That rule exists because of a problem we had a while back with a large number of one planetype being used. Unfotunately we had to make that rule up in order to avoid a repeat.
This is the first time any 'situation' had resulted from the new rule. I have not consulted with any other CM's nor Nef who is in charge of FSO. All comments below are my own and not necessarily the opinion of the CM team.
Frame CO's only give the plum rides to larger squads (though how they get round the 50/50 thing eludes me) or,
The rule states 50/50 split,
or as close as possible. With a limit of 15 262's or 12 Spits we would assume that the squad would go with the max number of restricted rides and fill the remainder of its ranks with another plane. Again, this rule is in place to keep a Frame CO from putting one pilot in one plane and the rest in another in order to have it's 5 or 6 rides etc.
I see no problem here
Squads can only use those rides allocated and any extra pilots told to log off, or at best just watch or,
The rule is squads 7-10 or smaller cannot split. So, assuming you have your max (12 pilots) you will be at or below the 12 or 15 max number of planes. Nodody needs to sit out.
Squads of any size having in excess of the allocated rides have to tell their pilots to go find another squad to fly with for the day.
If squads have any excess pilots they should be registered at 11-15 or larger allowing them to split the squad. If you are a 4-6 squad you can field 8 pilots and even then all are in the perk ride and nobody sits out. Are you looking for things to argue about or do I completely misunderstand this point here? Forgive me, I just got home and took the workboots off after yet another 14 hour day.
None of those options is at all palatable and none of them is in spirit with an event that looks to involve squads in fun events.
Umm, I disagree. And here is why. You have 12 or 15 max planes. Lets deal with the large squads first.
11-15 or larger can slpit 50/50 or as close as possible as the rule states. The big squads max the perk planes and the rest get one other plane. No harm no foul its all good.
7-10 - they can have 12 pilots max. If any MORE than 12 showed they would have to sit or move to another squad regardless of the plane they were in. So, they get 12 pilots ... all get perk planes. If any more show up, the squad CO should be looking at the commitment level of his squad.
4-6. Can have a total of 8 pilots max. The perk planes can be divided up among two small squads allowing all to fly a perk plane. Most small squads never go over 6, and I know this because we track the numbers of all squads every frame. IF for some strange reason this happend the squad CO could contact the set-up CM, explain the issue and at that time I am sure that squad would not have to sit that player out.
Whatever you were trying to achieve to with these rule changes, I suspect it wasn't this. Please revisit your goals and find another way to achieve them; a way that doesn't have such potential to pizz off a lot of people real fast.
As soon as you can convince me that the rule is porked I will revisit it. That rule is there because of some er creative Frame COing and that pizzed alot of people off. Every time a loophole is exploited expect a new rule ... and learn to live with it because, believe me, making rules for a bunch of grown-ups to play fair sucks.