Author Topic: specializerd fighting areas in MA  (Read 3310 times)

Offline E25280

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specializerd fighting areas in MA
« Reply #45 on: July 31, 2006, 07:52:27 PM »
Quote
Originally posted by mars01
LOL so in other words, it's ok for you to be condescending.  It's ok for you to create and foster the "circle mentallity thats blown up on the BBS".

I love hypacrites.:rofl :rofl:lol
Pot, meet kettle.  :lol
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Offline Stang

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specializerd fighting areas in MA
« Reply #46 on: July 31, 2006, 08:00:50 PM »
Quote
Originally posted by E25280
Pot, meet kettle.  :lol
Lev's gonna smack you for saying that.

Offline E25280

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specializerd fighting areas in MA
« Reply #47 on: July 31, 2006, 08:07:20 PM »
Quote
Originally posted by Guppy35
A perfect example tonite was how the LTARs were doing there thing at 129.  They were taking bases as they like to do.  I sat in an Osti for a bit as they steamrolled it with very few of us around to do anything about it.  That's what they like to do, more power to em.  A few of us tried to up into the mob and got vulched etc, which isn't much fun.  Went from another base but by that time they'd taken 129 and landed and probably went looking for another undefended base to go after.
Or a base to defend . . .  Think it was Saturday all of 7 of us were holding a completely surrounded base (V212 IIRC) for what seemed like hours against steady attack.  That's what makes the game fun and interesting for us -- having a goal beyond simply shooting down or getting shot down.  For others, the fight is an end to itself, and that's great too.

As has been said by others, there is room for all.:aok
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Offline hubsonfire

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specializerd fighting areas in MA
« Reply #48 on: July 31, 2006, 09:10:45 PM »
Ya know, Furious's comment about Mindanao reminded me of a time long since passed, when A44 on that map was not unlike FT on the donut map. Even then, people were perfectly content in letting everyone else play as they pleased, so long as we were all doing whatever it was they wanted us to. I don't know if they had the audacity to admit it, as Verbal has, but it reminds me that no matter how much the game changes, for the most part, the people don't.

Lighten up and have some fun; if you can't, don't log in. It really is that simple, isn't it?
mook
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Offline Nightshift82

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specializerd fighting areas in MA
« Reply #49 on: July 31, 2006, 09:55:32 PM »
Quote
Originally posted by hubsonfire
Ya know, Furious's comment about Mindanao reminded me of a time long since passed, when A44 on that map was not unlike FT on the donut map. Even then, people were perfectly content in letting everyone else play as they pleased, so long as we were all doing whatever it was they wanted us to. I don't know if they had the audacity to admit it, as Verbal has, but it reminds me that no matter how much the game changes, for the most part, the people don't.

Lighten up and have some fun; if you can't, don't log in. It really is that simple, isn't it?


AMEN :aok
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Offline mars01

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« Reply #50 on: July 31, 2006, 10:28:02 PM »
Enumbers what ever,

I know I am condescending, it's part of sarcasim.  But you wont catch me crying about someone being condescending that's the difference. :aok

Fair try tho.  LOL

Offline E25280

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specializerd fighting areas in MA
« Reply #51 on: July 31, 2006, 11:09:11 PM »
Quote
Originally posted by mars01
Enumbers what ever,

I know I am condescending, it's part of sarcasim.  But you wont catch me crying about someone being condescending that's the difference. :aok

Fair try tho.  LOL
Um . . . so you admit to being the pot or the kettle?  :lol

I guess I just didn't take "quakers" to be a condescending term.  At least not how he said/meant it.  Unlike how the term "toolshedders" is thrown about . . .

Hell, I used to think "furballer" was a condescending term until I realized it was embraced by those dedicated to the art.

But anyway, wasn't trying to start anything, it just struck me as funny.  I know it all rolls off your back.  :aok
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Offline Verbal

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specializerd fighting areas in MA
« Reply #52 on: August 01, 2006, 01:19:37 AM »
Quote
Originally posted by hubsonfire
If you think gameplay is negatively affected by people engaging in cartoon aerial combat, then I'd say that the problem isn't FT.

Oh, and there's already a PT puddle. The basin in FT has PT spawns from those 3 bases.

