Not to reminise too much because a.) no one really cares and b.) not many know what I am talking about... but even in AW III's fighter town there were people who didn't want to dogfite. While there were some regulars there (HR comes to mind), most just came in occasionally much like the DA now. I remember one cpid, Emrld, who would do everything possible to vulch in fightertown and went to amazing lengths in the process. There will always be someone who doesn't want to get with the group. Score was kept back then in the fightertown arena, so that may have been some motiviation.
So, in getting to a point.... back in the day fightertown was a good place to go as a new player and get some experience with gunnery and a quick dogfight. It never really had a large player base, but there was almost always someone to fight. If more people (or even a few) were in the DA, it would work for the same purpose. Getting rid of puffy ack and strengthening auto ack would stop vulching (for the most part) and make the DA a 'better place', pretty much turning it into type of fightertown. IMO a scoring system is needed in a fightertown (or converted DA). While score has no real value, it motivates competitive people.
Regards,
Malta