Author Topic: ok,lets try this--Fighter arena??  (Read 3114 times)

Offline 1Boner

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ok,lets try this--Fighter arena??
« Reply #75 on: October 29, 2006, 06:47:24 PM »
nowTHAT,was a great-civilized --intelligent answer!!!!:aok ------thank you very much!!!



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Offline 2Slow

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ok,lets try this--Fighter arena??
« Reply #76 on: October 30, 2006, 02:25:15 PM »
Quote
Originally posted by hubsonfire
I would think you guys could have as much fun in the DA as we could, so why don't you all play there instead, keeping yourselves out of my hair, and me out of yours?

Everybody wins, right?


I thought that was the whole idea of the DA.  1 on 1 challenges and furballing.

On the other hand, set up your own arena with things set to your way of thinking.
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Offline pluck

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ok,lets try this--Fighter arena??
« Reply #77 on: October 30, 2006, 03:58:29 PM »
Quote
Originally posted by 2Slow
I thought that was the whole idea of the DA.  1 on 1 challenges and furballing.

On the other hand, set up your own arena with things set to your way of thinking.


he was being sarcastic to get a point across
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Offline hubsonfire

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ok,lets try this--Fighter arena??
« Reply #78 on: October 30, 2006, 08:33:16 PM »
Quote
Originally posted by 2Slow
I thought that was the whole idea of the DA.  1 on 1 challenges and furballing.

On the other hand, set up your own arena with things set to your way of thinking.


I was being sarcastic. And no, the DA is not for furballing. It is, ironically, an arena for dueling.
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Offline doc1kelley

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ok,lets try this--Fighter arena??
« Reply #79 on: November 01, 2006, 09:57:19 AM »
Quote
Originally posted by hubsonfire
I was being sarcastic. And no, the DA is not for furballing. It is, ironically, an arena for dueling.


OK on your logic Hub, now just what is the MA for?  I don't think it's an arena for just Furballing.  Just what is the MA for anyways?

Inquiring minds wanna know...roflol

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Offline indy007

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ok,lets try this--Fighter arena??
« Reply #80 on: November 01, 2006, 09:58:27 AM »
Quote
Originally posted by doc1kelley
OK on your logic Hub, now just what is the MA for?  I don't think it's an arena for just Furballing.  Just what is the MA for anyways?


...

there is no MA anymore...

Offline 1Boner

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ok,lets try this--Fighter arena??
« Reply #81 on: November 01, 2006, 02:37:00 PM »
Quote
Originally posted by lazs2
You are asking for a fighter town arena... we allready have 4 arenas not counting da and ava.

You make it seem like having all planes available is choice.   I think anyone who has been around knows that people go to the populated arenas.

I also know that you know that newbies and less talented want the arena with the most disparity in equipment where they can choose the best ride no matter how dweeby.. they also like a lot of choice in bombers and GV's if they totaly lack the ability to use a fighter well..

What this means is that the numbers will allways be in the arena with the most GV's and bombers and the fastest planes with the biggest guns...   when you put no restrictions at all on that arena it is even worse.  

your claim that people like to fight early war planes against uber ones is wrong...  there is probly no more than a handful that actualy enjoy it... there were a lot of us that put up with it before when we had no choice.   not the same thing...   look at the usage of early war planes in the old arena and... the new LW one.  

The fights are just fine in the early and mid war arenas... there aren't enough planes with a huge disparity of performance and... more importantly.... not enough choice in GV's and bombers to attract the griefers and toolshedders.

I don't see any point to the idea of a fighter town arena.   it would just siphon off numbers from early and mid war and...  How would you do it?

Anything goes?   anything from a hurri one to a lala7?   you would just have another late war slum.   No haven there for early war style furballers...  in the old FT I rarely seen early war planes.

So how would you do it?   early war only?   3 fighter town arenas with ealy only, mid only and late only?   nothing short of that will satisfy early war or late war guys.

nope... the early war works fine for furballing.... those who like late war planes don't get it anyway 99% of the time... let em stay in LW.

lazs
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do you even read the posted question , before you start ranting???  
i just don,t get it!!  but then again i like the lw.  maybe sometime you would explain it to me. rationally.
an aerial combat only arena with say, 150 cap.  rotating plane sets. of all people,laz--i thought you would like it.



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Offline stantond

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ok,lets try this--Fighter arena??
« Reply #82 on: November 01, 2006, 05:58:40 PM »
If Lazs were to try out a fightertown, I belive he and the other BK types would like it.  Right now, I don't think its possible.  For a fightertown to really exist, ground ack would need to be set to high lethality with no puffy ack.  I don't believe the airfield and town ack types can be separated.

