Author Topic: Arena format change  (Read 21377 times)

Offline Ack-Ack

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« Reply #570 on: September 14, 2006, 09:24:34 AM »
Quote
Originally posted by Amigo
I fail to understand how 40 people fighting for 130 bases is interesting.

 



Make it a lot easier to find a 1v1 fight with those numbers.  Was nice in the mid-war arena last night, no more than 30 on and each fight was a 1v1.  Paradise.


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Offline Ack-Ack

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« Reply #571 on: September 14, 2006, 09:31:43 AM »
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Originally posted by Amigo


Experiencing the planeset that makes for fun.  I agree, it is needed.  And it can be accomplished.  Just not like this.  Put everybody back on one server, have the server rotate through the planesets.  Easy as pie, and everybody gets what they want.  I assume you didn't actually read my proposal.


No, you're wrong...everyone will not get what they want.  Those that fly late war planes will have to wait until the planeset rotates and enables those planes, so basically you're either forcing a player not to play until their ride of choice becomes available or forcing them to fly something they don't want to.

But here's a hint from someone that has been around for a lot longer than you have...it's just a game and the sky is not falling.


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Offline Major Biggles

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« Reply #572 on: September 14, 2006, 09:36:08 AM »
it's simple. take one of the late war arenas and enable all of the planes, calling it the MA again, and raise the numbers a bit.

that way people who don't want it changing have the old MA back, while those that love the early war are still happy. thankyou HTC :) (hint hint)

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Offline sullie363

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« Reply #573 on: September 14, 2006, 09:40:54 AM »
Quote
Originally posted by lazs2
I just find it funny that the mega squad guys and the la7 and peeee 51 guys who all told everyone else to quit whining about the old cherry picking, head on, late war centric whorde MA...

Are now not only boooooo hoooooing like little girls but threatening to quit and having for reall hisssy fits!   so much angst that their fingers are shaking as they type!!!

Not only that but.....

The most ironic thing is that now they are talking about "comprimise"... they are suggesting ideas that, if suggested by opponents even a week ago.... would have gotten accusations of whining from them.

They have proved themselves to not only be timid and skilless but now.... hypocrites.

What has killed the community and the MA was the mega squad... they recruited the poor newbie who didn't know any better and made him feel that learning to fight was overrated... heck..... the guy running the whold mess couldn't win a fair fight even once in a blue moon and lost a third of the time when he was holding all the cards..  

Hopefully... the mega squads will break up and the new guys will get around a little to experiance and gain skill.  This will be the real community... Look at the AVA... or CT... bad idea allied vs axis but... good idea to focus on the fight... great guys for the most part... new guys learn more there than 5 years in a mega squad...

5 years in a mega squad and you probly won't be any more able to defend yourself than the Co of that squad....  

oh.... can we get the F4f-3 modeled and maybe a allison powered peee 51?

lazs
Public Relations Officer for the BK's


Since you clearly missed the whole point, I'll type more slowly for you.  We told you to stop whining because you were telling everyone else how to play, while we are responding to a major change in the structure of the game which has nothing to do with how people play.  It would of been like if HT turned AH into a card battle game.  We went from big maps packed with action where you could do anything to 4 little maps where there is nothing but huge mismatches in numbers.  For gods sake, this morning a 262 cost over 750 perks because Bish made up over 65% of the players in Late War 2.  Hitech will have to change the name of the game to something other than Aces High because there are so few people on there will never be an ace again.  And I greatly enjoyed being able to take my Hurri1 into FT to shoot down spit16s and la7s.  Now not only do we not have FT, but a Hurri1 can't fly in such a mismatch anymore.  If what we've seen so far is any indication, we'll be seeing a lot more hordes now which I know is just what you wanted.

Bring back the old MA and have another arena with a rolling planeset, mission accomplished.  At the very least, merge the two late war arenas into one and make the cap 400.
« Last Edit: September 14, 2006, 09:48:30 AM by sullie363 »
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Offline Jackal1

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« Reply #574 on: September 14, 2006, 09:43:38 AM »
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Originally posted by FALCONWING

didnt you guys learn anything from air warrior????




???????? :rolleyes:
I`m sure a lot was learned from AW. #1 Would be that AW had the best online community of any sim so far. #2 Would be that AW was the Grandpappy of em all and loved by those who played it. #3 Would be that EA blows chunks the size of basketballs. Never sell the rights to a game to EA if you wish it to survive. EA buys and shuts down all competition it can get it`s paws on.
« Last Edit: September 14, 2006, 09:48:28 AM by Jackal1 »
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Offline Ack-Ack

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« Reply #575 on: September 14, 2006, 09:52:50 AM »
AW was dead many years before EA ever came into the picture.



