Why didn't Hitler 'capture' Great Britain? He failed to achieve local air superiority...Achieving local air superiority over a contested region is now and has always been the first and foremost purpose of air power in warfare, real or imaginary. With maps with more fields than people the natural human compulsion to take the path of least resistance compelled folks to assure they had and could maintain local air superiority by attacking un-defended targets, of which there was a guarenteed abundance.
In my opinion, articificially focussing fights into specific areas is a unique and interesting way to counter-act the human compulsion to avoid conflict when a path of least resistance exists. So, now we can have an Epic sized map, but have the concentration of force previously only possible on the small un-Epic maps that would typically get reset within 24 hrs. By removing the reset carrot as a nightly achievement the fair weather flyers and the band-wagonners will see the futility and pointlessness of huddling into the country with the best chance to perform the reset.
Now, captures and ultimately resets will be based on achieving a logical sequence of periods, sufficient to capture a base, of local air superiority in the face of heavy resistance. What that means in a nutshell is a sequence of FIGHTS. Those that don't play for air to air combat will undoubtedly be shattered, but those of us who do will be in hog heaven. I don't believe that this game was meant to be a 'Build an Empire' game, it is first and foremost an air combat game. Anything that promotes air combat over conflict-free empire building via milkrunning is a good thing IMHO...
Zazen