Author Topic: Way Back When....(AW AHI Days)  (Read 1076 times)

Offline soupcan

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Re: Re: Way Back When....(AW AHI Days)
« Reply #15 on: November 10, 2006, 01:40:58 PM »
Quote
Originally posted by Masherbrum


Uneven numbers threads only apply to Bish/Knit.   AFAIK, Atoon's post is the first Rook post on the subject.   But his holds more water because we're now aware of the point "Bish/Knight is trying to send HTC and the rest of us".   They've done NOTHING but piss and moan, whine and carry on in here about the balancing.   They are too arrogant to realize THEY are the problem.   I've switched to Knight and Bish without an issue since the change.  

 


"only apply to bish/knit"...well what about those threads posted by players
who fly for the country with lowest numbers when they log on?
see "ah chess pieces".

the only reason you had a fit about that thread (as far as i can tell) is
that i used numbers which showed bish low and rooks high.
had the shoe been on the other foot that evening (rooks low bish high)
i would have been fighting for the rooks and would have posted
exactly the same message.

"They've done NOTHING but piss and moan, whine and carry on in here about the balancing."  i would hardly call asking PLAYERS if they are so tied to a
chess piece that they would prefer 7 to 1 odds moaning.

"They are too arrogant".... to keep it civil i'll leave this one alone.
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Offline Masherbrum

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Re: Re: Re: Way Back When....(AW AHI Days)
« Reply #16 on: November 10, 2006, 01:57:19 PM »
Quote
Originally posted by soupcan
"only apply to bish/knit"...well what about those threads posted by players
who fly for the country with lowest numbers when they log on?
see "ah chess pieces".

the only reason you had a fit about that thread (as far as i can tell) is
that i used numbers which showed bish low and rooks high.
had the shoe been on the other foot that evening (rooks low bish high)
i would have been fighting for the rooks and would have posted
exactly the same message.

"They've done NOTHING but piss and moan, whine and carry on in here about the balancing."  i would hardly call asking PLAYERS if they are so tied to a
chess piece that they would prefer 7 to 1 odds moaning.

"They are too arrogant".... to keep it civil i'll leave this one alone.


Again, I have NEVER come in here, and whined about numbers.   NEVER.   Again, I don't CARE about chesspieces, I switch whenever the numbers are uneven.   So you only reinforced what I was saying.

You can "ask" all you want.  They won't switch, because they are "unhappy with the current style of gameplay and are protesting until they get their rattle back."

"Arrogant"  no other word meant so much, to so few.   It's merely, the truth.
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Offline BigR

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Way Back When....(AW AHI Days)
« Reply #17 on: November 10, 2006, 03:50:24 PM »
in AW HOS were not much of worry...there was a 10% randomizor on HOs meaning only 10% of counted hits would count towards damage. At least thats the way i remember it. I hardly ever recall even pulling the trigger on a ho pass. It just wasnt done in AW. At least not in FR.

Offline BugsBunny

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Re: Re: Way Back When....(AW AHI Days)
« Reply #18 on: November 10, 2006, 03:55:42 PM »
Quote
Originally posted by Masherbrum

2.)  Only when Niki's, La7's and 110's are in the air.   They have nothing else to bring to the table then a HO.   They cannot turn worth a *****, so why not.

Vultching has always been here.    Spawncamping, is a little different.


Remember when I called you stupid?  Do you see why?

Offline ghi

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Way Back When....(AW AHI Days)
« Reply #19 on: November 10, 2006, 04:34:58 PM »
Quote
Originally posted by Golfer
When it came down to strictly comfort level with what was going on...AW3-AW4W were the kings.

By that time I'd been with AW1, AWII and then III/4W from AOL freebie days through Gamestorm and EA.

The arenas were set up based on theater of operations.  Perk points didn't exist.  Spitfires (AWs "dweeb" ride) were limited by factories that if you killed them they'd have either limited or no spitfires.

