Author Topic: How does this game work?  (Read 820 times)

Offline corrado444

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How does this game work?
« on: November 24, 2006, 02:50:37 PM »
I followed the instructions and even took notes, but I am dumfounded by this game. In training mode I sit on the runaway (with the Automatic takeoff notice on) forever with nothing happening. Only once I managed to take off, but I found no real training o much visual feedback on the status of my plane. Beside the horizon indicator, I could not tell the status of my trim, gears and such. Pressing the G key produced no effect.

Most maddening is the fact that after that lone takeoff I was unable to takeoff again either in auto mode or manually. I followed instructions but there seem to be no feedback on my imputs.

What gives?

Offline kamilyun

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How does this game work?
« Reply #1 on: November 24, 2006, 02:58:12 PM »
Even with auto takeoff you still have to throttle forward.

Do you have a joystick?  Or just mouse + keyboard?  

Might get better response + explanations over in the training forum.

It takes a few weeks to even figure out basic flight controls/manuvers, but it's well worth the time.  

I practiced offline just shooting drones when I first started.

Offline corrado444

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reply
« Reply #2 on: November 24, 2006, 03:16:56 PM »
Hi, thank you for the replay. Yes, I do have a joystick and I am a programmer and web developer by training, so I am not totally helpless. I used to play Flight Sims a loing time ago, but all of them, even as old as they were, seemed to have an easier learning curve than this one.

After all, "Automati take off" should be just that, and placing some text hints on the screen should not be a "feature" but a necessity. I was not aware there was a training forum. I will go there and read the threads.
I am sure many others have had the same problems.

Thank you

Offline WilldCrd

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How does this game work?
« Reply #3 on: November 24, 2006, 03:23:44 PM »
Go to the training arena
ussually a trainer there or at least someone who can help ya with the basics.
i sometimes pop in when im bored and try to offer some assistance
Crap now I gotta redo my cool sig.....crap!!! I cant remeber how to do it all !!!!!

Offline Widewing

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How does this game work?
« Reply #4 on: November 24, 2006, 03:37:46 PM »
Auto-takeoff still requires the pilot to power-up the engine. Once you have increased throttle to full power, don't touch the stick. Your plane will then take off, raise the gear and assume a climb angle at the best climb speed for that type.

Once you have about 1,000 feet between you and the ground, take control by moving the stick in any axis, or input some rudder. This turns off the auto-takeoff feature and you will now be flying the airplane.

From there, having some previous experience, you should be ok.

When it comes time to land, reduce your speed to below 150 mph or the gear will not come down. Use flaps for landing or you will find that you will touch down too hot. Most fighters land best in the 3-point attitude. Once the wheels settle onto the runway, ease your stick back at least half way to lock the tail wheel and apply brakes evenly, then raise the flaps.

On-ground taxi and turning can be done via rudder and brake input, adding power as required. Watch your taxi speed, some aircraft have narrow tracks and are prone to digging in wingtips or simple ground-loops.

If you wish to refuel or re-arm, there is a re-arm pad at the end of each runway alongside some small out-building. It is marked by a large yellow circle. Stop on the pad and the aircraft will refuel and re-arm within 30 seconds. This pad does not repair battle damage.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Panzzer

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How does this game work?
« Reply #5 on: November 24, 2006, 03:39:07 PM »
Yes, the learning does take some time. But it's time well spent, if you enjoy the game or have an interest in WWII aviation. I'd suggest you start with some reading - the help section here at HTC. NetAces.org also has a lot of stuff for both newbies and those farther in their AH-career. And then there are the AH Trainers who help both new and old pilots.

Welcome to AH!
Panzzer - Lentorykmentti 3

Offline xNOVAx

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Re: reply
« Reply #6 on: November 24, 2006, 03:39:10 PM »
Quote
Originally posted by corrado444
Hi, thank you for the replay. Yes, I do have a joystick and I am a programmer and web developer by training, so I am not totally helpless. I used to play Flight Sims a loing time ago, but all of them, even as old as they were, seemed to have an easier learning curve than this one.

After all, "Automati take off" should be just that, and placing some text hints on the screen should not be a "feature" but a necessity. I was not aware there was a training forum. I will go there and read the threads.
I am sure many others have had the same problems.

Thank you


This game has a very long (and sometimes difficult) learning curve since the flight model is so accurate.. Stick with it.. It's definately worth it when you get the hang of everything. :aok


NOVA - Army of Muppets - Inactive

"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." -Leonardo da Vinci

Offline Zazen13

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How does this game work?
« Reply #7 on: November 24, 2006, 03:48:52 PM »
Take solace in the fact AH is like sex, you don't have to be good at it to enjoy it. Some like myself have been playing these games for 15 years or more and still can't find our bellybutton with both hands. Just persevere and you will enjoy constantly learning something new about air combat during your online adventure.

