nhawk......we now returm to your normal programing.

Ryan

Offline Bronk

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Turning off your radar blip
« Reply #16 on: June 16, 2006, 01:26:40 PM »
Quote
Originally posted by FighterPuke
Well hitech do you have any other words besides no?



Have a nice day.


Bronk
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Offline FighterPuke

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Turning off your radar blip
« Reply #17 on: June 16, 2006, 03:35:26 PM »
How about a post thats not trying to stir up the crap! Go crawl up another dark hole. I asked a legit question and half the replies have been trolls! Good grief leave it alone.

Offline RAIDER14

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Turning off your radar blip
« Reply #18 on: June 16, 2006, 03:50:20 PM »
Quote
Originally posted by FighterPuke
How about a post thats not trying to stir up the crap! Go crawl up another dark hole. I asked a legit question and half the replies have been trolls! Good grief leave it alone.



Offline Bronk

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Turning off your radar blip
« Reply #19 on: June 16, 2006, 03:56:02 PM »
Quote
Originally posted by FighterPuke
How about a post thats not trying to stir up the crap! Go crawl up another dark hole. I asked a legit question and half the replies have been trolls! Good grief leave it alone.



And HT gave you a legit answer. What you fail to realise if HT had to explain every answer he'd have no time for anything else.

So sorry Mr thin skin.

OHHH and Have a nice day. Feel better now?



Bronk
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Offline LEDPIG

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Turning off your radar blip
« Reply #20 on: June 16, 2006, 06:03:32 PM »
My only wish is to have Bronk's avatar wake up next to me in my dreams everynight (Sigh):D
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Offline cav58d

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Turning off your radar blip
« Reply #21 on: June 16, 2006, 07:45:47 PM »
Quote
Originally posted by Bronk
And HT gave you a legit answer. What you fail to realise if HT had to explain every answer he'd have no time for anything else.

So sorry Mr thin skin.

OHHH and Have a nice day. Feel better now?



Bronk


like what....releasing updates and news for CT???

It was a legitimate request, and a good one at that...Show me an example of one land based radar system from WWII that was able to pick uphits on radar from objects under 200 feet without confusing with the terrain and I will buy the arguement against...

HTC says this is supposed to be a historically accurate sim, but I have learned its nothing more than a free for all style arcade game....

Hell...Maybe we should start granting some of Helldiver's request
<S> Lyme

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Offline Bronk

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Turning off your radar blip
« Reply #22 on: June 16, 2006, 10:07:16 PM »
Quote
Originally posted by cav58d
like what....releasing updates and news for CT???

 


How about dealing with all the I can't fly with my mouse . Or WTH my gd stick don't work any more.
Or didn't you think of that.

Show me where when an nme flies over 500 ft is shows on dar.

greebo wrote:
If you want to rationalise this in WW2 terms, most aircraft had an IFF transponder in WW2.  

Ya think that might have helped tell what was ground clutter and what wasn't.


Ohh and cav you have a nice day too.



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Offline cav58d

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Turning off your radar blip
« Reply #23 on: June 16, 2006, 11:31:11 PM »
I dont think that WWII era radar was able to scan low enough to even pick up the IFF singal, and even if it did, it sure was not advanced enough to distinguish where the aircraft was in the mess of the clutter
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Offline Bronk

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Turning off your radar blip
« Reply #24 on: June 16, 2006, 11:45:25 PM »
See this is why HT just says NO.

Give a reason and they just keep arguing.  

Well since neither of us were radar operators in ww2 I guess we won't know.
 

Next well get some anecdotal evidence on radar.  

Cmon cav does it really bother you that much that friendlies can see you on dar?




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Offline cav58d

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Turning off your radar blip
« Reply #25 on: June 17, 2006, 01:06:50 AM »
Honestly it does bother me...Cheating and spys have been at an all time high lately...And the arguement that there were spys in WWII is completely flawed, because esponiage did not simply consist of an extra 14.99 a month or a quick click to change countrys?
<S> Lyme

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Offline Kurt

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Turning off your radar blip
« Reply #26 on: June 17, 2006, 01:22:41 AM »
Cav, Your arguments are sufficiently weak that I'll take on both in one post...