Without deadly 3k range ack, it would turn into vulchertown (or at least that's what I recall from a previous fightertown arena).  While it might be called fighter town, bombers could be allowed with bases hardened.  Having an ostwind to up wouldn't be so bad.  However, there is 100% certainty someone  would drive the ostwind out to where furballs were taking place and shoot enemy planes.   Personally, I could live with that annoyance.  Also, I don't think the town would need defending from captures with indestructible high lethality ack.  Basically, it would be a simple map with a few close hardened bases, high lethality low altitude ack, and puffy ack removed.  

So, while I think there are some serious reservations on HT's part and the maps won't support a fighter town due to ack issues the idea does have merit.   And people tell me beating a dead horse is pointless.  Hah!


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Malta

Offline lazs2

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ok,lets try this--Fighter arena??
« Reply #83 on: November 02, 2006, 08:34:13 AM »
I liked the fighter town idea in the old MA  because it was miles ahead of the rest of the dreary circlejerk "strat" of everyone hiding from each other but...

One problem with it was that all planes were available so... you still had a late war dominated area...  some people will not fight anywhere without an advantage... they will allways chose to have an advantage.

So what would your fighter arena be?  rolling plane set...  early war only?  mid war only? late war only?   3 arenas all the time?  

See the problem?  what we have now is better for the furballers than the old fighter town was for us... we can find a fight in the ew or mw that has parity of planes or... we can maybe find one in the lw that has the dweeb set.

we are better off now than the old FT...

What will be better is the upcoming CT.. the so called strat we have now is pretty boring and simplistic.. not meant for good strat gameplay..  the new CT will be missunnzzzz orieted and much more organized and complex with no nasty furballers messing up the gameplay.

I think that when the guys who really like to battle buildings see the superior missunzzz of the CT and leave for there the problem will solve itself.   Those who claim to like the "strat" of the game will obviously leave the unrealistic kiddy sandbox of airfields being the only strat of the normal arenas.

We don't need a FT that will be worse than what we have now... we need an arena for the strat players to go.... I believe it is in the works.

lazs
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Offline mQuinn

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ok,lets try this--Fighter arena??
« Reply #84 on: November 02, 2006, 08:45:31 AM »
Quote
Originally posted by lazs2
I liked the fighter town idea in the old MA  because it was miles ahead of the rest of the dreary circlejerk "strat" of everyone hiding from each other but...

One problem with it was that all planes were available so... you still had a late war dominated area...  some people will not fight anywhere without an advantage... they will allways chose to have an advantage.

So what would your fighter arena be?  rolling plane set...  early war only?  mid war only? late war only?   3 arenas all the time?  

See the problem?  what we have now is better for the furballers than the old fighter town was for us... we can find a fight in the ew or mw that has parity of planes or... we can maybe find one in the lw that has the dweeb set.

we are better off now than the old FT...

What will be better is the upcoming CT.. the so called strat we have now is pretty boring and simplistic.. not meant for good strat gameplay..  the new CT will be missunnzzzz orieted and much more organized and complex with no nasty furballers messing up the gameplay.

I think that when the guys who really like to battle buildings see the superior missunzzz of the CT and leave for there the problem will solve itself.   Those who claim to like the "strat" of the game will obviously leave the unrealistic kiddy sandbox of airfields being the only strat of the normal arenas.

We don't need a FT that will be worse than what we have now... we need an arena for the strat players to go.... I believe it is in the works.

lazs
Public Relations Officer for the BK's



Actually since its the furballers that are whining, we need an arena for them to go to.  The strat players are fine as it is.

Offline lazs2

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ok,lets try this--Fighter arena??
« Reply #85 on: November 02, 2006, 09:16:58 AM »
I believe that the furballers are much happier with the current arena setups than the strat girls are.

The fact is that there will be a CT sooo....  the subject is moot.   it is going the way I said.

The furballers are having better fights in the current arenas than the old FT so..... why change?   the strat girls will get the CT to go to sooo... why change?

Heck.... maybe the CT will offer something for everyone and the whole conversation will be moot.

We won't know till it happens.  Certainly tho... those who feel that fighting buildings and flying "realisticaly" will find more in the CT than the current arenas.

A fighter town would have to be 3 arenas to have as much variety as we have now with ealy, mid and late war arenas.

