Author Topic: Testing Capture system in LW orange today  (Read 44488 times)

Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Testing Capture system in LW orange today
« Reply #720 on: December 02, 2006, 06:14:38 PM »
Quote
Originally posted by BaldEagl


BTW, I remembered why there were always furballs in the Valley of the Dweebs in the original Air Warrior.  It was because the two bases on either side of the VOD were the two closest enemy bases on the map, therefore those who liked to fight, not just fly naturally gravitated to the VOD while the strategists had the rest of the map to play with.  I'm not normally a furballer (but occasionally am) but I can still vividly remember some of the fights I got into in the VOD.  Funny how you can remember that stuff 10 years later.  Some of those were the best fights I've ever been involved in and I think if done right HiTech's plan can bring back that type of memorable experience.  Not that I never milk-run but who remembers that milk run that you took even one year ago?




VoD was fun...unless you were a Czlander then it was just a long flight but fun once you got there.


ack-ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline CAV

  • Nickel Member
  • ***
  • Posts: 718
Testing Capture system in LW orange today
« Reply #721 on: December 02, 2006, 08:10:27 PM »
Quote
BTW, I remembered why there were always furballs in the Valley of the Dweebs in the original Air Warrior. It was because the two bases on either side of the VOD were the two closest enemy bases on the map, therefore those who liked to fight, not just fly naturally gravitated to the VOD while the strategists had the rest of the map to play with.


VoD was fun but...

I also remember the players from day one wanted larger maps with more captureable bases and they got it. Some the best of times was FR BIG PAC!

 I miss the AW community, didn't see alot of B.S. like this going on in their BBS. I think the reason the AW community got along so well was in AW FR we lived for Scenarios. We became friend during the scenarios and stayed that way afterwords. The one thing we all knew was that the arena was just a place to kill time till the next event. In AW, the game wasn't what was happening in BIC PAC or the other arenas, the game was the scenario's.

Well... thats the way I remember AW when I think back to the "good old days".


CAVALRY
"THE BATTLE Of BRITIAN" Scenario - RAF 41 Squadron

Offline twitchy

  • Nickel Member
  • ***
  • Posts: 621
Testing Capture system in LW orange today
« Reply #722 on: December 02, 2006, 09:30:36 PM »
See Rules #4, #5
« Last Edit: December 03, 2006, 08:02:06 AM by Skuzzy »
Founder & CO
Pigs on the Wing
Oinking Bases since 2000 AD

Offline Raptor

  • Platinum Member
  • ******
  • Posts: 7577
Testing Capture system in LW orange today
« Reply #723 on: December 02, 2006, 09:36:34 PM »
There is no way I'm gonna read all 700+ posts in this thread, so I'm just gonna say what I think and hope it's not too repeatative.

The new setup encourages too much Horde style fighting. Don't get me wrong, I like being outnumbered... But I don't like being ridiculously outnumbered. If this kind of setup were to continue, it should atleast increase the number of bases available to capture. Instead of just having 2 available to capture at a time on each front, make it more like 5 or 6. Right now there is pretty much 40+ players within a 10 mile radius.

OTOH, I think this setup would work out nicely in the MW and EW, where the populations aren't that high. This way instead of flying around the entire time in EW looking for someone, the fight is concentrated.

Offline hubsonfire

  • Plutonium Member
  • *******
  • Posts: 8658
Testing Capture system in LW orange today
« Reply #724 on: December 02, 2006, 09:46:16 PM »
See Rule #5
« Last Edit: December 03, 2006, 08:02:30 AM by Skuzzy »
mook
++Blue Knights++

Proper punctuation and capitalization go a long way towards people paying attention to your posts.  -Stoney
I was wondering why I get ignored so often.  -Hitech

Offline BaldEagl

  • Plutonium Member
  • *******
  • Posts: 10791
Testing Capture system in LW orange today
« Reply #725 on: December 02, 2006, 11:27:48 PM »
Quote
Originally posted by twitchy
See Rules #4, #5


Don't call the kettle black.

Quote
Originally posted by twitchy See Rules #4, #5[/B]


None of those things happened to me and I've posted pleny of suggestions lately.  I'm still awaiting one from you.
« Last Edit: December 03, 2006, 08:03:12 AM by Skuzzy »
I edit a lot of my posts.  Get used to it.

Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20388
Testing Capture system in LW orange today
« Reply #726 on: December 02, 2006, 11:52:47 PM »
Quote
Originally posted by twitchy
Look, it's real simple.
Play your game, furball all you like.
But get off your high horses before you go telling me how to play my game.
I pay the same money you do, I play it the way I like to play it.
Why don't you do the same?
That's all there is to it.


