Author Topic: Population issues in the middle of the night  (Read 1011 times)

Offline Yeager

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Population issues in the middle of the night
« Reply #15 on: September 16, 2006, 12:31:46 AM »
what is ENY and what does it do anyway?  Is that the deal that keeps people from flying hot planes when their side has the majority?
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline RTGorkle

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Population issues in the middle of the night
« Reply #16 on: September 16, 2006, 01:09:12 AM »
Last night, during my usual nightly AH session, there were 90 people online - usual amount. This is fine in a single arena - you can find a fight, organise missions, see pleny of activity etc. Now you cannot. We had 40 people in Early (split 10/13/20), Mid was 9/10/4, Late was 9/11/8.

AH has, in the blink of an eye, become decidedly un-fun.

Offline MIShill

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Population issues in the middle of the night
« Reply #17 on: September 16, 2006, 01:11:48 AM »
Let's see, now with limited #s in arena the ONLY fighter I could fly was Hurri I with ENY limit. That is helpful. It makes you just go AWAY, thus the arena gets better balanced because......nobody is there.
-MI-

Offline RTGorkle

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Population issues in the middle of the night
« Reply #18 on: September 16, 2006, 01:23:45 AM »
Quote
Originally posted by MIShill
Let's see, now with limited #s in arena the ONLY fighter I could fly was Hurri I with ENY limit. That is helpful. It makes you just go AWAY, thus the arena gets better balanced because......nobody is there.
-MI-


Having the ENY limiter running when there's only 30 or 40 people in an arena is totally farcical. Literally every minute the available planeset changes before your eyes.

I'm going to hang around for another week or two and see how things develop.

I reckon HTC should put a trgger in so that when I log on, two of the arenas are disabled. That would work.

Offline Amigo

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Population issues in the middle of the night
« Reply #19 on: September 16, 2006, 02:42:58 AM »
Quote
Originally posted by Overlag
this is my main gripe about the new setup.... its not so much as the spliting of the plane set's (i used to enjoy shootign down La7's with my 109F), but its the numbers.

AH clearly doesnt have enough players to populate 3 ARENA's all day long..... so WHY break it up? European times that i play are now absolutely pointless, as theres almost NO action at all.
 


I posted exactly this in several places a couple days ago... that a nightly prime-time peak player base of 500-700, with lows of <100 throughout the rest of the day, was too small a number to fragment into 4 entities.

I was told that the MA was an "overpopulated slum", and to go away and stop complaining, " you whiner".  

In the words of the skanky Paris Hilton and her ex best-friend/coat tail-rider Nicole, "that's hot".

Offline SFCHONDO

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Population issues in the middle of the night
« Reply #20 on: September 16, 2006, 03:33:51 AM »
Reason they should have RPS. Each camp start out with week 1 EW, week 2 MW, week 3 LW (but it now has all planes) week 4 All planes. Since HT wants to lower arena numbers then make 2 arenas and have it hold 300-350 players. When it gets late most will gravitate to one arena where there are enough players to have fun. I personally think the MW has the best setup. (Love EW also) But to many still go to the LW so they can fly the easy mode uber rides. To bad really, the better fights are in the EW and MW arenas IMO.
« Last Edit: September 16, 2006, 03:59:00 AM by SFCHONDO »
        HONDO
DENVER BRONCOS    
   
  Retired from AH

Offline Boyce

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Population issues in the middle of the night
« Reply #21 on: September 16, 2006, 03:36:42 AM »
I just logged on at 3:33 CDT.

EW: 37/250
MW: 37/250
LW: 90/250

I'll see if I can find some fun. It's gonna be tough. I'll report back later.

Offline Boyce

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Population issues in the middle of the night
« Reply #22 on: September 16, 2006, 08:12:20 AM »
Okay, it was fun.

Offline Oldman731

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Population issues in the middle of the night
« Reply #23 on: September 16, 2006, 09:05:56 AM »
Quote
Originally posted by MIShill
Let's see, now with limited #s in arena the ONLY fighter I could fly was Hurri I with ENY limit. That is helpful. It makes you just go AWAY, thus the arena gets better balanced because......nobody is there.
-MI-

Hurri I is one of the very most fun planes to fly, in any arena.  It is the master of the Hurri II, and usually you can sucker most of the faster planes into underestimating you.  Just remember to set your conversion to 175 and don't take any shots over 200.

- oldman

Offline Widewing

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Population issues in the middle of the night
« Reply #24 on: September 16, 2006, 09:59:53 AM »
I'm a bit confused... If everyone online at prime-time Pacific or even early evening Europe all congregated in one arena, you would have the same player levels as before the changes. So, it's up to the players to create the environment they want.

If the player base is divided between all the arenas, that clearly indicates that HTC's intent of providing choice is working and players are exercising their choice to fly where they prefer.

I have seen lots of postings complaining about side imbalance issues during those hours. If players wanted higher numbers in any one arena, they can have them. Obviously, many do not as they fear that it will degenerate into the typical gangbang complained about so much.

HTC gave the player base more choices and the players are choosing how and where they want to play.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Killjoy2

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Population issues in the middle of the night
« Reply #25 on: September 16, 2006, 11:13:26 AM »
By midnight California time, there was no AH left.  Last one out turn off the lights.

Offline Mace2004

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Population issues in the middle of the night
« Reply #26 on: September 16, 2006, 11:14:50 AM »
Like many of you I played late into the night last night (4am EST) and saw the EW and MW numbers dwindle to the point you couldn't hardly buy a fight.  That said, the LW was doing just fine.

Since the issue now seems to be player density let me ask this...why do we still need three countries?  Eliminate one country and you've increased the average numbers of the other two countries by 50%.  What would you lose by doing this (aside from all the whinning from the died in the wool, koolaide drinking, mychesspieceisbetterthanyourc hesspiece guys)?

BTW, I took the liberty of conducting a coin toss and the Rooks are out.:D
Mace
Golden Gryphon Guild Mercenary Force G3-MF

                                                                                          

Offline Domin

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Population issues in the middle of the night
« Reply #27 on: September 16, 2006, 05:14:45 PM »
Quote
Originally posted by cav58d
Wow...Im suprised one of the a$sholes have not replied yet


:rofl

They will, they have to be noticed :)

Offline jon

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Population issues in the middle of the night
« Reply #28 on: September 16, 2006, 05:31:11 PM »
boyce i used to watch all star wresteling as a kid is that the claw master baron von reshke?

Offline Boyce

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Population issues in the middle of the night
« Reply #29 on: September 16, 2006, 06:11:01 PM »
Yup. That's Baron Von Raschke, alright. He's alive and well in the Twin Cities. I think Mad Dog Vaschon's still kickin', too, although he lost a leg in a hit-and-run accident in Iowa. It's too bad we lost The Crusher. I always thought that Wisconsin missed a golden opportunity for one-upmanship by not putting The Crusher in office when Minnesotans elected Ventura.

His Official Website
« Last Edit: September 16, 2006, 06:23:13 PM by Boyce »