Author Topic: Testing Capture system in LW orange today  (Read 43243 times)

Offline Donzo

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Testing Capture system in LW orange today
« Reply #465 on: December 01, 2006, 10:31:11 AM »
Quote
Originally posted by Simaril
Let's be honest....as the pre-firefox spelling skill shows, as a linguist, HiTech is a very good programmer.   :lol  


He's clearly said, though, that the goal of the game is to have fun while fighting in the style you enjoy best. That means that if you like fighting for a base, or defending it -- GO FOR IT! If you enjoy fighting as a contest of skill -- GO FOR IT!

This test, he's clearly said, is an attempt to get both those styles fighting near the same bases. It ought to bring our activities together, not divide us.


The ONLY thing that's fundamentally lost is the ability to attack an undefended base. Is that REALLY what some are missing?


This is what you posted:
"The point of the game is not to capture"

This is what I responded:
Quote
Originally posted by Donzo
"Capturing territory through the use of air, land and sea power is the objective of Aces High."

This is straight from the help file.   HTC, should this be updated?


So what, excatly, does your last response have to do with anything said?

You clearly stated that the point of the game is not to capture.  
I simply pointed out that from a newcomer's point of view (provided they actually read the help files) the game is about capturing territory as the help file states.  
So your statement is actually incorrect.

I was simply asking if this in fact needed to be changed as to not mislead those coming onboard.
In other words I did not ask for you interpretation of what HTC is trying to do.

Offline Quah!

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Testing Capture system in LW orange today
« Reply #466 on: December 01, 2006, 10:33:27 AM »
Even if the sole point of the game were to be about taking bases, it would still be about taking defended bases and that is what HTC is after with this change, thank God!

Offline Donzo

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Testing Capture system in LW orange today
« Reply #467 on: December 01, 2006, 10:35:53 AM »
Quote
Originally posted by Quah!
If you think people finding every way in which to avert conflict in a combat game are good for the game then you are more of a lost cause then most.


So the solution to this problem is to spoon feed those who do not avert conflict?

Like I said in the past...let's just get rid of all the bases.  Click FLY and your are "birthed" into the air at 2000 ft going 250 kts.  To hell with landing or taking off (that crap takes too long), just click and engage in a fight.  That's what you're looking for isn't it?

Offline Quah!

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Testing Capture system in LW orange today
« Reply #468 on: December 01, 2006, 10:41:48 AM »
Don't be so coy Donzo.  You are not getting spoon fed.  Even without the change most people just followed the horde around, the only thing that has changed is the horde cant run from the defenders as easily.

It really hasn't changed game play much at all in the grand scheme of things.  Is it really just a control issue for you??


And if you want the conflict then again how is this a bad thing?  It guarantees more conflict.  If you really do want it than you should be happy.
« Last Edit: December 01, 2006, 10:43:54 AM by Quah! »

Offline john9001

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Testing Capture system in LW orange today
« Reply #469 on: December 01, 2006, 10:43:16 AM »
how do you make people defend a base?  as i said in a early post, last night in LW orange we knights were rolling up rook bases that were lightly defended if at all, and the rooks had more players on line than the knights, yet they did not defend the bases. And with the "blue line" they had to know where we would attack.

so, do you want us to wait for a "defense" before we attack?  Can they stop us from attacking by not defending?  

"hey, you can't attack that base, it's not defended"  

:rofl

and donzo has the right idea, a "fighter town arena, air launch at 5000 ft unlimited ammo and fuel, launch right into the fight.  lots of air to air.
44MAG
« Last Edit: December 01, 2006, 10:46:52 AM by john9001 »

Offline Guppy35

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Testing Capture system in LW orange today
« Reply #470 on: December 01, 2006, 10:43:30 AM »
Quote
Originally posted by Donzo
So the solution to this problem is to spoon feed those who do not avert conflict?

Like I said in the past...let's just get rid of all the bases.  Click FLY and your are "birthed" into the air at 2000 ft going 250 kts.  To hell with landing or taking off (that crap takes too long), just click and engage in a fight.  That's what you're looking for isn't it?




