Originally posted by SWulfe:
If you are talking about the basics of a complex system, then yes more than 30% of what's on the box is in the game. Alot more than 30%
Now, I was talking about what's exactly printed on the box. The sea portion is still missing. Funny I've driven a boat all the way to England from northern France, there was actually a successful invasion of England a couple of months ago.
The flying part has a horrible FM, and produces pathetically low fps for a game with such low details by today's standards. Again wrong. The cockpit models are the 2nd best out there, only topped by IL2's textures. What low details are you refereing to? Seriously that makes no sence to me. The FM has all the important forces modeled, they just need to tweek the numbers to get them right. That's probobly not at the top of their priorities list, yet. Stalls and spins are where it's the worst.
The tank part is the most complete- but it isn't. What's not complete about it?
Damage model needs work In what way? WW2 online sports the best damage model out there
I wish I could post the damage logs from the beta, you would see just how much they take into account. But I can't talk about that for another couple of years.
and there's still the problems with armor interracting with some solid objects. There will probobly always be clipping issues in this game. Look how HUGE the map is. There are toejamloads of solid objects to deal with, literaly thousands upon thousands.
Have they fixed the hook up problem with artillery yet? Last time I saw, that didn't work at all- you had more luck attaching your soldier to a truck to be hauled around than an artillery piece (or whatever they haul around). dude when was the last time you played? They fixed that back in july or august i believe.
Some people look at it with a different view point I guess. Sure, if WWIIOl were a free d/l (which it is now, but it's way to large to be worth my time and it's only a trial version) like AH or WB, then maybe I would overlook the glaring issues it has. Or the fact that the tech support doesn't exist. Or the fact that it's not even half of what's advertised on the box. But no, they released it as a 50$ boxed game. They advertised it as a complete game. It's been how many months since they released it? It still isn't close to what it should have been. I can't argue with any of that, in my subjective opinion, that this version (1.50) finaly meets what was on the box with the exception of system specs. (system specs have been wrong on 90% of the games I've bought.)
I've got nothing against CRS, but you can't honestly expect someone to look at something objectively when it's ADVERTISED AS COMPLETE only to find out it's less than half baked and the yeast is bad. No i don't think you could look at it objectively, your too hung up on past mistakes to give them another chance
I was skeptical of Il-2 and pointed out it's many issues, I still bought it. IL2 was the best release of a boxed flight sim ever. It has issues, but no show stopers that I have run into.
I even bought B17-II only to find out it too wasn't going to deliver what it promised, but atleast it was slightly more than half-baked. YUK! that game pissed me off!
Unlike MG, who wants to bash anything that won't run on a MAC, I am only pointing out the errors/problems with the game. Nothing more.
-SW True, but I hope that you give it another go around with the free trial. With an OPEN MIND. The game still has frame rate issues to be sure. To me this is worst in the 1st person and flight aspects, but I really don't notice it while in tanks or artilery or trucks.