Author Topic: Reachrr  (Read 201 times)

Offline Raptor

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Reachrr
« on: November 12, 2006, 01:31:25 PM »
Last night you were criticizing the map thrown into rotation claiming it was garbage. I was able to download your map which you claimed would blow my mind. I'm not sure if this map is the final version or not, you closed the H2H server right after I was able to download it.

Here are the obvious reasons why HTC did not approve of your map:
- It is 512x512. HTC stated with the new arena setup we would use smaller maps until the arena populations have increased.
- It is not symmetric at all, you have islands in one half of the map, the other half is completely water.
- You placed airfields on top of 30k, 25k and 20k mountains, that's a bit of a stretch and will cause a lot of fights to increase to 40k. If you can't see the ground in half the fights, what is the point of a good terrain below it;)
- There are no roads, barges or railroads.
- There is no strat, you need factories and cities.
- With all that water you should place a lot of CVs in there, which would need to be tied to a port.
- Everything needs to be as balanced as possible, If one team gets a 20k field then the others should get one as well, if one team has 6 carriers then other teams need 6 carriers, etc.