Author Topic: New Arenas are Great, but Perk the Hurricane IIc in Early War Arena  (Read 1417 times)

Offline MRPLUTO

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I flew three missions in the early war arena and had a great time, but I think the Hurricane IIc should be perked just a wee bit.  Maybe 5 perks.  Everyone noticed that the IIc's were landing a lot more kills than the other planes.

What you all think?

Offline soda72

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New Arenas are Great, but Perk the Hurricane IIc in Early War Arena
« Reply #1 on: September 13, 2006, 09:34:14 PM »
yeah, it turns well and has a lot of punch....

Offline SkyRock

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New Arenas are Great, but Perk the Hurricane IIc in Early War Arena
« Reply #2 on: September 13, 2006, 11:30:20 PM »
For the gun package alone it must be perked.  Hard to understand why it wasn't from the get go!  The early war arena will turn into the Hurri2c arena in one week is my guess!:aok

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline Warchief

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New Arenas are Great, but Perk the Hurricane IIc in Early War Arena
« Reply #3 on: September 13, 2006, 11:57:14 PM »
TO late SkyRock,
As you know SkyRock that is what I mainly fly and have noticed an increase number of them. I would hate to see it get perked but if the number was low around 1-5 sure why not. The reason I say for the low numbwer is the Hurricane IIC might turn well and have a good gun package but it is slow as hell and easily caught by every other plane in the Early Arena. If perked I doubt many would up it. I would that is my plane of choice and hell I have enough perk points from flying it in the MA and rarely use my perk points.

storch

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New Arenas are Great, but Perk the Hurricane IIc in Early War Arena
« Reply #4 on: September 14, 2006, 12:27:16 AM »
all the lamers are in it, so what?  up a 110 and BnZ'm into tears of frustration.  or a 190 either works fine against them.

Offline Treize69

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New Arenas are Great, but Perk the Hurricane IIc in Early War Arena
« Reply #5 on: September 14, 2006, 01:06:09 AM »
Except when they keep killing you from 1K out with their spray-and-pray hizookas...
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

Moartea bolșevicilor.

Offline CDR1

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to perk or not to perk
« Reply #6 on: September 14, 2006, 01:13:35 AM »
I think everyone should just ease up, Hurr IIc is a great plane in the right hands, and it only takes one 20 mm from a spray and pray to do a lot of damage. But It is not a super plane, I have been flying planes I never really tried before and it is fun to get to know them. I chased down a JU88 formation in a Zeke and it was a long process. In the old area both of us would have been just food for a roving C-hog. I think the gamers that stick to the early war areas for a while will become better late war pilots. I think the Spit will be the dominant plane if everyone continues to fly low and slow around bases waiting for something to happen. A med to high defense cap with P40E's in the early arena will be hard to break if it is done with some displine. Spit 5 and 9 Verses 109 E and F will be a real learning fight. I actually saw another Boston III in the air besides my own. In a shallow dive these babies really move and will be hard to catch. Overall I think we will all get to be better sticks and the squads that organize their attacks will really shine. There is nothing to compare with a turn fight furball between 5 or 6 D3A's Reminds me of my younger days in my 175 horse Citabria ( learn to use the rudder or die plane) I will give the new format a good chance.

Offline KaK3

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New Arenas are Great, but Perk the Hurricane IIc in Early War Arena
« Reply #7 on: September 14, 2006, 01:14:11 AM »
Lamers fly everymodel of plane. I spent my first 3 months in the spit5 when i first joined 5+ yrsago was constantly whined at by the "better" planes i ate up. I laugh at people judging someone else for what ride they take, it just reflects on their dweebishness. As for  110s  eating up hurri's; thats a joke, the only thing a 110 can do is run from a hurri in the hands of a competent flyer.
 Just perk every plane but the 109f2 and  spit2

Offline lagger86

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New Arenas are Great, but Perk the Hurricane IIc in Early War Arena
« Reply #8 on: September 14, 2006, 01:51:43 AM »
I flew the hurri in the MA against every plane available(and failed mostly), but now that the playing feild has evened out, is this gonna be just another gripe...is the hurri gonna become the next LA-7 in the early war rides...c'mon just play the game.
Lagger

Offline Bunyip

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no perks fopr hurri2c
« Reply #9 on: September 14, 2006, 02:56:47 AM »
its fine no perks for hurris its a big slow pig

Offline lagger86

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Re: no perks fopr hurri2c
« Reply #10 on: September 14, 2006, 03:12:09 AM »
Quote
Originally posted by Bunyip
its fine no perks for hurris its a big slow pig

yeah, but it's a nimble pig.....an old lady in a walker can out run it, but if ya wanna turn....she'll hit ya with her cane.
Lagger

Offline LYNX

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Re: New Arenas are Great, but Perk the Hurricane IIc in Early War Arena
« Reply #11 on: September 14, 2006, 04:37:32 AM »
Quote
Originally posted by MRPLUTO
I flew three missions in the early war arena and had a great time, but I think the Hurricane IIc should be perked just a wee bit.  Maybe 5 perks.  Everyone noticed that the IIc's were landing a lot more kills than the other planes.

What you all think?


You gotta be kidding man.  You have obviously been turn fighting against them:rolleyes:

B&Z them unless your in a Spit 1 or a Zero.  Remember, as with all planes, what this plane can do.  Then remember what it can't then use the "can't" as your advantage...simple:D

Offline gofaster

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New Arenas are Great, but Perk the Hurricane IIc in Early War Arena
« Reply #12 on: September 14, 2006, 06:13:57 AM »
Quote
Originally posted by lagger86
I flew the hurri in the MA against every plane available(and failed mostly), but now that the playing feild has evened out, is this gonna be just another gripe...is the hurri gonna become the next LA-7 in the early war rides...c'mon just play the game.


Nah, the Hurri is now the N1k.

Offline Reynolds

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New Arenas are Great, but Perk the Hurricane IIc in Early War Arena
« Reply #13 on: September 14, 2006, 06:17:13 AM »
I say no. A good pilot can still kill it. A P-40 against one will PWN it with the right pilot. Just stay away from head ons, dont turn with it, climb... pretty much like flying a 109.

Online Oldman731

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Re: New Arenas are Great, but Perk the Hurricane IIc in Early War Arena
« Reply #14 on: September 14, 2006, 06:17:56 AM »
Quote
Originally posted by MRPLUTO
I flew three missions in the early war arena and had a great time, but I think the Hurricane IIc should be perked just a wee bit.  Maybe 5 perks.  Everyone noticed that the IIc's were landing a lot more kills than the other planes.

What you all think?

In AvA the Hurri IIC has probably caused more irritation than any plane other than the Spits, because it is so easily abused.  In an early war setting, though, it is readily defeated by the Hurri I, which absolutely owns the IIC.

Try it, you'll see.

- oldman