Author Topic: Object Editor  (Read 667 times)

Offline macleod01

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« on: September 05, 2006, 09:36:14 AM »
I was wondering if any body could tell me how to get smaller roads in OE. Ive read the help file and cant find anyway to shrink the roads to fit the Town Ground. Any help would be much obliged. Thanks in advance!
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
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Offline Bogie603rd

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« Reply #1 on: September 05, 2006, 09:53:02 AM »
Try objects: rs100, rs400, rs500, rs1000, lot0, lot1, lot2, and lot3

The group "rs" is strictly road based, it is not mean to be "landable". The objects "lot" are strictly plane-based, but can be used as roads and are "landable".:aok
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Offline macleod01

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« Reply #2 on: September 05, 2006, 10:38:56 AM »
Thanks Bogie, that did. Much appreciated
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline Bogie603rd

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« Reply #3 on: September 05, 2006, 11:16:55 AM »
No problem, and to answer your question, there is no method I know of to re-size the objects using only the OE. You have to edit the object using a 3-D object editor such as AC3D.
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Offline macleod01

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« Reply #4 on: September 05, 2006, 11:38:58 AM »
dont worry bogie, Ive created my village down to the last tree perfectly. Thanks very much. Now to get started on my terrain of my home town! BOMB THE NEIGHBOURS! YEA
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline Bogie603rd

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« Reply #5 on: September 07, 2006, 09:07:02 AM »
Alrighty, once I finish my bridge project (Creating more problems than solutions, best quote from Nemeth) I might be able to help ya out, if ya need it. So, good luck, and don't let anger get the best of ya, we're here to help.:aok
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Offline macleod01

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« Reply #6 on: September 07, 2006, 11:39:07 AM »
Thanks mate, just wondering, is it possible to create differant towns for the same map. Such as my village loks differant to the next. Can I recreate this? Or is it one town for the whole map?
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline croduh

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« Reply #7 on: September 07, 2006, 01:53:07 PM »
Yes you can create mutilple towns

Offline macleod01

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« Reply #8 on: September 07, 2006, 02:30:34 PM »
Bril, thanks guys
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline Bogie603rd

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« Reply #9 on: September 07, 2006, 03:08:21 PM »
You just need to name them different names. Such as, town 1 would be named: townp1 (P for personalized). Then just keep labeling them. You can make as many custom towns as you want. I made different custom designs for each airfield in my "MaltaDn1" terrain.
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