In the meantime...  the settings offline could be adjusted  to the same as the arenas with 3 offline arenas with only real people for one side in each arena... the squads could go to the arena that matched their chess piece and bomb and capture fields with no resistence... maybe some Ai that pretended to take off to add excietement.

lazs
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Offline Stang

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ok,lets try this--Fighter arena??
« Reply #86 on: November 02, 2006, 11:59:29 AM »
I do not think the "strat girls" will like CT at all.  Having to bomb from alt, actually fly in formation, follow specific instructions, and HiTech has said the missions will be done so that conflict is going to happen.  No dive bombing buffs, no attacking undefended places, you're stuck where you are at 25k in that buff at the mercy of your fighter cover and enemy skill.  If you dive away or try to skirt the mission parameters you lose rank and will probably get shot down anyway.  

Nothing "path of least resistance" about it.  They won't like it.

Furballers probably won't like it much either, the action won't be as constant as a typical MA furball.

I can't wait to see what it's going to be like though.

Offline Flayed1

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ok,lets try this--Fighter arena??
« Reply #87 on: November 02, 2006, 12:51:54 PM »
Quote
Originally posted by Stang
I do not think the "strat girls" will like CT at all.  Having to bomb from alt, actually fly in formation, follow specific instructions, and HiTech has said the missions will be done so that conflict is going to happen.  No dive bombing buffs, no attacking undefended places, you're stuck where you are at 25k in that buff at the mercy of your fighter cover and enemy skill.  If you dive away or try to skirt the mission parameters you lose rank and will probably get shot down anyway.  

Nothing "path of least resistance" about it.  They won't like it.

Furballers probably won't like it much either, the action won't be as constant as a typical MA furball.

I can't wait to see what it's going to be like though.



  Again I must be some form of Uber super rare endangered spiecies of strat player..  I do all of the things you say we don't do.  

  I almost always bomb from alt unless I am in a B-26 doing a NOE run for some reason though these are rare. I also miss the old harder calibration meathod.   I like flying at 20k or higher making a big darbar that the nme can see coming from from miles away so there might be some defence up waiting for us, though most times people don't seem to bother. It's always a thrill trying to make it through to your target and back out alive.

  The biggest draw back I see to CT is that from the way it sounds there won't be much in the way of actually capturing territory and that is what I find fun in the current game. Missions are fun but they are only a part of what makes the current game worth playing...    

  I play Guild Wars also (role playing game if you don't know)  and while I find it fun I always spend many more hours playing AH rather than trying to build up my character.    

  In short I can see some attraction to CT but unless it is much different than what it sounds like I will probably bounce back and forth between them some with the original AH arenas being my primary home much like I do with Guild Wars.

  I think CT will actually just bring in an entirely different type of player than the people we currently have in game now.  Some of the current population will probably shift over or bounce like me but I think a good share will prefer the way we play now.  This is probably in some way what HT is thinking. CT should just increase the player base and bring in people who like a different style.

  This entire notion that CT will some how get rid of this faction or that one is just silly, Lazs being funny again;) .
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Offline Mathman

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ok,lets try this--Fighter arena??
« Reply #88 on: November 02, 2006, 02:05:02 PM »
In my opinion, the catalyst for all the problems that developed in the MA of the past was due to the large maps being introduced.  When the large maps were introduced, it seems to me that many of the old school vets, the guys that would do both furball and landgrab at the same time, left as the arena became diluted and the fights few and far between.  I understand how the smaller maps got too congested, but the bigger maps were way too spread out.  

I quit playing as much as I used once I saw the maps getting bigger and fights becoming rarer.  Many of the people I enjoyed playing with were gone too.  There were far fewer fights for bases and the base grabbing became the norm.

I think the biggest benefit to the new arenas is the smaller maps.  Once the numbers issues get worked out, I believe the arenas will get closer to what they were in the past: fun fights for bases where furballers and strat guys are working together, either directly or indirectly.

Offline Masherbrum

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ok,lets try this--Fighter arena??
« Reply #89 on: November 02, 2006, 02:32:47 PM »
Quote
Originally posted by Killjoy2
Rather than a separate arena, I prefer the Fighter Town.  The reason is that often we can get help from fighter town for defense (sometimes) or even an objective.  

If they are in a separate arena they are just gone from the rest of the game.  Same is true of the EW and MW.  When numbers drop in these arenas MW and EW towns should spawn in the LW arena.  This way we aggregate players for fuller arenas and still get to play our favorite part of the game.


On the Baltic Map I started something to get furballers going.   MEet NW of V10 over the water and fight.  We even used DA rules, Simaril, Mars, Slap, Stang, OKnoMe, myself and a few others had fun.  

I have no problem doing this again.
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