The maps didn't change...yet I don't ever recall complaining.

HOs were limited to a next to impossible shot by the hit bubble.  I don't know if I recall ever actually landing a Head-On shot.  As mentioned before they were considered a waste of ammo.

Bombers could be manned by as many people as it had guns.

Killshooter didn't exist...but if you killed more than two friendlies in a 24 hour period you went Persona Non Grata and didn't receive any ammuntion or ordnance for the next 24 hours.

Intersquad rivalries existed and were very very very fun.  Our squad (~U.S.M.C.~) and the MAWs had a next to legendary rivalry where we would find ourselves fighting it out every sunday squad night.

The players knew the other players.  Even in the other arenas (We spent most of our time in Relaxed Realism Big Pacific) you knew who was who.  The people were more than just a few letters for you to call a dweeb.  You got to know that guy.

Macros were sources of humor and appeared after an often well earned kill.

I don't really remember the numbers.  If the other guys had more you just fought that much harder.  If we had them you could expect a good fight in return.

I remember leaving 1v1's alone.  I remember helping out in a 2 on 1.  If you needed help you'd send 3 quick messages that looked like this on the country text channel:

*Gol-4:'
*Gol-4:'
*Gol-4:'

That was the signal you needed help.  If you didn't get that you usually stayed out of the fray and waited for the fight to conclude.

Calls for Bingo Fuel/Winchester went honored.  This was not abused as far as I could tell.

We had the A-26 and the B-25.  I'd love to have both of those here :)

 
 I read the above, but i can't concentrate,all i remember after 2 min. is that chick in avatar

Offline PK1Mw

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AW vs AH
« Reply #20 on: November 10, 2006, 05:22:21 PM »
AW was a lot different then AH. ACM and everything was all the same, but peoples attitudes and flight styles were different. People at that time actually flew for the fight. Yea there were bombers, lots of them, but majority of the people in there wanted to fight the other players, not the buildings that stood at the base.

1 on 1s were very common, especially since everyone basically knew everyone. AW's community was much smaller than AH's, which allowed it to be a very tight nit group. There was a lot of respect, friendship, as well as strong hatred, in AW, so much in fact that unless you actually experienced it; you'll never get the full picture even if I spent all day trying to explain it. But I will tell you this, we all enjoyed fighting each other so much, SNA created a "Bounty Hunter" game inside AW. Each pilot who participated in it, had a bounty on there head. You had to have the kills on film from the start of the mission, and the more bounty's you collected, the higher yours went. The higher your's was, the more everyone wanted you.. was pretty fun while it lasted.

The fighting in AW was great. I've never had fights in AH1 or AH2 that could even come close to comparing to those of AW. The pond, the "V.O.D (Valley of Dweebs) were some of the funnest things about AW. These 2 areas were something like the "Fighter Town" we had on the donut map. Everyone gathered there to furball and just have fun.

Scores didn't matter just like AH, but it was still fun to battle for top spots on the scoreboard, individual and squad, just to have bragging rights. It was nothing to land 30+ kills in one flight, there was no rearming, the ammo just went that far, especially vulching. Planes like the A8 and A4 were out turning spits, B17s would out turn a zeke, but the best one was the goon had a gunner.

Head On's didn't exist in AW except for in Fighter Town, which was a fighter only arena. I think it was 6 bases, 2 for each country on one little island. HO's in AW were actually deflection shots, and people got so good flying with no cockpit art, they actually mastered them. AW had a lot of bugs and hacks that were exploited, which every AWer took in stride. So of the bugs were fun, like vulching the drones coming out of the factory.

AW wasn't really about "this plane flew that was in WW2" and "That plane can't really do that in real life" it was about the fun of the game. To me.. AW wasn't enjoyable because of the history behind the planes, or even the fights that I had fun in, it was the community itself, which is something that AW will always have over AH, and I think those of us who were there, will never let go.

