Author Topic: A new way to Rank that means something  (Read 2857 times)

Offline Hades55

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A new way to Rank that means something
« Reply #60 on: August 31, 2006, 11:01:23 AM »
This is from another topic, but it fits here....

What make you believe that Tod will be better ?
Differend ? maybe, but better ? i dont think so.....

With only one life to spent ? Forget dogfights.
Cherrypicking vulching alt monkeys will be the king of the hill.

Hit once and run for home as fast as you can. Is that what you want ?

Ill put it straight. Today and more Tods rank system is *complete* Wrong.

You want giant furballs, dogfights until only one remains alive ?

Put out the landing from rank system.

Count only number of kills in every flight. Show them in the text buffer.

Give points for the kills without landing them.

You will see MA turning in a giant furball. If you continue to want landing

count in something, then give the double points if you land the kills or just X 0,5 .

Make kills without landing counts, show the heroes in text buffer, and see
AH explode in a huge Dogfight without anyone care for his prettythang and become a runing chicken.

Offline SHawk

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A new way to Rank that means something
« Reply #61 on: September 01, 2006, 12:59:50 AM »
OK, I know you've all been waiting for this.:D

#1 - There is NOTHING wrong with the scoring system.

Here's why. Any Person in the Game can achieve any level of play they choose and their score reflects it. If they fly around like a Timid weenie ALL THE TIME, their Kills to Time takes a beating. But this Helps the Kills to Death. If they fly in a constant furball ALL THE TIME their Kills to Death takes a beating. But this Helps their Kills to Time. Ect. Ect. Ect.
To achieve a good score requires balance. I achieve this with Efficiency. Meaning if I up a plane, gv, bomber whatever... I try to use it to it's maximum cababilities.

Lets say I up a Dora in Fighter mode. The Main Goal is to Kill as many fighters and bombers as possible in as little time as possible and land them quickly. Flying 2 sectors to get to 25K is moronic, because most of the kills are 15K or below. Besides after you get the kills you've still gotta fly back 2 sectors to land em. Try finding a fight nearby that you can fly to and back from in a shorter amount of time. Secondary goal is to use up my planes resources at the same time. If you finally get to the fight and don't have fuel to use the rest of your ammo, you didn't bring enough fuel. At the same time if you load your plane down with fuel and land with 1/2 your gas and no ammo, you took way to much. Moderation and efficiency is the key.

            Know when it's time to leave. Greed Kills. If you run out of fuel because you weren't paying attention, then you deserve to die or be captured.

           If you get 2-4 kills and fly home with fuel and ammo because you didn't want to lose the kills, your not efficient. Remember this, If you Die with 5-6 in the bag. It's actually helping your kills/time ratio because you didn't waste all that time flying home. Their are many levels of Timid.
They range from complete wuss to lets not fight 5 la7's at once. Try to fall somewhere in the middle.

              There are many levels of Stupid too. But at the same time if your constantly defending bases you probably couldn't give a rats arse about your score. If you like getting vulched repeatedly, hey thats your bag. Not mine. Sure I get Vulched all the time, But it's a calculated risk, sometimes I get up and actually kill 2 or 3 or more and live to tell about it. but if the base is capped with 20 bad guys and your upping alone, your a balsy moron :D

I hear all the time that score doesn't matter. Well this is a game. All games have scores. How many times do you hear that the Steelers out played the Patriots at every level but still lost? Hmmmmmmm....
Baseball, Golf, Bowling, Football, Basketball and Aces High 2 all have scores but for those chosen few that want to make believe that the score counts in all of them except Aces High 2. Personally I play to win. If I don't win...well then someone else was better, and I best work on my game.:aok

Well, I'm sure this will stir up an already boiling pot. I'm on Vacation until the 5th so I'll see ya then. (Camping in an RV and Riding Jetskii off into the sunset):p


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Offline hubsonfire

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A new way to Rank that means something
« Reply #62 on: September 01, 2006, 01:35:11 AM »
Quote
Originally posted by SHawk
Their are many levels of Timid.
They range from complete wuss to lets not fight 5 la7's at once. Try to fall somewhere in the middle.
 


:rofl  That's good stuff right there.

Have fun at lake mullet.  :D
mook
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Proper punctuation and capitalization go a long way towards people paying attention to your posts.  -Stoney
I was wondering why I get ignored so often.  -Hitech

Offline lazs2

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A new way to Rank that means something
« Reply #63 on: September 01, 2006, 09:44:48 AM »
so if the score and rank system fits how you like to play then it is a very good system?

Seems that if you can only make top rank by using only a few of the very best tools in the game then the system relies pretty heavily on choice of ac say.     I haven't seen anyone make number one in a spit one of F4f say.

If you fly early war planes the score system is irrelevant.

That is fine with me since I don't care about it in any case.    I am unlikely to see any of the high ranked guys down where I fight in any case.

We used to say that any rank system that didn't end up with Drex as number one was not a very good system for judging skill...

lazs
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Offline Bruv119

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A new way to Rank that means something
« Reply #64 on: September 01, 2006, 10:23:33 AM »
My post wasnt intended to puff my ego BK's/masher.

I know why I play this game and I don't care what others think of me.

The reason I like to have a scoring structure is just to gauge what one is capable of in terms of the game.  For example if you start the game with a really bad K/D and you improve it through experience and getting better at flying its a yardstick for improvement and hopefully some kind of motivator for new/average pilots to see how they are doing.

What the guy was suggesting in his original post wasnt something totally mad just something not that important in the big schemes of things.

~S~ the guys who discussed the suggestion shame about the others....

Bruv
~S~
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