Author Topic: Testing Capture system in LW orange today  (Read 35632 times)

Offline Edbert

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Testing Capture system in LW orange today
« Reply #870 on: December 04, 2006, 02:15:41 PM »
Quote
Originally posted by Kev367th

Lets be honest, if a base is taken undefended whose fault is it?

Why assign "fault" to anything? So a skwad can capture a base by defeating AI-ack and blowing up cartoon sheds...BFD!

Yeah, if the other chesspeice wanted to keep it they shold have defended...again...BFD!

I just cannot see why the taking of undefended bases is so much fun. Maybe doing it once or twice and seeing how stupidly easy it is might be entertaining for about 30 seconds or so, but to keep doing it after the first time, or after 3-4 years of it is silly. I'd have no problem playing more defense in the old arena setup without the blue-line is the attackers would keep trying to take the base. They wanted it real bad 5 minutes ago when they came over, so why do they give up and attack elsewhere now that me and two other guys thwarted their attempt?

Here's a question for the detractors of this change.
Which is more fun (and as a result worth the $15/month) to you;
A: fighting your way through a defensive CAP and capturing a base despite the best efforts of your opponent, even if it takes more than an hour?
B: capturing a base in 60 seconds with little or no opposition?


I am guessing most here know which they'd prefer. Notice I am not saying one is right and one is wrong or assigning blame to anybody. I would like to hear arguments in fvor of doing B over A though. I'd like to know why B is more fun than A.

Offline Flayed1

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Testing Capture system in LW orange today
« Reply #871 on: December 04, 2006, 02:20:14 PM »
Quote
Originally posted by 96Delta
Okay then...it seems clear...we need a new kind of squad, a more focused and technically skilled force to surgically render target airfields impotent, break the enemy's will to resist and achieve total victory!

So lets do this...

NEW SQUAD NOW FORMING !
================================

SQUAD NAME: 'The Fun Police'
"What ya gonna do when we come to bomb you?"
(subject to change)

TYPE-PRIMARY: Bomber Squad (flying at least 2 bomber missions each evening)
SUB-TYPE: Fighters and JABO when not in Bombers.

OBJECTIVE:  To destroy (completely flatten) enemy bases in the path of advance 2-3 bases deep into enemy territory.

SIZE:  This squad will be limited to 50 players.

ORGANIZATION: 2 squadrons / 25 pilots each (75 bombers per squadron / per mission).  Missions may be divided up with one squad flying bombers and the other as escorts.

The squad will be open to members from other squads.  Formal membership in "The Fun Police" is not required and members of other squads will not have to withdrawal from their squad to join "The Fun Police."

Send me a PM with your in-game nickname and your e-mail if you are a Rook and are interested in participating.

David



 Umm see my avatar/nose art? :D   In game  squad name  Birds Of Prey MERLINS (Fun Police)
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Offline Flayed1

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Testing Capture system in LW orange today
« Reply #872 on: December 04, 2006, 02:23:42 PM »
Quote
Originally posted by 96Delta
The organized squad hordes are a thing of the past since the split.
With the disintegration of the squads, organizing horde missions of the type you describe is now hit or miss and exceedingly rare.  

I don't know if hitech captures the data, but I would love to see the number of missions launched since the split and now, with the introduction of this new schema.  Would say something about the gameplay from a 'mission' perspective.  Just curious.

But hey, I fly as Rook and we have been steamrolling bases.  Guess our horde is bigger so whatever...



  Umm not a true statement BOPS are the same size we always have been and we actually have picked up a few more members. ;)
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Offline Simaril

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Testing Capture system in LW orange today
« Reply #873 on: December 04, 2006, 02:52:22 PM »
Not sure about the theory of whats supposed to happen --

but in real life applcation, I keep finding that I have to choose between getting horded, or being part of a horde. Its worse in Orange, but still a problem all over.

Since I dont like either, I've "arena surfed" for a bit to see if sides even out...and sometimes had to just log off. I cant recall doing that for a long, long time before all this.

So, consider that one side effect of having [EDIT FOR CLARIFICATION] a chain system with[/EDIT] too FEW attack points when there is no effective side balancing may be increased (and unstoppable) hordes.

Not griping, just observing.
« Last Edit: December 04, 2006, 03:42:35 PM by Simaril »
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Offline BaldEagl

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Testing Capture system in LW orange today
« Reply #874 on: December 04, 2006, 03:01:36 PM »
Quote
Originally posted by Simaril
Not sure about the theory of whats supposed to happen --

but in real life applcation, I keep finding that I have to choose between getting horded, or being part of a horde. Its worse in Orange, but still a problem all over.

Since I dont like either, I've "arena surfed" for a bit to see if sides even out...and sometimes had to just log off. I cant recall doing that for a long, long time before all this.

So, consider that one side effect of having too FEW attack points when there is no effective side balancing may be increased (and unstoppable) hordes.

Not griping, just observing.


Even though you're not griping, in this thread you're going to get horded by the "I don't get why you don't like it" crowd.  <-------- Joke (sort of)
I edit a lot of my posts.  Get used to it.

Offline Lye-El

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Testing Capture system in LW orange today
« Reply #875 on: December 04, 2006, 03:14:16 PM »
Quote
Originally posted by Kev367th

Lets be honest, if a base is taken undefended whose fault is it?

 


The country that far outnumbers the other two combined. Well, you wanted honest...