Quote
Originally posted by cav58d
HTC says this is supposed to be a historically accurate sim, but I have learned its nothing more than a free for all style arcade game....


HTC doesn't say that EVER.  You say it.  HT when asked will tell you before ANYTHING ELSE... It is a game.  Why does he say that?  Because war sucks.  In war you die once and then you are out... Some folks I wish would pay 14.99 and then die and be gone.  In a game you get to respawn.  Would you like to discuss other things that make this a game or would you like to continue the retard arguement that it is a sim?  You call, I'll respond...

Item 2

Quote
I dont think that WWII era radar was able to scan low enough to even pick up the IFF singal


The IFF signal?  In WWII they barely had radar that showed a fuzzy line on a scope and you think they could ident a bandit from a friendly?  Wow.

They knew where the friendly guys were because friendlies call you on the radio and say.. 'blue flight is 75 miles south west of Dover."  Enemies are all the little fuzzy spots that don't bother to call and give their position, heading and speed.  That is your basic WWII IFF.... If you have evidence of a more sophisticated system in wide use (not testing) I challenge you to post a link.

AH is not a 'war simulation' and IFF didn't come along until transponders were perfected some time after the war.

Please accept this parting gift and thanks for playing.
--Kurt
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'A pair of jokers beats a pair of aces'

Offline Debonair

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Turning off your radar blip
« Reply #27 on: June 17, 2006, 01:25:56 AM »
Quote
Originally posted by cav58d
Honestly it does bother me...Cheating and spys have been at an all time high lately...And the arguement that there were spys in WWII is completely flawed, because esponiage did not simply consist of an extra 14.99 a month or a quick click to change countrys?

ever done a quick magento check before takeoff?:noid :noid :noid :aok

Offline Kurt

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Turning off your radar blip
« Reply #28 on: June 17, 2006, 01:32:59 AM »
Quote
Originally posted by cav58d
Honestly it does bother me...Cheating and spys have been at an all time high lately...And the arguement that there were spys in WWII is completely flawed, because esponiage did not simply consist of an extra 14.99 a month or a quick click to change countrys?


Sorry, I knew I meant to tackle this in the original post, but I got all sucked up in the moment..

Ok, 14.99... Right...

There are roughly 4000 AH players...  If this was WWII, we'd have only two teams of 2000ish players.  Right?

Ok

In real life there were hundreds of thousands of players.  So lets take 14.99 and multiply that by the difference in the player population... Lets call it 1000 to 1 to make it easy ok?

So, if you want one spy in real life at 1000 to 1 pricing do you think that $14990.00 is a really high price by WWII standards?

Lets consider that the standard G.I. insurance paid $10,000.00 on death, the U.S was willing to pay 10G for a standard issue soldier to die... You don't think they would pay 4g extra for a spy?

Sorry, spy's are a factor... They suck (I agree) and what makes them suck is that they are score padding sissy's... But, as a percentage of the player population, they are no more significant, and just as expensive as their real life counterparts.
--Kurt
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Clowns of Death <Now Defunct>
'A pair of jokers beats a pair of aces'

Offline cav58d

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Turning off your radar blip
« Reply #29 on: June 17, 2006, 02:55:28 AM »
The IFF signal? In WWII they barely had radar that showed a fuzzy line on a scope and you think they could ident a bandit from a friendly? Wow.

They knew where the friendly guys were because friendlies call you on the radio and say.. 'blue flight is 75 miles south west of Dover." Enemies are all the little fuzzy spots that don't bother to call and give their position, heading and speed. That is your basic WWII IFF.... If you have evidence of a more sophisticated system in wide use (not testing) I challenge you to post a link.

AH is not a 'war simulation' and IFF didn't come along until transponders were perfected some time after the war.

Please accept this parting gift and thanks for playing. by kurt................




You just treated yourself bud because that was exactly what I was argueing
<S> Lyme

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