Zazen
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline NCLawman

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How does this game work?
« Reply #8 on: November 24, 2006, 03:53:09 PM »
Quote
Originally posted by Zazen13
Take solace in the fact AH is like sex, you don't have to be good at it to enjoy it. Some like myself have been playing these games for 15 years or more and still can't find our bellybutton with both hands. Just persevere and you will enjoy constantly learning something new about air combat during your online adventure.

Zazen


Don't let Zazen fool you.  In an Ostiwind he can shoot the fleas off a dogs *** at 3.0K distance.
Jeff / NCLawMan (in-game)


Those who contribute the least to society, expect the most from it.

Light travels faster than sound.  This is why some people appear bright until you hear them speak.

Offline Zazen13

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How does this game work?
« Reply #9 on: November 24, 2006, 03:58:01 PM »
Quote
Originally posted by NCLawman
Don't let Zazen fool you.  In an Ostiwind he can shoot the fleas off a dogs *** at 3.0K distance.


I'm just hoping the new perk system will allow me to 'buy' wings for my Ostwind! :D

Zazen
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline bj229r

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How does this game work?
« Reply #10 on: November 24, 2006, 05:13:34 PM »
"E" makes the engine start, that shouldnt be too deep for a programmer--game has a zillion commands, which you will need to know--here are some:

Quote
Default Key Commands
--------------------------------------------------------------------------------
 
The key commands listed below are the default commands that work with a fresh install of Aces High II.  If you have re-mapped any of your keyboard keys, this list may not match your setup and you must map any new key commands introduced in future versions of Aces High II.  Keys introduced in new versions are included in the readme.txt that ships with every version.  For help mapping keys, refer to Mapping Keyboard Keys.

Global keys
 
CLIPBOARD [ESC] ZOOM MAP IN [INSERT]
MESSAGE WINDOW SIZE [~] ZOOM MAP OUT [DELETE]
RADIO 1 [/] TOGGLE SCREEN INFO [CTRL]
RADIO 2 [SHIFT][/] TOGGLE ICONS [ALT]
RADIO 3 [CTRL][/] TOGGLE GROUND CLUTTER [CTRL][C]
RADIO 4 [ALT][/] SAVE SCREEN [ALT]
RADIO 5 [SHIFT][\] TOGGLE HIGHLIGHT SQUAD [CTRL]
TUNABLE MIC [T] RANGE MIC [F12]
TOGGLE RECORD FILM [ALT][R] CHECK 6 [']

 
Engine controls
 
START ENG [E] THROTTLE DOWN [-]
SELECT ENG 1 [SHIFT][1] THROTTLE UP [=]
SELECT ENG 2 [SHIFT][2] THROTTLE ZERO [SHIFT][-]
SELECT ENG 3 [SHIFT][3] THROTTLE FULL [SHIFT][=]
SELECT ENG 4 [SHIFT][4] DECREASE RPM KEYPAD [-]
START ALL ENGS [SHIFT][E] INCREASE RPM KEYPAD

SELECT ALL ENGS [CTRL][E] WEP [P]

 
Flight controls
 
LOWER FLAPS [Q] TRIM ELEV UP [K]
RAISE FLAPS [W] TRIM ELEV DOWN
RUDDER LEFT [A] TRIM RUDDER LEFT [J]
RUDDER CENTER  TRIM RUDDER RIGHT [L]
RUDDER RIGHT [D] TRIM AIL LEFT [M]
AUTO PILOT LEVEL [X] TRIM AIL RIGHT [COMMA]
AUTO PILOT ANGLE [SHIFT][X] DIVE BRAKE [SHIFT][C]
AUTO PILOT CLIMB [ALT][X] GEAR [G]
TOGGLE COMBAT TRIM [CTRL][X] TAIL HOOK [SHIFT][G]
DISPLAY DAMAGE [CTRL][D] FUEL TANK [SHIFT][F]
AIR SHOW SMOKE [R] TOGGLE MOUSE PANNING [SHIFT][M]

 
Bombsight calibration
 
CALIBRATION MODE MARK POINT TO MEASURE SPEED [Y]

 
Brake controls
 Bail out controls
 
LEFT WHEEL BRAKE [C] BAIL OUT [ENTER]
RIGHT WHEEL BRAKE [V] OPEN CHUTE

WHEEL BRAKE [SPACE]    

