Author Topic: Testing Capture system in LW orange today  (Read 36377 times)

Offline BaldEagl

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Testing Capture system in LW orange today
« Reply #795 on: December 03, 2006, 11:35:55 PM »
Quote
Originally posted by eagl
Because most of the arguments against the new rules so far seem to focus on complaining that they can't attack undefended fields.


My arguments have been far from this as a reason.  Read my posts over the past 2-3 days before generalizing like this.

Quote
Originally posted by eagl
Sounds like they're scared people will find out how good (or not so good) they really are.


I'm not.  I might not be great and I might not always win but I'm usually up for a challenge.  I guess that why I always find myself outnumbered.

Disclaimer:  Not speaking for twitchy.
« Last Edit: December 03, 2006, 11:52:34 PM by BaldEagl »
I edit a lot of my posts.  Get used to it.

Offline BaldEagl

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Testing Capture system in LW orange today
« Reply #796 on: December 03, 2006, 11:38:29 PM »
Quote
Originally posted by Kev367th
See Rule #5


Beat you to the punch on that one Kev.  I suggested this several days ago when I was REALLY upset.
« Last Edit: December 04, 2006, 06:52:48 AM by Skuzzy »
I edit a lot of my posts.  Get used to it.

Offline Flayed1

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Testing Capture system in LW orange today
« Reply #797 on: December 03, 2006, 11:53:32 PM »
Quote
Originally posted by Kev367th
See Rule #5




  Just hold on Kev it will get better.   The next step looks to be my first attempt on the line system but I think I can do better and I think it will get better.
« Last Edit: December 04, 2006, 06:53:09 AM by Skuzzy »
From the ashes of the old we rise to fly again. Behold The Phoenix Wing!

Offline MWL

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Testing Capture system in LW orange today
« Reply #798 on: December 04, 2006, 12:09:56 AM »
Greetings,

  Would like to help if needed.

Regards,

Offline Boomer49

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Testing Capture system in LW orange today
« Reply #799 on: December 04, 2006, 01:06:21 AM »
Wow! A lot of differing opinions here there and everywhere. When I first saw the map in orange, I thought 'NO WAY'...but after a few days, and if everyone would think creatively....There are at least 12 different battles that could be fought at any given time should the number of players be enough. So it's not as limiting as it first seemed and it does enhance that principal of 'Teamwork".

Even though there is a thing or two that I believe shouldn't exist, purely due to the fact that they did not exist in WWII, (And thats what this game is based upon)........HTC, The game is great!

Offline kamilyun

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Testing Capture system in LW orange today
« Reply #800 on: December 04, 2006, 03:49:15 AM »
Olde English 800


Offline Laurie

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« Reply #801 on: December 04, 2006, 05:07:39 AM »
Quote
Originally posted by Boomer49
Wow! A lot of differing opinions here there and everywhere. When I first saw the map in orange, I thought 'NO WAY'...but after a few days, and if everyone would think creatively....There are at least 12 different battles that could be fought at any given time should the number of players be enough. So it's not as limiting as it first seemed and it does enhance that principal of 'Teamwork".

Even though there is a thing or two that I believe shouldn't exist, purely due to the fact that they did not exist in WWII, (And thats what this game is based upon)........HTC, The game is great!


incorrect sir, its 6, 3 on each country,

restrictive.

It enhances player per grid concentration, nothing else, nothing more.

Offline robjw1977

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Testing Capture system in LW orange today
« Reply #802 on: December 04, 2006, 05:12:09 AM »
Quote
Originally posted by Laurie


It enhances player per grid concentration, nothing else, nothing more. [/B]




And this is bad because....?

Offline Silat

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« Reply #803 on: December 04, 2006, 05:30:26 AM »
Quote
Originally posted by NoBaddy
Like he would want that job. It's a step down from god of a virtual world. :)


Who is this HT guy?
+Silat
"The first time someone shows you who they are, believe them." — Maya Angelou
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Offline Silat

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Testing Capture system in LW orange today
« Reply #804 on: December 04, 2006, 05:44:36 AM »
Quote
Originally posted by NoBaddy
Perhaps HT didn't explain the reason behind all of this clearly enough.