Offline soupcan

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Re: Re: Re: Re: Way Back When....(AW AHI Days)
« Reply #21 on: November 10, 2006, 05:39:19 PM »
Quote
Originally posted by Masherbrum
I switch whenever the numbers are uneven.   So you only reinforced what I was saying.


yah so do i... as soon as i log in i look at who needs help most and that's
who i fight for.  so this reinforces what exactly?
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Offline RTGorkle

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Re: Way Back When....(AW AHI Days)
« Reply #22 on: November 11, 2006, 06:45:41 AM »
Quote
Originally posted by Dadano
I've always wondered how different the gameplay was in AW and AHI


In AW v1.5 you could edit the image files for the fixed directional views of your cowling, wings etc to make them transparent except for the outline. Combine that with some tight blue pants and a gold-tipped bra and you could pretend to be Wonder Woman.

Offline CHECKERS

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Re: AW vs AH
« Reply #23 on: November 11, 2006, 07:03:39 AM »
Quote
Originally posted by PK1Mw
AW was a lot different then AH. ACM and everything was all the same, but peoples attitudes and flight styles were different. People at that time actually flew for the fight. Yea there were bombers, lots of them, but majority of the people in there wanted to fight the other players, not the buildings that stood at the base.

1 on 1s were very common, especially since everyone basically knew everyone. AW's community was much smaller than AH's, which allowed it to be a very tight nit group. There was a lot of respect, friendship, as well as strong hatred, in AW, so much in fact that unless you actually experienced it; you'll never get the full picture even if I spent all day trying to explain it. But I will tell you this, we all enjoyed fighting each other so much, SNA created a "Bounty Hunter" game inside AW. Each pilot who participated in it, had a bounty on there head. You had to have the kills on film from the start of the mission, and the more bounty's you collected, the higher yours went. The higher your's was, the more everyone wanted you.. was pretty fun while it lasted.

The fighting in AW was great. I've never had fights in AH1 or AH2 that could even come close to comparing to those of AW. The pond, the "V.O.D (Valley of Dweebs) were some of the funnest things about AW. These 2 areas were something like the "Fighter Town" we had on the donut map. Everyone gathered there to furball and just have fun.

Scores didn't matter just like AH, but it was still fun to battle for top spots on the scoreboard, individual and squad, just to have bragging rights. It was nothing to land 30+ kills in one flight, there was no rearming, the ammo just went that far, especially vulching. Planes like the A8 and A4 were out turning spits, B17s would out turn a zeke, but the best one was the goon had a gunner.

Head On's didn't exist in AW except for in Fighter Town, which was a fighter only arena. I think it was 6 bases, 2 for each country on one little island. HO's in AW were actually deflection shots, and people got so good flying with no cockpit art, they actually mastered them. AW had a lot of bugs and hacks that were exploited, which every AWer took in stride. So of the bugs were fun, like vulching the drones coming out of the factory.

AW wasn't really about "this plane flew that was in WW2" and "That plane can't really do that in real life" it was about the fun of the game. To me.. AW wasn't enjoyable because of the history behind the planes, or even the fights that I had fun in, it was the community itself, which is something that AW will always have over AH, and I think those of us who were there, will never let go.


  DITTO !
 But,  AW was very enjoyable to me,  I had lots of fun flying the F6 HellCat ( ride of choice)  and the P 51 D ... Fighter Town was an absolute kick in the butt :aok
 Good sticks ... PAL, Cuca, ADIOS, Jug, HG, 40MAW and Rake  to name a few ....


  AH1 ? I allways had a alot of fun with it !
  Dano !



  AW RR PAC  `Cuca'sSquad` CHKRS
  ""           ""        ~~SeaSerpents~~ CHKRS

     Bob/CHECKERS
« Last Edit: November 11, 2006, 07:28:05 AM by CHECKERS »
Originally posted by Panman
God the BK's are some some ugly mo-fo's. Please no more pictures, I'm going blind Bet your mothers don't even love ya cause u'all sooooooooo F******* ulgy.