 
Weapon controls
 
FIRE PRIMARY WEAPON [F] SELECT PRIMARY WEAPON [\]
FIRE SECONDARY WEAPON SELECT SECONDARY [BACKSPACE]
FIRE BOTH [N] OPEN BOMB DOORS


 
Jump keys
 
GUNNER POSITION 1 [1] GUNNER POSITION 6 [6]
GUNNER POSITION 2 [2] GUNNER POSITION 7 [7]
GUNNER POSITION 3 [3] GUNNER POSITION 8 [8]
GUNNER POSITION 4 [4] GUNNER POSITION 9 [9]
GUNNER POSITION 5 [5]    
FORMATION PLANE 1 [CTRL][1] FORMATION PLANE 2 [CTRL][2]
FORMATION PLANE 3 [CTRL][3] FORMATION PLANE 4 [CTRL][4]

 
Gunner keys
 
FIRE ALL [F] FIRE ALL DI_BUTTON_1
FIRE SECONDARY FIRE SECONDARY DI_BUTTON_2
AUTO PILOT LEVEL [X] FIRE ALL DI_BUTTON_1
SELECT PRIMARY [BACKSPACE] SELECT SECONDARY [SHIFT][BACKSPACE]

 
Gunnery modes
 
LAND MODE [W] DIRECT MODE [Q]
SEA MODE [E]
 
 

 
Vehicle keys
 
TOGGLE ENGINE [E] FIRE PRIMARY [F]
SHIFT UP [Q] FIRE SECONDARY
SHIFT DOWN [W] FIRE BOTH [N]

 
Film keys
 
REWIND [R] FAST FORWARD [F]
PLAY [P] PLAY SLOWER [KEYPAD][-]
FRAME [A] PLAY FASTER [KEYPAD]

STOP      

 
View keys
 
DEFAULT VIEW [F1] PADLOCK CENTER TARGET [SHIFT][TAB]
VIEW MODE INTERNAL [F2] PADLOCK NEXT TARGET [TAB]
VIEW MODE EXTERNAL [F3] PADLOCK TOGGLE FRIENDLY [CTRL][TAB]
VIEW MODE CHASE [F4] FULL VIS [SHIFT][F1]
VIEW MODE FIXED [F5] MEDIUM VIS [SHIFT][F2]
VIEW MODE BOMB SIGHT [F6] SHORT VIS [SHIFT][F3]
VIEW MODE SNAP [F7] GROUND VIS [SHIFT][F4]
VIEW MODE PAN [F8] ZOOM IN [[]
VIEW MODE INSTANT [F9] ZOOM OUT []]
SAVE HEAD POSITION [F10] TOGGLE ZOOM [Z]
PADLOCK [F11] DEFAULT ZOOM [SHIFT][Z]

 
The following view keys are on the number pad
 
LOOK FWD LEFT [7] LOOK RIGHT [6]
LOOK FWD [8] LOOK BACK LEFT [1]
LOOK FWD RIGHT [9] LOOK BACK [2]
LOOK LEFT [4] LOOK BACK RIGHT [3]
LOOK UP [5] LOOK DOWN


 
The following views use the keys as named
 
MOVE UP [PAGE UP] MOVE BACK [DOWN ARROW]
MOVE HOME [HOME] LOOK LEFT DI_HAT_1_LEFT
MOVE DOWN [PAGE DOWN] LOOK RIGHT DI_HAT_1_RIGHT
MOVE FWD [UP ARROW] LOOK BACK DI_HAT_1_DOWN
MOVE LEFT [LEFT ARROW] LOOK FWD DI_HAT_1_UP
MOVE RIGHT [RIGHT ARROW]    

 
The following are available for assignment
 
STICK SET 1 [VOID] LOOK FRONT UP RIGHT [VOID]
STICK SET 2 [VOID] LOOK FRONT DOWN [VOID]
STICK SET 3 [VOID] LOOK FRONT DOWN LEFT [VOID]
STICK SET 4 [VOID] LOOK FRONT DOWN RIGHT [VOID]
LOOK UP LEFT [VOID] LOOK BACK UP [VOID]
LOOK UP RIGHT [VOID] LOOK BACK UP LEFT [VOID]
LOOK DOWN LEFT [VOID] LOOK BACK UP RIGHT [VOID]
LOOK DOWN RIGHT [VOID] LOOK BACK DOWN [VOID]
LOOK FRONT UP [VOID] LOOK BACK DOWN LEFT [VOID]
LOOK FRONT UP LEFT [VOID] LOOK BACK DOWN RIGHT [VOID]


Here are the current dot commands:



Quote
Dot Commands
--------------------------------------------------------------------------------
Dot commands are entered into the radio buffer as an alternative to the user interface.