This change isn't about furballers, strat killers or war winners. It's about bringing the game back to what it is intended to be....a game about COMBAT. The last few years, the game has become a game of combat AVOIDANCE. While this is a logical real world[/u] strategy, it really sucks for overall game play. Way more often than not, large groups attack seperate areas of the map and avoid contact with each other until they are forced into that situation. The game was never intended to be a Race to Reset game.

I am often amazed at the number of new people that don't have a clue about how satisfying succeeding versus a live opponent (or opponents) can be. They will simply send hours driving about in tanks and M3's taking undefended fields and believe that they are accomplishing something. In point of fact, they are missing the best part of the game...competition. Without it...folks might just as well play the damned game offline and save the $15 per month.

Oh..BTW, for those worried about being out classed by live opponents...

If I can be successful (and I can) ANYONE can. :D


I totally concur with NB's assessment of his skill level:)
+Silat
"The first time someone shows you who they are, believe them." — Maya Angelou
"Conservatism offers no redress for the present, and makes no preparation for the future." B. Disraeli
"All that serves labor serves the nation. All that harms labor is treason."

Offline TexInVa

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Testing Capture system in LW orange today
« Reply #805 on: December 04, 2006, 06:09:38 AM »
I spent some serious time playing Saturday. I'm still not sure I like the new setup or not. I will say that I spent more time in a gv than I have in a long time. And as for flying NOE, I took a goon below tree top level to sneak past 3 enemy cons, over their own base, to land in their town, "dropped" troops and captured the base.

It impressed Lynx, who, btw, is probably one of the better "generals" the game has (the other noteworthy that I can think of is ghi).

I see the pluses and minuses to this setup. For the strat crews, your objectives haven't changed. For the bomber crews, the bases around the "next-in-line" base could use having supplies, troops and gv's dropped. GV'ers, you know where the next great tank battle is going to be. Same goes for the furballers.

I don't know about the complaints about "not like WWII". This seems to fall into the same "order of advance" that both the axis and allied powers followed. No point in wasting troops and material capturing and holding a base that's indefensible. No point capturing and holding a defensible point behind enemy lines, where the supply line gets cut. Both powers knew what they could afford to loose, where they needed to defend and what needed capture for advancement (see "island hopping" for just one, but fantastic, example).

TexInVa
aka- Flacco

Offline Overlag

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« Reply #806 on: December 04, 2006, 07:12:00 AM »
Quote
Originally posted by hubsonfire
There aren't a lot at the moment, but off the top of my head, 83 (east end of map), V110 (south end of map), few others scattered around that aren't on the line.
.

yes, those 2 only, but the left side of map country doesnt have any miised out of blueline, which makes 83, and V110 look like mistakes, and not really design points.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline NoBaddy

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Testing Capture system in LW orange today
« Reply #807 on: December 04, 2006, 07:20:22 AM »
Quote
Originally posted by Silat
I totally concur with NB's assessment of his skill level:)


Thanks for the acknowledgement of my virtual suckage. :)
NoBaddy (NB)

Flying since before there was virtual durt!!
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Offline Overlag

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Testing Capture system in LW orange today
« Reply #808 on: December 04, 2006, 07:30:51 AM »
See Rules #6, #2, #5
« Last Edit: December 04, 2006, 09:03:26 AM by Skuzzy »
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline 96Delta

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Testing Capture system in LW orange today
« Reply #809 on: December 04, 2006, 08:39:47 AM »
Quote
Originally posted by Guppy35
If HTC is promoting players playing against players, how can that be bad.  No one is taking away base capture.  If anything it's going to put the ACM guys in the mix of helping to take bases.  Integrating the different styles of play is what it should be about.


IMHO, this just turns AHII into more of an arcade game.
Less strategy.  No thinking required.  Just fly..join the horde...die...repeat.

Its starting to look more and more like the old "Air Attack." game.
Seriously, it is.

I, for one, would love to see that game that's advertised by HTC on television....
you know, the "war torn skies of europe" one...

David
« Last Edit: December 04, 2006, 08:42:04 AM by 96Delta »

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