Author Topic: Pretty sad "gameplay" in the earlywar Arena:(  (Read 1556 times)

Offline humble

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Pretty sad "gameplay" in the earlywar Arena:(
« on: September 20, 2006, 02:37:25 AM »
All in all the early war arena has been a total blast. Last couple nights the numbers have been way down and the same problems from the old CT popped up.

With less then 30 players I upped from 41 (knight) to 45 & 44. At the time we had "numbers" (3 total I think) so as planes uppped we only engaged as even once guys cleared the coastline. As usual numbers quickly flopped and I found myself 1 on 3 or 4. Once it was clear all of them were "in" (was kind of hoping for 1 on 1 or 1 on 2's). Was primarily my hurricane 1 vs a zeke and spit9. Pinged em both but the zeke forced me into an angles fight and the spitty picked me (all fair and good).

Reupped from 41 in my hurricaneI and ran into them inbound (4 total I think). Obviously all with alt...hurricane II circled and dove in...not a HO put a spraying top down pass with the spit9 staggered behind. Hurricane flew a nice pass and spitty caught me on the break. Basically asked them from the tower how they wanted to play things out (think I used chicken@#$% as the term)...and watched them strafe and deack 41. now we had 4 knights total online and I was amazed these yoyo's would rather "win" the nactually fight.

Of course I was a "noob", "whiner" & so on who was just *****ing cause I got killed. Now obviously I could have upped an A5 and picked em or flown elsewhere (which I did)...but i'd of lifted for an hour no problem even if I lost every fight given a decent chance for some fun.

Now I cut my teeth in AW along time ago. My 1st day was spent being tag teamed by -HR- and Rocketman (one at a time) for hours. Truthfully these guys have zero clue what a real meatgrinder is.

Hopefully this was the exception and not the norm, I'd hate to see early war go the way of the CT....

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Offline Enduro

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #1 on: September 20, 2006, 02:44:12 AM »
we haven't done a very good job of teaching the n00bs the right habits & etiquette.
TBolt
Last edited by hitech on 09-08-2004 at 10:51 AM for flaming everone.

Offline TexMurphy

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #2 on: September 20, 2006, 06:19:48 AM »
Quote
Originally posted by Enduro
we haven't done a very good job of teaching the n00bs the right habits & etiquette.


Because the MA had become an anonym house complex where no one really knew each other or cared about each other. The noobs suffered from this.

But to get to the issues of numbers. Lately the EW numbers have swinged over to the MW. This isnt because of plane set or anything just because of the horrible map that is in EW.

You will see big shifts in arena numbers when there is a booring map.

Tex

storch

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #3 on: September 20, 2006, 06:20:06 AM »
just wait until you run into a mayfly convention.  it's funny to see them do the mating ritual then seemingly drop simultaneously.  as this is occurring 200 is full of the "I'm a member of a 90 player squad" song.  are they sheep or are they wolves? hyenas? amphetamine fueled chihuahuas?

Offline SkyRock

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #4 on: September 20, 2006, 07:42:28 AM »
No 4 cannon plane should go unperked in the EWA! :aok

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline nirvana

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #5 on: September 20, 2006, 08:24:01 AM »
Quote
Originally posted by storch
amphetamine fueled chihuahuas?


Hahahaha That one!
Who are you to wave your finger?

Offline Rameusb5

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #6 on: September 20, 2006, 08:35:50 AM »
As a completely new player I'm a little surprised that they let the "Team" numbers get so out of whack on the servers.  Even with the perk point multiplier kicked in, it makes for silly gameplay that you can have 30 players vs 2.

Why don't they just "force" even (or somewhat even) teams?  Are people that married to the imaginary countries in the game that they won't play as a "Rook" or "Bishop?"  I could understand in the AvA area if you really wanted to pick a side, but in the other arenas, the "sides" are imaginary!

I realize that this might cause squads to have difficulties flying together, but there should be ways around that issue.

I guess this has probably been addressed to death already, but as a new player, it has floored me that there is a possibility of me logging into the game as a total n00b and be swarmed by more than 10 times as many experience players...  WTF?

Offline lazs2

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #7 on: September 20, 2006, 08:45:16 AM »
I switched sides last night as did some others to even things up... that never happened in the old MA.

While the behavior is better in the EW than it ever was in the old MA.... why take chances that you will get fair figthts?   You don't have to.

The really good thing about the new EW is that you don't have to fight the whorde...  the planes are all relatively as fast..

If you see a big red cloud... don't fly to it.....turn back and circle..  wait till more team mates show up or a fight gets started...  No one will chase you back to the ack cause it is too deadly (a very good thing in my opinion)

I seen a player do this at the cv... our guys had won air superiority sooooo...

he circled the ack of the CV till only one or two cons were close and alone and then came out... either dieing or killing and getting back to the ack before more could get to him.... very cool and.... impossible in the old MA.. the CV woulda been sunk in 30 sec.

lazs
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Offline indy007

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #8 on: September 20, 2006, 08:46:56 AM »
This game will always have land-grabbers. No big deal. I ran into some last night. 4 of 'em, scared of a single a6m getting off the ground. I upped into their vulch a few times.

