Author Topic: The Bridge  (Read 566 times)

Offline mamba2

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The Bridge
« on: October 03, 2006, 07:52:41 PM »
here's some Pics of a new terrain i'm working on:

ummmmm.... can sum1 give me a website to host these images? Ty!
(this map has a bridge *of course*, trenches, new plane*not flyable* and custom tiles!
« Last Edit: October 03, 2006, 08:03:35 PM by mamba2 »

Offline Denholm

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The Bridge
« Reply #1 on: October 04, 2006, 08:34:31 AM »
Did you use AC3D to make this?
http://www.onpoi.net/ah/
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Offline SkyChimp03

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The Bridge
« Reply #2 on: October 04, 2006, 11:03:02 AM »
Quote
Originally posted by Denholm
Did you use AC3D to make this?
http://www.onpoi.net/ah/


i belive you gave him your bridge:lol

Offline mamba2

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The Bridge
« Reply #3 on: October 04, 2006, 04:04:36 PM »
« Last Edit: October 04, 2006, 04:09:05 PM by mamba2 »

Offline Denholm

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The Bridge
« Reply #4 on: October 05, 2006, 10:08:04 AM »
You know, it looks nice and all, but you don't know how long it takes to cross one section of that bridge with a Tiger. Unless it was designed as a Jeep racing terrain, that's gonna take A WHILE to get to any action. I love what you did with the water tile, a very unique setup, you just need to re-consider the distance tanks have to travel to cross the bridge. :aok

Yes skychimp, I know I sent him some. But I didn't expect him to come out with this thread two hours after I sent him the material.:cool:
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Offline mamba2

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The Bridge
« Reply #5 on: October 05, 2006, 02:48:48 PM »
Ill probably put in a spawn in the middle of the bridge for both teams

Offline BlauK

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The Bridge
« Reply #6 on: October 05, 2006, 03:16:40 PM »
The spawn above water will not likely work.
First of all, if you use any other spawn than H spawn, the location will get randomized slightly and the spawning vehicles may spawn in water instead of on the bridge. Secondly, it will appear as PT/LVT spawn because it is above water.


  BlauKreuz - Lentolaivue 34      


Offline Denholm

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The Bridge
« Reply #7 on: October 06, 2006, 10:06:06 AM »
Take that hint, he knows from LOTS of experience. So consider reducing the size of the bridges some. I'm workign with XJazz right now to deplete the "Absorb Fire" bug on the bridge design. If I can deplete it, I will release the same GV terrain I had before, and make those new custom objects available for download.
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