Author Topic: Thanks Fishu on the head's up for  (Read 413 times)

Offline airspro

  • Silver Member
  • ****
  • Posts: 1034
      • My Blastoff start page :P
Thanks Fishu on the head's up for
« on: September 06, 2001, 02:40:00 PM »
turning off the W-buffer on Radeon cards in "Flashpoint" .

Am still using 7075 driver , have to download the other one and give that a go .

Does T&L work ok for you ?
--------------------------------------
I got a work around for the lack of joystick support . On Saitek sticks you can have the axis do a key press . So I changed the x and y to make the arrow keys work , use banded radio button . Then hit the * key in the game to use it .

I also set the throttle axis to key strokes for ascend and descend .

This is a stop gap measure to be sure , I hope that joystick support is in their next patch .

I got just some of SGE set up , if anyone wants to try it mail me at

sprocket@cmsinter.net
My current Ace's High handle is spro

Offline Dinger

  • Silver Member
  • ****
  • Posts: 1705
Thanks Fishu on the head's up for
« Reply #1 on: September 06, 2001, 03:24:00 PM »
uh, SGE?

Offline Kratzer

  • Gold Member
  • *****
  • Posts: 2066
      • http://www.luftjagerkorps.com/
Thanks Fishu on the head's up for
« Reply #2 on: September 06, 2001, 03:26:00 PM »
Saitek Gaming Extensions - Saitek's joystick software - it is really useful for mapping keyboard stuff to the stick in different games.

Offline Fishu

  • Gold Member
  • *****
  • Posts: 3789
Thanks Fishu on the head's up for
« Reply #3 on: September 07, 2001, 05:12:00 AM »
Yeah, T&L does work otherwise but theres some light source mess ups.

- Flares doesn't illuminate the ground, only objects.

- In many places walls are illuminated from wrong side.
Very easily noticed with military bases that has fence - outside fence is illuminating the light, but from inside the base fence is dark.. when lightsource is inside the base.


But I do believe these are OFP T&L engine mistakes rather than Radeon's faults.
I haven't seen anything wrong with T&L in other games, in comparison to software handled T&L.

Offline Animal

  • Parolee
  • Platinum Member
  • ******
  • Posts: 5027
Thanks Fishu on the head's up for
« Reply #4 on: September 07, 2001, 09:43:00 AM »
Does T&L improve performance in Flashpoint?
If it makes no difference just turn it off. Most computers with fast processors just dont get any improvement with T&L yet.

I always use it anyways; Its a damn feature the hyped forever so I damn wanna take advantage of it.

Offline Fishu

  • Gold Member
  • *****
  • Posts: 3789
Thanks Fishu on the head's up for
« Reply #5 on: September 07, 2001, 04:05:00 PM »
Animal,

Yes, there is definately a difference.