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Offline Karnak

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« Reply #576 on: September 14, 2006, 09:59:50 AM »
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Originally posted by Reynolds
I think we need more early war bombers though. Dont understand two late-wars.

I have been advocating for the B-25C, Wellington Mk III, TB-2 and G4M2 for that very reason.

And the Ju188A-2 for the later war Germans.
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Offline Krusty

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« Reply #577 on: September 14, 2006, 10:02:50 AM »
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Originally posted by MwDogg
I think they should make only 2 arenas.  1 being from 1941-1943 up to june of that month.  2nd arena have it from july of 1943-1945 plane sets.  The actual dates when planes were entered into war.  4 arenas is to much.


You know, you might have something there...

Offline doc1kelley

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« Reply #578 on: September 14, 2006, 10:02:56 AM »
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Originally posted by ghostdancer
Okay 200 players per arena? That CAP I think is a bit low and going to cause issues and break apart squads. The part of squads is flying together. I really don't car about scoring or the rank of my squad. I care about flying with them and seeing them off my wing.

200 pilot CAP reminds me of old Air Warrior days and my gut says way to low. 300 per arena would be a better number.


Exactly!  The 200 player cap is not going to work.  If our squad were to have all squadies fly at the same time it would take more than half the entire arena player capacity.  I would suggest making the capacity in the 400-500 area.  Overall I like the multiple arena approach as it has been tried and proven in the past in a game long long ago in a galaxy far far away.

All the Best...
Jay
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Offline Waffle

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« Reply #579 on: September 14, 2006, 10:10:20 AM »
"Hey Dale - What happens if we shake it?"

"I don't know Pyro - try it!"






:rofl

Offline Overlag

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« Reply #580 on: September 14, 2006, 10:11:05 AM »
Quote
Originally posted by MwDogg
I think they should make only 2 arenas.  1 being from 1941-1943 up to june of that month.  2nd arena have it from july of 1943-1945 plane sets.  The actual dates when planes were entered into war.  4 arenas is to much.


erm what about 1939 till 1941?
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Offline hubsonfire

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« Reply #581 on: September 14, 2006, 10:13:54 AM »
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Originally posted by Waffle BAS
"Hey Dale - What happens if we shake it?"

"I don't know Pyro - try it!"






:rofl



That the best you could do, Wofl?
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storch

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« Reply #582 on: September 14, 2006, 10:20:25 AM »
these would be nice to see


P36C
P39D
P38E/F
P40F/k
P400
F4F3

G Gladiator
HurriIIb
Brewster B299
CA12

D520
MS406
VG33
C714
MB152
Fokker DXXI

La3
Yak1
MiG1

PZL P24

Bf109C/D
Bf109E7
FW190A3
He112

Cr42
G50
Mc200
Re2000/2001

Avia B.534
IAR80/90
IK3


A5M4
Ki27
Ki43

I know i know wishful thinking, but just saying.

Offline HGDan

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« Reply #583 on: September 14, 2006, 10:22:20 AM »
My 2 cents:
After reading the twelve pages of discussions on the new format:
I have to agree about wanting the old MA back and raising the caps on the arenas. I couldn't logg into some of the arenas last night because they were full, this has never happened before. The problems of finding your squad members are on point, I also since flying in this game I have come to
make a lot of new flying buddies which now can not be located in other arenas. I really enjoyed the way AH used to be and will give the new formatt a try but as of now I don't like it one bit.
Also why the new change without letting your paying customers know about it? If something isn't broke you don't fix it!!!!
I only hope that the new changes don't chase away a lot of your paying customers that really enjoyed the old way of AH.

If possible please give us back the old MA with larger maps a long with your new formatt with larger caps and give the paying customers a choice of where they want to fly.......
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Offline Dead Man Flying

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« Reply #584 on: September 14, 2006, 10:25:39 AM »
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Originally posted by sullie363
Since you clearly missed the whole point, I'll type more slowly for you.  We told you to stop whining because you were telling everyone else how to play, while we are responding to a major change in the structure of the game which has nothing to do with how people play.  


Wrong.  The change has everything to do with how people play the game since it has clearly affected the ability of your squad to engage freely in the sorts of activities it once enjoyed.  It limits the types of planes and vehicles players use based on the type of arena, and this impacts the sorts of fights and the sort of "war" we encounter.  The change is fundamental, and you cannot change the structure of the game without changing how people play it.  The lower arena number limits, for example, dictate the size of the maps each arena uses.

The problem is that you do not like how this new structure influences the way you play.  The old structure suited the way you played very well, so you had few complaints about it.

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