Author Topic: AH: Offline  (Read 642 times)

Offline Saxman

  • Plutonium Member
  • *******
  • Posts: 9155
AH: Offline
« on: August 18, 2006, 10:00:38 AM »
After being thoroughly pissed off and let down by the total piece of garbage that is IL2/Pacific Fighters, I'd had this idea:

What about Aces High as a standalone, offline sim? It could be a pretty natural progression from Combat Tour (which as I understand, is going to have many of the features of an offline boxed sim, anyway). Not only that, but then the team wouldn't have to worry about the restrictions of limited bandwidth and lag, and could do a lot more graphically and with the flight and damage models.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Schatzi

  • Platinum Member
  • ******
  • Posts: 5729
      • http://www.slowcat.de
AH: Offline
« Reply #1 on: August 18, 2006, 12:29:02 PM »
The charm of AH is fighting living, (thinking) people, not AI.
21 is only half the truth.

Offline FBplmmr

  • Silver Member
  • ****
  • Posts: 1012
AH: Offline
« Reply #2 on: August 18, 2006, 06:03:47 PM »
Quote
Originally posted by Schatzi
The charm of AH is fighting living, (thinking) people, not AI.


well... living people anyway :D

Offline Saxman

  • Plutonium Member
  • *******
  • Posts: 9155
AH: Offline
« Reply #3 on: August 18, 2006, 06:39:55 PM »
The point is, there are people out there who DO like what can be done with an offline sim that isn't possible for an MMO.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Puck

  • Gold Member
  • *****
  • Posts: 2980
AH: Offline
« Reply #4 on: August 19, 2006, 01:56:18 PM »
Quote
Originally posted by FBplmmr
well... living people anyway :D


Ok, just settle for living...
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline nirvana

  • Platinum Member
  • ******
  • Posts: 5640
AH: Offline
« Reply #5 on: August 20, 2006, 02:53:50 PM »
Ahh the plummer got to it first.:)
Who are you to wave your finger?

Offline bkbandit

  • Nickel Member
  • ***
  • Posts: 682
AH: Offline
« Reply #6 on: August 20, 2006, 08:12:28 PM »
offline would be cool but i agree, the fact that i shooting at someone whos 100s of miles away adds another dimension to the game.

Offline mussie

  • Gold Member
  • *****
  • Posts: 2147
AH: Offline
« Reply #7 on: August 20, 2006, 09:26:05 PM »
AHII "Meet PPl  From All Over The World And Shoot Them...."

AI is boring and predictable.

Live targets are so much more fun, you never know what a Human will do...