The bigger the imbalance, the fewer defenders to go around. Which means if you were the attacking force fewer people to interfere with the "strategy" of overwhelming force.

Nice when you have numbers to tie up the fewer numbers in one spot and use your spare numbers to hit somewhere that can't be successfully defended.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Kev367th

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Testing Capture system in LW orange today
« Reply #876 on: December 04, 2006, 03:37:17 PM »
Quote
Originally posted by Lye-El
The country that far outnumbers the other two combined. Well, you wanted honest...

The bigger the imbalance, the fewer defenders to go around. Which means if you were the attacking force fewer people to interfere with the "strategy" of overwhelming force.

Nice when you have numbers to tie up the fewer numbers in one spot and use your spare numbers to hit somewhere that can't be successfully defended.


Doesn't need a hoard or superior numbers to sneak a base.

Seen the Vbases next to HQ snuck loads of time by the team with the lowest numbers.

2 main reasons for undefended base captures -
1) Lack of attention, always someone elses job to watch the map.
2) People too worried about the quest for the all important score.

Will put a caveat on point 1) -
Doesn't help that when you first logon bases that are currently under attack don't flash. Only ones that come under attack or are subject to a repeat attack. Bugs been around since AH1.
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Offline 96Delta

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Testing Capture system in LW orange today
« Reply #877 on: December 04, 2006, 03:37:20 PM »
Quote
Originally posted by Flayed1
Umm not a true statement BOPS are the same size we always have been and we actually have picked up a few more members. ;)


No offense intended...but do you fly for Rooks?
I can't recall seeing you guys massed together....but then again, I am losing my mind so who knows...

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Offline bj229r

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Testing Capture system in LW orange today
« Reply #878 on: December 04, 2006, 03:38:21 PM »
Quote
Originally posted by Simaril
Not sure about the theory of whats supposed to happen --

but in real life applcation, I keep finding that I have to choose between getting horded, or being part of a horde. Its worse in Orange, but still a problem all over.

Since I dont like either, I've "arena surfed" for a bit to see if sides even out...and sometimes had to just log off. I cant recall doing that for a long, long time before all this.

So, consider that one side effect of having too FEW attack points when there is no effective side balancing may be increased (and unstoppable) hordes.

Not griping, just observing.


Orange has had a flat ton of Rooks since this started, and Blue has been the mainstay of the vast majority of Nits and Bish, who apparently prefer sending their hordes to undefended/lightly defended fields. If Blue goes ths way as well, LW's will even out. (MW has ALWAYS been dominated by Rooks, so nothing has changed there). Tonite (Monday) is squad for a couple Bish megasquads, lets see if we can get a good fight going in Orange:aok
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Offline pluck

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Testing Capture system in LW orange today
« Reply #879 on: December 04, 2006, 03:40:30 PM »
Quote
Originally posted by BaldEagl
Even though you're not griping, in this thread you're going to get horded by the "I don't get why you don't like it" crowd.  <-------- Joke (sort of)


not really, he is more pointing out that this test is doing nothing to curb hording.  for myself i believe this test has less to do with the numbers game as it has to do with the type of gameplay...addressing milkrunning.

while i agree with that there is still hording, at least you can mount some form of defense to it.  HT is trying to bring the game back to combat, imho.
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Offline Simaril

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« Reply #880 on: December 04, 2006, 03:44:44 PM »
Agree completely -- the goal seems to be getting combat going.
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Offline Edbert

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Testing Capture system in LW orange today
« Reply #881 on: December 04, 2006, 03:45:47 PM »
Who are you quoting in your sig there BJ?

Offline SlapShot

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« Reply #882 on: December 04, 2006, 03:45:57 PM »
Seems to have taken the 'furballer' right outa me

... ummm ... I had 4 captures in one night just a couple of days ago.

please don't tell lazs ... he will yell at me and make me cry.
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Offline KTM520guy

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« Reply #883 on: December 04, 2006, 03:46:26 PM »
Quote
Originally posted by KTM520guy
See Rule #5


Wow... my first edited post. I have now reached a new level in my AHIII career.

:)
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Offline pluck

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Testing Capture system in LW orange today
« Reply #884 on: December 04, 2006, 03:48:09 PM »
Quote
Originally posted by Kev367th
Doesn't need a hoard or superior numbers to sneak a base.

Seen the Vbases next to HQ snuck loads of time by the team with the lowest numbers.

2 main reasons for undefended base captures -
1) Lack of attention, always someone elses job to watch the map.
2) People too worried about the quest for the all important score.

Will put a caveat on point 1) -
Doesn't help that when you first logon bases that are currently under attack don't flash. Only ones that come under attack or are subject to a repeat attack. Bugs been around since AH1.


even if i believed that lack of attention is the reason why bases don't get defended, we are still left with the problem of bases not being able to be defended.  HT can't make people pay more attention to what bases may or may not have a large noe raid going on.  or what bases have 50 incoming planes, while only 20 people are on the ground and afk.  there are people on all countries who would rather not defend.  maybe score, maybe they would just rather go to an undefended base and attack it because it is easier.  i don't know, but bickering about the reasons bases are not able to be defended, leading to absolute cake walks, does not address the problem that remains.  maybe HTC should spread the fields out much much father so we can fly 30 minutes to get to target, so we have time to up a defense.  i would imagine if a country took the time to build an airfield that would be able to at least mount some form of defense.
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