Offline Grayeagle

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Way Back When....(AW AHI Days)
« Reply #24 on: November 11, 2006, 08:59:35 AM »
hmm .. AW vs AH playstyles?

AW had much smaller arena's for a long time. Only near the end were they gettin near as big as AH is now.
ie:
AWDos ..30 people max in an arena.
Weekend nights, if you dint get in early, you may not have been able to get in at all. .. funny thing was, when we went live on AOL, same thing happened .. arena's were much bigger then, but .. *lotta* folks logged in on weekends and filled the servers for weeks ;)

You could tell who it was just by watching the dot or seein the plane ID pop up. 'ya, there's mac again, 20k in his frik-kin spitfire' (in half time ..it took a *long* time to get to 20k!)

Az blowin up in PAC before they could roll? ..look for HT in his tank just into the water north of N:15 ..shootin about a sector ..timing was *everything* :)

Lone p-38 high over C:1 .. Rapier no doubt, vulchin singles as they got to about 5k or so.

A-26 over C:1 .. prolly DoK or Pangloss .. easy to tell apart.. Pangloss would come after ya right down to the deck .. DoK would pick you off when you tried to come up to him.

..and that Wulf always climbin away from the merge, that'd be Hardrock.
Down in the weeds, twistin an turnin in an A-8 .. Mullah.

..and auguring in formation, tryin to spell words with craters .. FUBAR all the way baby :)

Seemed a lot more 'fun' goin on, instead of 'realism' .. altho the air to air was purty hectic at times. It got crazier the bigger the crowd got.

Furballs over the pond in the center of the AOL AW were a blast. You could come in at 5k or so and just watch, pick out the boom an zoomers, fly across the mess below an pick em off as they came out the other side ..BOOM : Subby has been shot down .. BOOM : Reflex has been shot down.. Muhhaahaaa!! ..and then of course I would dive in and pick off a few down there on the water ..and eventually get blown up myself by someone doin the same :)

AH I don't 'know' who it is by watchin the plane. Only a few 'handles' I run into where I really pay attention to what I am doin .. most of the time I am goofin off in the MA . . tryin crazy stuff just to see what I can get away with :) ..and what I can't.

The formation landing last nite in FSO ..17's, 24's, 38's, stangs all funneling into A76 .. kinda cool ;) Glad they dont model vortex or prop turbulence!

AH is fun.
AW is gone.

-GE -jest enjoy the day-
'The better I shoot ..the less I have to manuever'
-GE

Offline Golfer

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Way Back When....(AW AHI Days)
« Reply #25 on: November 11, 2006, 09:46:29 AM »
Quote
Originally posted by ghi
I read the above, but i can't concentrate,all i remember after 2 min. is that chick in avatar


Her name is Jennifer.  I'll tell her you said hi :)

Offline MOSQ

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Way Back When....(AW AHI Days)
« Reply #26 on: November 11, 2006, 06:47:20 PM »






Memories!

Offline killnu

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Way Back When....(AW AHI Days)
« Reply #27 on: November 11, 2006, 06:53:16 PM »
omg MOSQ...those maps....memories....:cry
Karma, it follows you every where you go...

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Offline 1ijac

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Way Back When....(AW AHI Days)
« Reply #28 on: November 12, 2006, 12:19:32 AM »
Although the terrain is great in AH, I always enjoyed having the ability to change the sky and terrain with the Krait's program in AW.  I can't even remember what the heck it was called.  I found my AWII CD a month ago and loaded it.  I flew a few sorties and honestly had forgotten how basic it was compared to AH.  Although many great times, friendships and memories were made in AW, we should all be thankful AH has developed to what it is today.

I think little has changed except for the ability to get a good HO shot.  I do miss flying the mig, sabre and the FWa-8 in AW.

Jim  1i
"One-Eye"