Skuzzy, I believe I recall a comment once about the AH code taking different paths for different 3D hardware. I was curious what was different.
I just recently went from a Ge4400ti to a Ge7600 GTS. While I can run it without a stutter on high res, with detail sliders maxed out (something I could never do before), I didn't particularly notice a difference in the way it looked, the lighting, or any other subtle changes.
What, if I may ask, is different?
P.S. the performance kicks arse with a 7600GTS! That's with 512MB less than before, no less! (doh, gotta update my sig now)