Nice lense flare. But from a purely rendering point of view I'd say its not that hot. The light sourcing is all wrong (if there is any), you shouldn't be able to the insignia on the tail, it should be a black silhoutte. Its questionable whether you should even see the ground detail. IE, the area behind hills should be dark.
If you look at the other screenshots it becomes clearer, like seeing full detail of the the 38 with the sun behind it is not right.
Looks like they are using ambient light rendering.
AH is nice, it uses the lightsourced system which means objects are rendering with the appropriate light levels, ie ground behind hills is dark. Aircraft with the sun behind them are silhouttes.
But AH could do with a better sun imho.
Not a WB3 slam, just pointing out that if you look a little closer you can see some 'issues'.