Regardless if the game runs, or has bugs, or is any competition, I feel that the air aspect is lower on the list of priorities over there. That's not to say it's tossed in as an afterthought; but I believe the ground war is where the emphasis is, and the air war is there to support it.
You also have to remember that for the next while (a year? more?), the plane choices are seriously limited to early war.
How many people playing Aces High want an RPS? How many people want an Historical Arena at AH? How many people enjoy early war planes? How many will go for a limited plane set?
WWIIOL can offer a limited early war planeset, historical matchups, and the ground war to back it up. It could end up being like a 24 hour scenario.
I really don't think WWIIOL will be for everybody due to the above reasons and more -- I have not even mentioned flight and gunnery modeling. The more I think about it, the more I do *not* see WWIIOL being the competition to WB or AH, at least for those who are interested only in the air aspect of a game. I see it more of a diversion, or something for those interested in more than air combat, or something for people who want strategy and goal-oriented combat (if that really pans out). That's stuff I look for in the MA and is sometimes difficult to find. Although, I have not played AH for two months now (still paying) -- is the MA any different than it was a few months ago?
just my opinions and thoughts
Fury