I think what many folks want is an excuse to fly combat whether it be escorting bombers, ground attack or flying aircover for the jabos.  To go with that, they want some understanding that there will be opposition at the target so they can fight.  If they are a part of a base capture under those conditions, so be it.  They don't mind.  Is winning the war their overriding goal in the game? Nope.

There also appears to be group that wants to take the path of least resistance to win the reset.  They tend to take comfort in flying with the largest group in the high number country as it makes the goal of winning the reset easier.

To them, AH is all about conquest, gameplay be damned.  If you can find a way to win the war, it doesn't matter if the other guy is enjoying himself or not.

Being put in a position where they have to fight is galling to them as they want the option not to fight as well.  This is hidden under the guise of 'strategy'.    They want to be able to 'fake everyone out' by attacking where no one is.  Again because the goal is to win the war.

This is confusing to the other group of players as they don't get why anyone would pay to fly against other people only to avoid them.

And since no one is really dying and planes are free, why wouldn't they want to test their skills against other players?
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Offline Quah!

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Testing Capture system in LW orange today
« Reply #471 on: December 01, 2006, 10:46:24 AM »
Quote
how do you make people defend a base? as i said in a early post, last night in LW orange we knights were rolling up rook bases that were lightly defended if at all, and the rooks had more players on line than the knights, yet they did not defend the bases. And with the "blue line" they had to know where we would attack.

so, do you want us to wait for a "defense" before we attack? Can they stop us from attacking by not defending?

"hey, you can't attack that base, it's not defended"


So your game hasn't changed then, so why all the fuss??

For the people that want to fight and know there will be one when they get there the change is good.  Again so why all the fuss?

Personally with this change I think there should only be two sides, then you wouldn't have any path of least resistance, but I guess HT is trying to consider you guys as well.
« Last Edit: December 01, 2006, 10:48:39 AM by Quah! »

Offline Simaril

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Testing Capture system in LW orange today
« Reply #472 on: December 01, 2006, 10:48:12 AM »
Quote
Originally posted by Donzo
...snip...

In other words I did not ask for you interpretation of what HTC is trying to do.



Sheesh you guys are testy lately.

In most settings, our exchange -- if you can call it that -- would be considered a "conversation." You know, guys chatting across a table, downing a cold one...

Do you really think that what I wrote was an argument, or an attack, or arrogant posturing? If it came across that way, I can only apologise...but having reread the posts (and rereading them again thanks to your considerate quoting and analysis  :lol   ) I gotta say I just dont see how you'd get that.


Methinks some of us really need a few deep cleansing breaths!
« Last Edit: December 01, 2006, 10:50:53 AM by Simaril »
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Offline 1Boner

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Testing Capture system in LW orange today
« Reply #473 on: December 01, 2006, 10:48:41 AM »
Quote
Originally posted by Quah!
Are you done with your little melt down Boneboy??

Taking undefended bases is what turned the old MA in to what some have called a slum.  If you think people finding every way in which to avert conflict in a combat game are good for the game then you are more of a lost cause then most.

Your the one that is throwing the furballer name calling around.  Either get back on topic and grow up or go pout in the corner.  Wetting your pants and trying to insult me because you don't like my opinion only makes you look like a child.  :aok



   thought the old ma was a slum because of too many players. that supposedly was the reason for the split arenas.

finding every way to avert conflict?:huh

 and yes , i am a lost cause

 and i like wetting my pants (its warm and squishy).

throwing the furballer name around!!!:rofl

insult you?   no need.


 i just think this new test map needs alot of serious re-working.
i realize that its just a test.

but i also think that it is being implemented because of the whining of the vocal minority:noid

i have never heard anyone outside of these bbs mention the HUGE disruption to the game that sneaking bases causes.

if there are other reasons -fine-
but i,m sick of hearing that sneaking bases is the reason for this abomination!




                       very wetly yours,
                                                    Boner



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Offline Guppy35

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Testing Capture system in LW orange today
« Reply #474 on: December 01, 2006, 10:51:52 AM »
Quote
Originally posted by 1Boner


but i also think that it is being implemented because of the whining of the vocal minority:noid

i have never heard anyone outside of these bbs mention the HUGE disruption to the game that sneaking bases causes.

public relations officer for Boner


LOL which vocal minority would it be Boner? Yours or mine? :)

