Originally posted by Charon
Here's an idea I posted in June 2003, that sums up the concept, with my rational.
Charon
fantastic ideas there.... ive always wished for strat targets to be more like real life..... clumped together. IE a big city, with the other strat targets around it. This protected by at least 3 bases and murderous flak. I always thought that damaging the strat factories should be what damages the strat at the field, NOT being able to pork the field itself (its too easy, and too short of a flight).
porking the base strat, should be only half of what is required to fully pork it. Bombing the main city (300mile round trip) and the strat targets within down to at least 50% is needed before local fields on the front feel the damage.
This way, "furballers" can have there fun, because the bases are never fully porked, but they HAVE to protect that main city. The bombers would also have to fly within properly organised raids, allowing them to meet people that like this style, and constantly fly with them, creating a friendly comminuty within that.
Heavy bombers will only be uppable from large bases, and large bases are not the front line bases... this would stop (or reduce) the suicide buff'ers at the fields. and will also cause bombers to have to run lower speeds/ or max fuel.
Med bombers only uppable at med bases, which are close to the front line. These are used for base defence against gvs.
Front line bases are small bases, with only fighter/attack planes. mini FT at every front line base......
another aspect could be created would mimic what P47s did over germany, flying a attack mission to damage roads/rail, and to try and get the LW into the air and fight/die. Damaging railroad depots, or killing supply trains would slow down resupply of bases. (ie killing the supply trains can have the same result as bombing city, but you would have to do it every 5minutes)