I saw their LTV driving across the field.

I spawned a T-34. Their panic was tangible. LTV tried to hide, F4Fs & A6M strafing me like it would accomplish something. Popped the LTV, picked up 3 more "kills" from wannabe vulchers pancaking (including the ltv driver :lol). Dodged a few TBMs who were more concerned with a t-34 kill than dropping the hangar I came out of. Hornet from III/JG rolled out behind me in an M-16 and picked up 3 more kills.

I looked up, no more aircraft. Landed the kills, hopped in Ju88s, and started torp runs on their CV. Then my g/f got home and I had to stop our wonderfully stout defense... never did find out if those torps hit :(


In the EWA, the solution to the vulch is simple... up a T-34. Wait until they're done ramming you with their aircraft (btw, they always lose that battle), and up a fighter. Odds are they have no talent anyways and will be easy kills since they're not used to fighting things that shoot back.

Offline humble

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #9 on: September 20, 2006, 09:19:56 AM »
Quote
Originally posted by lazs2
I switched sides last night as did some others to even things up... that never happened in the old MA.

While the behavior is better in the EW than it ever was in the old MA.... why take chances that you will get fair figthts?   You don't have to.

The really good thing about the new EW is that you don't have to fight the whorde...  the planes are all relatively as fast..

If you see a big red cloud... don't fly to it.....turn back and circle..  wait till more team mates show up or a fight gets started...  No one will chase you back to the ack cause it is too deadly (a very good thing in my opinion)

I seen a player do this at the cv... our guys had won air superiority sooooo...

he circled the ack of the CV till only one or two cons were close and alone and then came out... either dieing or killing and getting back to the ack before more could get to him.... very cool and.... impossible in the old MA.. the CV woulda been sunk in 30 sec.

lazs
Public Relations Officer for the BK's


No question that was a viable tactic, or I could have easily upped a 109F from another base. My point was I'd have upped and fought repeatedly given any semblance of "gameplay". Certainly wasnt expecting "fair" fights (after all you can always go to the DA for that). Now these guys deacked the base in less then a minute so ack hugging wasnt the answer either:)

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Offline Atoon

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Not much different in Mid War last night
« Reply #10 on: September 20, 2006, 09:42:18 AM »
About 5 of my buddies & I decided to leave EW & check out MW  last nite at about 9:30 pacific time. We entered as Rooks, but qickly realized that rooks had almost TRIPLE the numbers as bish & knits COMBINED. And, they were working together, focusing primarily on the knits.

So we switched to knits, lifted and headed for rookland, where we joined about 3 knits already in mid fight Vs 8-10 Rooks. Then I start seeing bases captured by bish, a quick view of the map showed they were knit bases-
The very few bish that were on, had decided to "back door" the undefended knit bases, rather than face the rooks and there numbers. Pathetic at best, IMO.
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Offline FiLtH

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #11 on: September 20, 2006, 09:45:15 AM »
Ya and the rooks in the late war are under-manned.

~AoM~

Offline hubsonfire

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #12 on: September 20, 2006, 11:14:17 AM »
Quote
Originally posted by Rameusb5
 Are people that married to the imaginary countries in the game that they won't play as a "Rook" or "Bishop?"  I could understand in the AvA area if you really wanted to pick a side, but in the other arenas, the "sides" are imaginary!


:lol  Yes, Ram, they are. To some folks, the war, the country, the squad... is everybit as real as the world outside. Don't try to figure out why, just don't become like that.
mook
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Offline Simaril

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #13 on: September 20, 2006, 12:13:11 PM »
Quote
Originally posted by Rameusb5

Why don't they just "force" even (or somewhat even) teams?

HTC has put a premium on player choice, It wouldnt surprise me, if the players prove to dense to get the point, that there may be some hard limits in the future.

Are people that married to the imaginary countries in the game that they won't play as a "Rook" or "Bishop?"  

Yes.


...snip....


I guess this has probably been addressed to death already, but as a new player, it has floored me that there is a possibility of me logging into the game as a total n00b and be swarmed by more than 10 times as many experience players...  WTF?

]And THAT is exactly the point. It's hard enough when an experienced player has to deal with massive imbalance, but if we expect a new guy to "cope with it or leave" then we're hurting the game.

Period.
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Wisdom is realizing I will be an idiot in the future.
Common sense is trying to not be an idiot right now

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Offline Roscoroo

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Pretty sad "gameplay" in the earlywar Arena:(
« Reply #14 on: September 20, 2006, 01:55:08 PM »
"Are people that married to the imaginary countries in the game that they won't play as a "Rook" or "Bishop?"

Yes  some of us have been here for so long that we own real estate in our country .. ive currently own 2 castles, a summer cottage,tavern,sheep pens and a small isle in Rooland .... Yes its Rooland ,Hitech made a typo when he was assigning country  names ... :noid


Ive swaped a couple of times (just visiting) but they gave me the mata hari treatments.
Roscoroo ,
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