Author Topic: anyone know if specific ammo type is used in AH?  (Read 1450 times)

Offline splitatom

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small belt of ammo
« Reply #15 on: November 13, 2006, 06:56:00 PM »
the .50 cal would have so many tipes it would take forever to get all the kinds of rounds there are :O :)
snowey flying since tour 78

Offline Tony Williams

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Re: small belt of ammo
« Reply #16 on: November 15, 2006, 10:40:52 AM »
Quote
Originally posted by splitatom
the .50 cal would have so many tipes it would take forever to get all the kinds of rounds there are :O :)

Not really. Initially there were three types in fighters -  AP, incendiary and tracer - but later this became API and tracer, and in some cases just API.

Bomber armament showed a bit more variety, with the "headlight" tracer having a brief outing.

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Offline EagleDNY

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anyone know if specific ammo type is used in AH?
« Reply #17 on: November 15, 2006, 05:18:09 PM »
Quote
Originally posted by hitech
Each ammo type & gun pair are specifically modeled. Each bullet fired does it's own independent damage.

The issue EagleDNY is referring to has nothing to do with the damage model. At this time we have no way to launch different ammo types out of the same gun. I.E. a gun can only be loaded with 1 ammo type. To do differently would require some changes to the bullet launch system to keep track of what type of bullet needs to be fired next, along with a system to describe what ammo type to load in each gun.

In light of this some ammo types are a hybrid of a mixed belt.

HiTech


Hey HT,

  Don't get me wrong - I don't think that this is a bad way to do the damage modeling.  It's clean, simple, and it works - always a good thing in software development ;)  If you implement a customizable ammo belt, I'll definitely play with it to figure the best loadout for my mission, but I'm not going to sweat about it.

  I'll admit it - I think the LW cannons get shorted a bit in your model, but not because of the damage per round.  When I did the ROF tests on various cannons, the data was showing me that the LW cannons consistently fired at the low end of their reported ROF (MG151 was 700 vs 750), and the Hispano IIs were firing about 50 rpm higher (650 vs 600), and the Hispano V was spot on ROF 750.  

  If you want to tweak, I'd suggest knocking the Hispano IIs ROF back to 600, and up the MG-151s to the 750.  It's a simple tweak that should make the LW rides a bit more lethal on the snapshot, and give them a bit better chance vs bombers.  The Spit cannon clip is short, so I wouldn't mind having the extra few seconds firing time when I'm tooling around in my Seafire.

My $.02 worth...

EagleDNY

Offline Tony Williams

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anyone know if specific ammo type is used in AH?
« Reply #18 on: November 15, 2006, 08:18:47 PM »
The average RoF in RL for the MG 151 was probably closer to 700 than 750 rpm (except for the synch guns in the Fw 190, of course, which were at most 650).

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Offline EagleDNY

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ROF
« Reply #19 on: November 16, 2006, 06:25:26 PM »
Hey Tony,

  The table on your site lists RPS as 12 for the MG-151 (720 RPM) and 10 for the Hispano II (600 RPM) - that tweak alone would help.  Some of us still like to fly the 109F, and when you've only got 1 cannon, every little bit helps.

EagleDNY
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Offline Tony Williams

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Re: ROF
« Reply #20 on: November 18, 2006, 03:10:00 AM »
Quote
Originally posted by EagleDNY
Hey Tony,

  The table on your site lists RPS as 12 for the MG-151 (720 RPM) and 10 for the Hispano II (600 RPM) - that tweak alone would help.  Some of us still like to fly the 109F, and when you've only got 1 cannon, every little bit helps.

Yes, that's about as close as you're likely to get. These figures were only averages. For instance, the Hispano's RoF varied from 550 to 650 rpm depending on the circumstances, the condition of the gun, the ammo, etc.

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