By the way, you are wrong. The DUELING arena is set up for.... you guessed it- dueling. You're not the first person to suggest that those of us who like to fight need to leave the MA. It's still one of the most poorly thought out ideas brought about on this board.


i am not suggesting that fighters leave the MA by any means. and i did ask if my opinion of the MA was different from others. What i was saying is that My view of the main arena is like a campaign, you fight strategically to win the map. I was looking o see if this was far off from the intention of the MA or not. All facets of attack are needed in here, fighters, bombers, GV's, and navy resources as well. I felt that FT was taking away from that. Yes FT is fun, yes you can get perks there, but i feel it is taking away from what i thought the purpose of the MA was

Offline Verbal

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Re: Re: specializerd fighting areas in MA
« Reply #53 on: August 01, 2006, 01:31:46 AM »
Quote
Originally posted by Masherbrum
"Pile-its" like yourself are the ones that will post up "lack of 6 calls", etc.   What folks haven't gotten from FT is the SA needed to land a few pelts in FT.  I don't need perks.   Karaya flies the way Karaya flies.   I'll follow the squad with what they're doing.   However, if I want to furball, FT it is.  

Your logic is skewed, not skued.


First off, thank you for correcting my spelling, because yes that adds so much more to the post. And everyone is getting the wrong idea about the post i started this with. If i was complaining i would have made some condecending remarks, about other styles, and whined an complained. Well i didn't. I Asked a few of the questions that were on my mind, stated an opinion, and tried to briefly explain it. key word briefly. Now since this is an open forum i figured i would get some responses from others explaining there views. All i wanted was to start a discussion. And yes i know my spelling sucks.

Offline Verbal

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specializerd fighting areas in MA
« Reply #54 on: August 01, 2006, 01:52:22 AM »
O.K., now this has seemed to get a little out of context here, so let me clarify my stance. First of all thank all of you who corrected my spelling...:)  Second, i am not, i repeat NOT complaing, or insisting that furballers leave the MA. I am not taking bombers side, fighters side, GV'ers side. I was posting an opinion, briefly. And asking for your opinions in return. I am not a regular BBS person, so i didn't know this was a heavily contested topic. Thanks to every one who gave an opinion. I also asked if my views were off, even misspelled skewed in the process. if i was trying to force my view on others, i would not have asked if i was wrong would i? and leave myself open like that. I wanted to start a good discussion that would have all sides represented. I have a blast playing this game, if you've ever flown with me you know this, if you've ever shot me down, you know this cause i joke with you about it on 200. Thats all i wanted, didn't mean to piss everyone off.

Offline hubsonfire

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« Reply #55 on: August 01, 2006, 02:34:23 AM »
Quote
Originally posted by Verbal
i am not suggesting that fighters leave the MA by any means.


Quote
Originally posted by Verbal

Now correct me if i am wrong, but the deuling arena's have tank towns, and are made almost exclusivly for furballs, so why disrupt gameplay in the MA with smaller versions.[/B]



:huh

I could be wrong, but it reads like that's exactly what you're suggesting.
« Last Edit: August 01, 2006, 02:37:31 AM by hubsonfire »
mook
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Offline Verbal

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confusion
« Reply #56 on: August 01, 2006, 03:45:36 AM »
i think i see where the confusion is now. when i posted that the DA was available, i wasn't suggesting that fighters leave the MA. And by the way let me thank whoever that was for distinguishing between furballs nad duels. never struck me that way, maybe they could copy the 3 base set up on a section of the DA for furballs. but back to my point. I wasn't saying leave, i was saying that in my interpretation of what i thought the idea of the MA was that a constant furball in FT was taking away from the flow of the game and interrupting the "feel" of the arena. Do furballs have a place, yes, are they neccasary for taking bases, sinking CV's, and smashing groups of GV's with air support.....yes, yes, yes. But a furball for the sake of just having one i felt was a hinderence to the MA, and was asking for opinions on the matter, not evicting people or passing judgement.

Offline MOIL

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« Reply #57 on: August 01, 2006, 05:04:33 AM »
Quote
Originally posted by Guppy35
A perfect example tonite was how the LTARs were doing there thing at 129.  They were taking bases as they like to do.  I sat in an Osti for a bit as they steamrolled it with very few of us around to do anything about it.  That's what they like to do, more power to em.  A few of us tried to up into the mob and got vulched etc, which isn't much fun.  Went from another base but by that time they'd taken 129 and landed and probably went looking for another undefended base to go adfter.

Went to FT to have at it and had a ball in the old 38G target of mine cause I wanted to dogfight.

If you like base capture, go for it.  If you like furballing, FT gives you the chance.  And as most of us do, you have the opportunity for both on maps that have a FT.  One doesn't have to interfere with the other.  After a bit of mugging at FT I tend to want to find a fight away from it, but FT sharpens the SA and really makes you work at the ACM.  Found myself in a rolling fight with Levi's Tempest on the deck and knew I was in trouble, but got to really work and actually hung with him for a few seconds.  That just doesn't happen away from FT.  Chances are the bad guy is going to rev to his mob and I'll get mugged

What I do hear you saying between the lines is you want guys to up at the bases you are taking so that the vulch can begin?  Or are you looking for guys to go with you to cap/vulch the base while the bombers clobber the FH and VH so the map can get 'won"?