Commands Available Anytime

 .radio Number Channel   (Tune a radio)
.squelch GameID
.unsquelch GameID or ALL
.wingman GameID    (Highlights your wingman)
.accept GameID    (Accepting a .join)
.decline GameID    (Declining a .join)
.report GameID (reports abusive radio text)
.sqdinvite GameID    (Start a squad)
.sqdaccept
.sqddecline
.sqdpermission GameID Permissions (See * below.)
.sqdwithdraw
.sqddisband
.sqdeject GameID
.sqdname SquadName
.jumptg TaskGroupNumber    (Offline, H2H host, CM)
.showjoin    (Toggles .join requests from popups to msg bar)
.vreport GameID (reports abusive radio talk/voice)

 

 Commands Available In Flight Only

 .ef   (End flight)
.speed MPH   (Speed between 100 and 400 MPH)
.salvo Dropcount   (Valid range between 0 and 100)
.delay TimeInSecs   (Valid range between 0.05 - 1.0)

 

 Commands Available When Not In Flight

 .fly
.country Number   (1 is Bishops, 2 is Knights, 3 is Rooks)
.move Number   (Number is the field number)
.handle YourHandle
.plane Number
.fuel FuelLoadIndex    (The fuel load index must be from 0 to 3.)
.score
.join GameID
.unjoin GameID
.changeid NewGameID    (Only case may be changed)

 

 * Squad Permissions
Permission Value
 Permission
   
2
 Can invite new members
4
 Can change squad name
8
 Can eject squad members

Adding numbers together gives multiple permissions.
Ex: If Permissions=6, GameID can invite new members and change the squad name.
 


Theres tons more stuff in the 'help' section of Hitech home page--knowing this will put you on top of 99% other new folks in this game
Never underestimate the power of stupid people in large numbers

http://www.flamewarriors.net/forum/

Offline corrado444

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thank you for the help
« Reply #11 on: November 24, 2006, 05:14:33 PM »
I appreciate all your help. I am actually flying now and as soon as I feel at least minimally comfortable I will join the online gaming.

One problem I am having is that the controls are incredibly dark, even with my monitor at full brightness. I can't tell what I am doing.
My card is not the best, but the brightness should be independent of it.

I'll keep chugging along until I can take off and land at least some of the planes fairly well and I master the basic controls. Then it's off to the races.

I am a big WW2 buff and I have ****less books on WW2 warbirds. That's what attracted me to this game in the first place. I just wish there was a better flight school that didn't involve bothering "experts" in the arena. I hate feeling stupid and this game took me back to my stupid days on a computer. I am a programmer and a web developer for pete's sake, I should be able to figure things out quicker than this.

Cheers

Offline Widewing

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Re: thank you for the help
« Reply #12 on: November 24, 2006, 06:20:43 PM »
Quote
Originally posted by corrado444
I appreciate all your help. I am actually flying now and as soon as I feel at least minimally comfortable I will join the online gaming.

One problem I am having is that the controls are incredibly dark, even with my monitor at full brightness. I can't tell what I am doing.
My card is not the best, but the brightness should be independent of it.


From the clipboard (pulled up with Esc key), click Options/Graphic Details...

Moved the Gamma slider to the right to brighten the screen. When happy, click OK.

From this same screen, you can set the graphic details to improve your frame rate (at the cost of detail).

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Yknurd

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Re: thank you for the help
« Reply #13 on: November 24, 2006, 08:33:02 PM »
Quote
Originally posted by corrado444
I just wish there was a better flight school that didn't involve bothering "experts" in the arena.  


If you are a paying subscriber then you can also visit the Training Arena along with the Main Arenas.

There is usually a trainer in the Training Arena (TA) that is more than willing to help you learn anything and everything.
Drunky | SubGenius
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Offline fuzeman

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How does this game work?
« Reply #14 on: November 24, 2006, 10:07:18 PM »
You can also use zoom mode, z key and then ] and [, to move the whole field of view inwards. Do that once to locate and read the gauges.
Once you are familiar with them you don't really need to read them. It becomes more natural just like looking at a clock.
You will recognise 150mph in the cockpit just as easy as you do 9 o'clock when looking at a clock.
Stick with one plane for a while and learn it, all planes have specific gauge layouts so you will need to learn the different layouts.

Many players along with the official Trainers get as much satisfaction by helping others as they do shooting down the enemys.
You may get less help in the fighting arenas than you would in the Training Arena.
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

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