Author Topic: maps  (Read 1371 times)

Offline bj229r

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« Reply #15 on: October 12, 2006, 10:09:37 PM »
I'd love the small pac map to stay, but for the @%#%@#% tank spawns at TT keep putting Rooks about 300 yards from town---right in killing zone for both nmy's..gotta #$#$$#^ drive up
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Offline 68Ripper

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« Reply #16 on: October 13, 2006, 02:21:17 PM »
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Originally posted by lazs2
mosq... eventually everyone agrees with me...

They either get smarter or I wear em down..  take your pick.

Disclaimer.....none of the above relates to the women in my life.

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And no, eventually everyone DOES NOT agree with you. perhaps it's you who needs to get smarter?
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Offline lazs2

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« Reply #17 on: October 13, 2006, 02:27:04 PM »
why fight it ripper?    

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Offline E25280

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« Reply #18 on: October 13, 2006, 03:07:35 PM »
Quote
Originally posted by Everyone
Well I'm Everyone and we agree with Lazs, perhaps you should stop talking for us?
:rofl :rofl Well played, Everyone. :aok
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Offline Hap

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« Reply #19 on: October 13, 2006, 03:41:06 PM »
For what it's worth, AH is less fun.  Still great fun but not as much.  If it was desired, a map, a large one, might contain what will satisfy the furballer, tank drivers, admirals, and war winners.

I'd very much like to see fuel being able to be porked to 25% like it used to excluding an area with indestructible strat and hangars for the furballers.

The strategic element along with being immersed in the Aces High experience is what I relish.  Part of the "immersion" is created by fairly large numbers of pilots and many different targets and objectives that present themselves.  The strategic aspect has been diminished with the fuel being pretty much a constant at front line bases.

Since the furballers, if their contingent on this bbs be indiciative of their general drift of thinking, don't give a whoot about resets, strat, etc . . ., certainly their wants can be catered to without subtracting or detracting from the strategic and tactical aspects of the game.  I hope such might be the case nonetheless.  

Regards,

hap

Offline Toad

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« Reply #20 on: October 13, 2006, 05:38:39 PM »
Quote
Originally posted by Hap

Since the furballers, if their contingent on this bbs be indiciative of their general drift of thinking, don't give a whoot about resets, strat, etc . . ., certainly their wants can be catered to without subtracting or detracting from the strategic and tactical aspects of the game.  


If only that were done.
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Offline mojo7

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« Reply #21 on: October 14, 2006, 03:04:10 PM »
Slapshot.....  Why bother putting your food on a plate when you can pile it up in the center of the table and pull it toward you to eat. Like they do in Sicily when eating Spaghetti.

Offline Overlag

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« Reply #22 on: October 14, 2006, 03:05:36 PM »
what i dont understand is we got these new arenas because MA was overpopulated.....

however we now have a 390 player arena, on 1/4 the size map..... does that make ANY sence?

so now we have overpopulated sectors at prime...







HOWEVER, during the morning hours, a large map with 6 players would be absolutely pointless.
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Offline Bruv119

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« Reply #23 on: October 14, 2006, 03:08:34 PM »
If the community distributed itself evenly between the 3 arenas instead of everyone in LW ALL THE TIME we wouldnt need the larger maps.
« Last Edit: October 14, 2006, 03:13:30 PM by Bruv119 »
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Offline Overlag

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« Reply #24 on: October 14, 2006, 03:29:54 PM »
Quote
Originally posted by Bruv119
If the community distributed itself evenly between the 3 arenas instead of everyone in LW ALL THE TIME we wouldnt need the larger maps.


doesnt LW being alway full just prove the community hated the split of  750 people MA......?

very few people liked the idea, and empty EW, MW and full LW1 proves that. but i guess all the "whiners" was wrong, people did want MA to split, and didnt want to fly in the biggest arena, against all maner of planes and people......



the community spoke out about there hate of spliting MA, but was laughed at by a select few, deleted, and moderated to hell by HTC.... However a month later we have LW full, LW2 having compairable numbers to EW and MW.

i wonder which side of the fence was right.
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Offline Bruv119

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« Reply #25 on: October 14, 2006, 03:38:35 PM »
I cant talk for the narrow minded people who arent capable of trying something different.  

"Oh no my la7 isnt in this arena screw this"   attitude.

The EW or MW arenas only need 30 plus people and the dogfights can be just as fun if not better than the LW arena.

Guess people like yourself are into having a 50 vs 50 fight over one base.  I don't dislike having a mass furball but it gets old when you kill 1,2,3 guys than get killed by 1,2,3 enemy.  

Making the new arenas available for better fights with more challenging planes was a good idea maybe some people just didnt want that challenge.   :cry
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Offline Hap

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« Reply #26 on: October 14, 2006, 03:43:51 PM »
Quote
Originally posted by Bruv119
The EW or MW arenas only need 30 plus people and the dogfights can be just as fun if not better than the LW arena.


Cool!

I'm still missing the strategic elements found on larger maps that larger #'s seems to aid.

Truth is though, with my work schedule, I dont' fly on weekend nights.

Hope those fights get even better in Late and Mid War!!

Pizza and Trinity.  I misses 'em.

hap

Offline airspro

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« Reply #27 on: October 14, 2006, 05:22:27 PM »
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If the community distributed itself evenly between the 3 arenas instead of everyone in LW ALL THE TIME we wouldnt need the larger maps.


I vote for the MA I like every time I log in to a MA :)

Might be we like the faster planes , go figure :p

That said I would like some more maps to play the game on . I really liked it when I came back in March after 3 years all the differant maps to play on , now it's mostly just the same ones we had when I left :(
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Offline CAV

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« Reply #28 on: October 14, 2006, 07:05:37 PM »
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Making the new arenas available for better fights with more challenging planes was a good idea maybe some people just didnt want that challenge.


I still think the best plan would have been to do what they did in AW years ago....

Make a "Fightertown" arena....

I think that is needed here too... that and a rolling plane set in the MA. Yes I miss the old MA, it needed a few things fixed.... 3 arenas was not the fix I was hoping for.

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Offline bj229r

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« Reply #29 on: October 14, 2006, 07:28:17 PM »
Most nights, 25% of player base is in EW or MW, and vast majority of that 25% is Rooks---hence the #'s problems in all 3 arenas
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