Which of us represents the majority in your mind? :)
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Offline 1Boner

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Testing Capture system in LW orange today
« Reply #475 on: December 01, 2006, 10:56:27 AM »
Quote
Originally posted by Guppy35
LOL which vocal minority would it be Boner? Yours or mine? :)

Which of us represents the majority in your mind? :)



lmfao!!  probably both!!  we should all probably just stfu and leave well enough alone.
"Life is just as deadly as it looks"  Richard Thompson

"So umm.... just to make sure I have this right.  What you are asking is for the bombers carrying bombs, to stop dropping bombs on the bombs, so the bombers can carry bombs to bomb things with?"  AKP

Offline vizwhiz

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Testing Capture system in LW orange today
« Reply #476 on: December 01, 2006, 11:00:19 AM »
Quote
Originally posted by john9001
how do you make people defend a base?  as i said in a early post, last night in LW orange we knights were rolling up rook bases that were lightly defended if at all, and the rooks had more players on line than the knights, yet they did not defend the bases. And with the "blue line" they had to know where we would attack.

so, do you want us to wait for a "defense" before we attack?  Can they stop us from attacking by not defending?  

"hey, you can't attack that base, it's not defended"  

:rofl

and donzo has the right idea, a "fighter town arena, air launch at 5000 ft unlimited ammo and fuel, launch right into the fight.  lots of air to air.
44MAG

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We WERE defending the bases (rooks) last night - what, you didn't notice us?:confused:
It's just that the rest of our guys were up there steam-rolling the bishops like you were steaming us! (maybe better?):lol  
It was a lot of fun, actually...lots of fighting.

And just to address the Donzo comment you agreed with - I thought that's what goes on in the 8v8 areas.  I flew in there before trying out the MA's...which I like a lot better.
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Offline john9001

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« Reply #477 on: December 01, 2006, 11:03:06 AM »
you did not read what i said, when we got there , there was no fight, and we could not go anywhere else because of the BLUELINE, we could not attack any other bases.   bomb capture reload, bomb capture reload.  your complaint was attacks on undefended bases, we are now forced to attack undefended bases.

the law of unintended consequences.


i'm done with this thread.
44MAG

PS, was addressed to quah, not mvizzasr. you rooks did put up a good defense at first when you were still in our territory( i died many times) but then it faded away. :D
« Last Edit: December 01, 2006, 11:11:18 AM by john9001 »

Offline Bronk

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« Reply #478 on: December 01, 2006, 11:08:16 AM »
All i can say is i like the new system and here is why.

If I feel like defending. I can up a 262 and know I'll see higher alt buffs inbound at some point. No chasing dots  around map .
Or to defend against high alt jabos just up a Mk XIV they have to head this way at some point. I also have to think about not getting dragged down by light fighters.


If i feel like attacking. Hell now, I better think about how i want to do it. No more ultra simplistic  grab, dive , drop and fight . I better send a few friends out in front to drag the high defenders down before I make my run. This is the same for when i am in buffs ( well all but the dive part).
If am the one thats suppose to be dragging down the defenders . I better do my job or my buffs and jabos wont get through.



This has all added to the game .
IMHO If you don't like what i have just described. You don't like the intended spirit of the game. Interaction among players not inanimate objects.


My 2 cents.

Bronk
« Last Edit: December 01, 2006, 11:10:17 AM by Bronk »
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Offline Quah!

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Testing Capture system in LW orange today
« Reply #479 on: December 01, 2006, 11:15:58 AM »
Quote
you did not read what i said, when we got there , there was no fight, and we could not go anywhere else because of the BLUELINE, we could not attack any other bases. bomb capture reload, bomb capture reload. your complaint was attacks on undefended bases, we are now forced to attack undefended bases.


I read what you wrote, twice now, my reply still stands, why all the fuss if you got to do what you always do.

How is this any different??  Why would you need to attack a different base, what was wrong with the one you had to attack that you would need to go somewhere else.  It seems a lot of you guys are made because you dont have total control any more.  

The game is still the same.  At least now if people wanted to defend they know you would be there and that you couldn't run to another base as soon as they showed up to defend.
« Last Edit: December 01, 2006, 12:02:52 PM by Quah! »