So twitchy, go play the game the way you want to.  haven't seen anything yet to stop you.

I'm playing it the way I like to as well.

I get this impression that in time you are going to threaten to hold your breath until you turn blue if Hitech doesn't do what you want.

And then I realize that I'm not real clear what you want, outside of the dreaded 'furballers' to leave and go elsewhere.
Dan/CorkyJr
8th FS "Headhunters

Offline Quah!

  • Copper Member
  • **
  • Posts: 241
Testing Capture system in LW orange today
« Reply #727 on: December 02, 2006, 11:58:47 PM »
See Rules #2, #5
« Last Edit: December 03, 2006, 08:04:01 AM by Skuzzy »

Offline fuzeman

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 9032
Testing Capture system in LW orange today
« Reply #728 on: December 03, 2006, 12:05:47 AM »
See Rule #2
« Last Edit: December 03, 2006, 08:04:21 AM by Skuzzy »
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

"Masters of the Air" Scenario - JG54

Offline Zazen13

  • Gold Member
  • *****
  • Posts: 3600
Testing Capture system in LW orange today
« Reply #729 on: December 03, 2006, 12:21:10 AM »
See Rule #2
« Last Edit: December 03, 2006, 08:04:38 AM by Skuzzy »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Flayed1

  • Silver Member
  • ****
  • Posts: 1091
Testing Capture system in LW orange today
« Reply #730 on: December 03, 2006, 12:22:38 AM »
Quote
Originally posted by Raptor
There is no way I'm gonna read all 700+ posts in this thread, so I'm just gonna say what I think and hope it's not too repeatative.

The new setup encourages too much Horde style fighting. Don't get me wrong, I like being outnumbered... But I don't like being ridiculously outnumbered. If this kind of setup were to continue, it should atleast increase the number of bases available to capture. Instead of just having 2 available to capture at a time on each front, make it more like 5 or 6. Right now there is pretty much 40+ players within a 10 mile radius.

OTOH, I think this setup would work out nicely in the MW and EW, where the populations aren't that high. This way instead of flying around the entire time in EW looking for someone, the fight is concentrated.



 The system is being ajusted.  The next version will have 4 bases per country open on 2 different lines, an inner and an outer.  The lines will have forks here and there where more bases will be available to hit..

It should look something like this unless HiTech needs to ajust something.
 It still might not be perfect but will loosen the restrictions some.

 Oh and if your looking at some of those lines that go out to a single Vbase in the middle of nothing, most of them have a spawn farther up the line to help later in base taking efforts..

The inner line stays near the water so CV's might be a little more usefull.


  I think we can modify this to be even better but this should atleast help to get the system worked out.. There have been several other ideas discussed that sound and look good for other ways to implement this system..

 I would say give it some time...   Also I saw that there were 320 people in that arena tonight with the current system.  Wonder how high it will go with a better setup. :)
From the ashes of the old we rise to fly again. Behold The Phoenix Wing!

Offline Wolf14

  • Silver Member
  • ****
  • Posts: 858
Testing Capture system in LW orange today
« Reply #731 on: December 03, 2006, 12:29:23 AM »
I like the test. I see more bombers in use and nice furballs goin on. Its also cool to see the defence folks meeting the offense folks between base caps and the bombers flying their way through. There is no guess work of where the enemy is going next. Its like the best of both worlds.


:aok :rofl :noid

Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20388
Testing Capture system in LW orange today
« Reply #732 on: December 03, 2006, 12:32:38 AM »
Thanks for all the work on this  Flayd1.
Dan/CorkyJr
8th FS "Headhunters

Offline 68Ripper

  • Nickel Member
  • ***
  • Posts: 469
Testing Capture system in LW orange today
« Reply #733 on: December 03, 2006, 12:33:30 AM »
See Rule #5
« Last Edit: December 03, 2006, 08:05:32 AM by Skuzzy »
Ironic
Fistful of Aces

I had a psychic girlfriend once, but she left me before we met

When I got home last night, my wife demanded that I take her someplace expensive....  so, I took her to a gas station

Offline twitchy

  • Nickel Member
  • ***
  • Posts: 621
Testing Capture system in LW orange today
« Reply #734 on: December 03, 2006, 12:41:43 AM »
Quote
Originally posted by Wolf14
There is no guess work of where the enemy is going next. Its like the best of both worlds.

Radar dude. You have Radar.
There isn't going to be a middle ground here until you accept the fact that alot of us don't like being crammed into bottlenecks and furballs.
Founder & CO
Pigs on the Wing
Oinking Bases since 2000 AD