Another testimonial about why we should abolish map resets and complete map domination. AW had it right years ago. Make most bases uncapturable but make a certain few in the middle capturable. That would bring people together and I think would even out the teams. The problem we have now since there are 2 LW arenas is that once a team starts to lose, its players abandon that arena in favor of the other one. The disparity in players becomes even greater and this is where all parties loose because one team is vastly outnumbered and the other is stuck flying p40b's.
Side switching just is not working. People in general simply don't do it. They do it even less now that they have another arena to escape to. Sure, some do it, but not nearly enough to be effective unless there are not that many people in an arena (in other words im leaving EW and MW out of the conversation)
The problem thats rising to the surface here is the old schoolers Vs the Noobs. The noobs are under the impression that AH is all about capturing and winning the war. The old schoolers think its about the fight. We have failed the newer players. We haven't taught them how to fight correctly so they resort to milkrunning an undefended base to have fun. Capturing has its place, and a hard fought capture is awesome fun but only when numbers arnt skewed. Being in the Horde or being Horded are just not fun things for me, but sometimes theres no way to escape it unless you just leave the arena.
Having said that, I still love this game and even with the minor frustrations, I still have lots of fun. These problems I mention are not deal breakers for me because I can always find something to do. I truly believe that in time this will all be sorted out.