Author Topic: Drone AI after Combat Tour release  (Read 386 times)

Offline Simaril

  • Platinum Member
  • ******
  • Posts: 5149
Drone AI after Combat Tour release
« on: July 28, 2006, 01:13:25 PM »
HT let on that the AI used for unmanned aircraft in CT may be ported to the offline drone segment of the game. I'm sure these details have been considered, but just in case....


I'd hope that the AI would be scalable, from "0" for the current unchanging circle up to suicidally quick enemies. That way the challenge can adjust as gunnery and flight skills improve!

I'd also love to see a separate drone altitude setting, from 100 feet AGA up to 20K -- so we can practice the different styles of flight needed as the alt changes. Also, the lower alts would let the gunner guys get some practice in M16s, field guns, and osties from varying alts and azimuths.
Maturity is knowing that I've been an idiot in the past.
Wisdom is realizing I will be an idiot in the future.
Common sense is trying to not be an idiot right now

"Social Fads are for sheeple." - Meatwad

Offline Yoshimbo

  • Nickel Member
  • ***
  • Posts: 612
      • http://freewebs.com/yoshimbo/
Drone AI after Combat Tour release
« Reply #1 on: July 29, 2006, 05:07:00 AM »
yeah!:D

Offline Bogie603rd

  • Silver Member
  • ****
  • Posts: 1563
      • http://603sqdrn.collectivelyspaced.com
Drone AI after Combat Tour release
« Reply #2 on: July 29, 2006, 12:10:44 PM »
Good suggestion, and same as you mentioned. I think HTC is already working on it.
No. 603 Squadron... Visit us on the web, if you dare:
http://603sqdrn.collectivelyspaced.com
Join our TeamSpeak server, Click Here.

New forum ID: Denholm