It seems that more settings are tied to the Object Detail slider now.
If I jump into a ship gun, I can no longer see where the rounds land (water splash, dust puffs etc) UNLESS I crank up the Object Detail Slider most of the wat to the left.
For those of us on a mid/low end systems, this is a crippling blow. It isn't cool to have to suffer slideshow FPS if we want to man a ship gun, or field ack.
I have said for a long time now that things like that should not be tied to Object Detail, like field ack. Having to be almost on top of the Ack to see if it's up, or to aim at it is hardly fair to those of us with mid/low end systems.
What is with the bias towards only those players with high end systems and why are only they allowed to see things at a distance like Ground Vehicles, Field Ack, and all other items tied to the Object Detail slider. Not sure why we are being punished, but I am sure not happy about it.
These things (gv's, field ack, etc) didn't used to be tied to that setting, and you could SEE the field ack from a distance. Now, only some people can. It's not a "feature". ALL players should be able to see these things from the same distance. In WW2, it wasn't as if only SOME pilots were able to see the target, and others had to dive down to be able to. I have NEVER understood the reasoning behind setting it up this way. There should be a level playing field in some things in this game.
I am sure there are other things tied to it that I have missed, but this one change has really disheartened me in a large way.
(film avail upon request)