Author Topic: convergence  (Read 1022 times)

Offline Deth7

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convergence
« Reply #30 on: June 29, 2006, 02:41:11 PM »
I set everything to 300...
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Offline Sloehand

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convergence
« Reply #31 on: June 29, 2006, 06:44:53 PM »
My two cents.  I set everything as far out as it will go.  Since none of my rounds will travel outside the wingspan of the opposing aircraft until they are beyond 1200-1600m, I can hit (allowing for ballistic drop, etc.) an aircraft reasonably consistantly at 600-800 (and have hit at 1.2k), even timing a bandit jinking to avoid my shots.  I don't always get a kill, but usually one or two hits will cause him to manuever more, even turn to allow me to close with him.  If its a cannon round, then sometimes he's a cripple or kill right then.
Close range with far out convergence is a little disadvantageous, and you get the catastrophic kill less often, but because I'm much closer, I usually can get at least one good hit in without him being in the 'convergent point'.  Another turn or pass, and I can often make the kill.  
I want to be able to hit my opponent with at least one round at any distance.  Even the psychological impact is a big help in winning the fight.
For me, being a fairly good aim at distance, and with deflection snapshots, I think I get my share with convergence set out far.
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Offline smash

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convergence
« Reply #32 on: June 30, 2006, 02:04:02 PM »
In the P40E I set it to 225/250/275.  I was curious as to whether the distance indicator was setup so that D300 shows whenever the plane is between 201 and 300 out ...... or between 300 and 400 out.
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Offline Simaril

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convergence
« Reply #33 on: June 30, 2006, 05:38:24 PM »
Quote
Originally posted by smash
In the P40E I set it to 225/250/275.  I was curious as to whether the distance indicator was setup so that D300 shows whenever the plane is between 201 and 300 out ...... or between 300 and 400 out.


The visible ICON distances are rounded to the nearest marker.

So, "400" means somewhere between 301 and 500, "200" is between 101 and 300, "0" is between collision and 100.

TO hit at convergence 300, then, you'd need to shoot just as the marker moves from 400 to 200.
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Offline Panzzer

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convergence
« Reply #34 on: June 30, 2006, 05:53:25 PM »
1750 to 2249 as 2.0K

1250 to 1749 as 1.5K

1000 to 1249 as 1.0K

900 to 999 as 1000

700 to 899 as 800

500 to 699 as 600

300 to 499 as 400

100 to 299 as 200

0 to 99 as 0.

edit: correct me if I'm wrong... anyone at HTC? ...?
« Last Edit: June 30, 2006, 06:07:26 PM by Panzzer »
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