Originally posted by Flayed1
Yes this is the way it should be but they had that lil screw up of not being able to repair the HQ when partally down.. So instead of fixing the problem they slaped this band aid over it that we have now that pretty much killed the good old HQ raid.
it shouldnt be instantly repairable by 5 goons.... thats why people learnt how to game the game, and only take it down partally, leaving 1/4 up. Why fly 2 hours to kill a HQ only to have them reupp it in 5minutes.... smart!
there are plenty of buff killers in this game (190a8, 262, 163 etc) that can kill buffs before they drop.... but again, because no one stopped it, they complained when they lost it and it got "fixed".
now bombers have less targets, so end up as tactical support bombers instead of strat bombers... and now we get whines how bombers take out there FH's etc etc....sigh... lol
if the HQ tile was 2 (or 4?) times the size, and the damage percentage was linked to what was down, it would be much better than the current all or nothing method.
25% damage (ie under 75% on screen) = just friendly dar down. 50% damage (under 50% on screen) = both dars down. 75% damage (under 25% on screen) = friendly dot dar down. 90% damage all dar down. (this would take a massive mission and very unlikely....)