I am not sure if this should go to the Wishlist section, or stay here; however, I just wanted to provide some of my thoughts on how to make this game more enjoyable for the new players, and what I think about the new patch.
I've noticed an influx of new players, and the reason I've noticed is because a) Find some guy flying in a straight line, get on his six, he wont move, shoot him down. Repeat 4 times. b) Find the same guy, or similar, tries to evade, but since he/she cant fly, goes into an uncontrollable spin, dies. c) Starts shooting once i start shooting him, even when I am on his six o'clock. d) Starts shooting at me from 1500 yds out. e) combinations.
I would very much like this new people to succeed, but I think that to start off, the flight model would be a bit too much for them. AW3 used to have a separate arena, sort of like the training Arena, but with "relaxed" flight model settings. The idea was that new people could go there to get some of the basics going, and then progress from there. It definitely helped me out a lot, and was able to move to "Full Realism" within a matter of short weeks. Also, unlike our TA, this arena was essentially a normal map, with combat situations going all around, so not only did it give new people a chance to get comfortable, you could also do so while shooting at real enemies. Going to the TA to learn, when nobody else is flying is not very enticing. Anyway, my point is, if HT wants to keep the new people playing this game longer and becoming long term loyal players, perhaps having a separate arena for them where they can engage in combat with people of similar skills (not full realism) until they are ready can go a long way. I know it did for me with AW3.
Finally, regarding the new patch, I am surprised the graphics tax my system so much. I have an NVidia 7900GTX, 256MB video RAM, 3GB system RAM, dual core AMD Athlon 4200, and had to drop back to 512 in order to eliminate some of the stuttering. That said, dont think I've lost much visually. I do like the new ack. I think it is more realistic and encourages more team work and coordination. Vulching has definitely decreased, which is a huge plus. At least gives you a chance to get off the runway.
I wasnt around for very long before the MA became several arenas; however, I think it was a good idea. Provides choice for some who would rather fly the older planes without thinking about 4 Las and 6 Nikis bouncing on your stuka/P40/... at one time. Also provides a place for those who would enjoy smaller overall numbers, and still provides a place for those who like to fight in or against hordes, such as in at least one of the LW arenas. The only thing I am not a big fan of, at least not yet, is that big square land-only map thingie.
Anyway, HT, if you read this, hope you provide those new users with a home where they can get some quick wins and not quit due to mere frustration of being bounced by a horde of more experience players at any time. I think it could help retention (not even sure if you have retention problems, but hey). On the new stuff, great job. Really enjoy the game, wish the new graphs werent so taxing.
Regards,
peru