This is one thing that has always made me laugh, "Went from another base but by that time they'd taken 129 and landed and probably went looking for another undefended base to go adfter.
Like I would want to attack and attempt to take a heavily defended base? That doesn't make much sense now does it:huh

"Went to FT to have at it and had a ball in the old 38G target of mine cause I wanted to dogfight"

How come you didn't take a SBD or B5N to the dogfight???

I think FT is great, if your a furballer and want to furball all day or night, have at it. I don't think anyone should have to play some other persons way because they don't like this or that.
As far as I know, the "objective" of the "game" is to win the war by capturing fields.
We'll, that's just what we like to do, take real estate and defend what's ours.
I believe there's something in the game for everyone, do what ya like
:aok


Offline Edbert1

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« Reply #58 on: August 01, 2006, 08:21:35 AM »
Verbal, I see your BBS account is fairly new, but I don't know if you are a long-term player or not, my BBS account shows 2004 but I flew AH in beta1 so I know those dates mean nothing. So let my remarks stand as assuming you are new and for any others new to the game/genre...

  • The MA has a strategy aspect to it, make no doubt.
  • There are rewards, quite small really, that DO encourage folks to try and win the war that cannot be "won".
  • Nearly every player to ever log into one of the MMOL-WWII-aircombat games has gotten caught up in the need to take bases and win that "war" at some stage of their "career".


Now, while that is all true, you have to understand also that for every player in this game who has been here over 2 years there are probably 5-10 players who have cancelled their accounts due to a variety of things, the two largest reasons being (my guess only); boredom with stagnation of the game, or the very steep learning curve of flying a fighter against vets who would wax Chuck Yeager's arse (in this arena).

So what you see is a lot of folks get bored with the war-winning and strategy aspect of the game. Not that there's anything wrong with that, if you enjoy playing that game then have fun and take that base! But please also recognize that there's a core group of players who got bored with that type of gameplay about twelve years ago (I watermelon you not) and just look to find not just a quick A2A fight, but a nice complicated furball. While I'll accept that there are some who get bored of the fighting (probaly because they suck at it) and prefer blowing up things that don't fight back, that group is a much smaller one.

It's nothing personal, it is just evolution.

Offline lazs2

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« Reply #59 on: August 01, 2006, 08:21:42 AM »
kweesy get's it... sunking never has...

Calling the furballers "quake" is ok but... we were there before quake...  

Combat flight sims all started before quake was even thought of...if anything... you play quake with a mouse... just like the "strat" girls.

Flight sims were an excuse to fight WWI and WWII cartoon airplanes against each other... us guys who loved the prop planes were satisfied that we were able to do that and the guys who liked to fight in anything were also happy... we paid big bucks to do it and... if you couldn't hold your own in a fight... you damn sure learned to get better.

The "strat"  was never anything but an excuse to get the fight going... No matter how realistic the planes and the gunnery and the flight models got... the so called "strat" never did anything that was remotely like any war ever waged... it was never meant to.   It still doesn't.

The furballers were..... everyone who played.  

As the price for the flight sims dropped... more and more guys who really couldn't fight and wouldn't try to learn and.... most important... did not want to admit it... came online... some of them were fine.. others were "historians" of a different type... they wanted to recreate war in what was..... a venue that was built for furballing.

The strat hasn't... and probly never will, gotten any more realistic... it is just a bit more complex..  but... the strat girls and untalented want to be respected for their ability to game it...

What happens is... they ruin the game for the most part and... because what they think they want is so frigging boring and wrong...

They never last anyway...they are new guys screetching untill... one day a year or so later... they are simply gone.   Course... the noble furballers had to put up with their childish gameplay and screetching the whole time they were here... and...

At 15 bucks a month... some mom is allways waiting to open another account for someone to take their place.   Maybe they own a j stick... maybe not... what does it matter?  you don't need tools or skill to play the horde warrior.    When you get bored you can allways move on...

The "historians" hang out longer but are allways angry... they may get some high alt "historic" fight once in a great while but can't stand that the whole arena is pretty much ahistorical and nothing they suggest will ever change that... they can't make people fly in formation at alt or allied vs axis or long boring missions with "rank" and the trapings.  

Their idea is that... war was not fun.... flight sims should not be either..

So.... year after year... all that is the core.... all that is left and all that is good about combat flight sims is...

The nobel furballer...  The rest of you are simply playing with yourselves.

lazs
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