Author Topic: What's up with the Combat Theater??  (Read 1472 times)

Offline Kratzer

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What's up with the Combat Theater??
« Reply #15 on: August 27, 2001, 11:11:00 AM »
Our squad loves the CT.  For what that is worth.

Offline AKDejaVu

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What's up with the Combat Theater??
« Reply #16 on: August 27, 2001, 11:31:00 AM »
Quote
Time spent looking for a target is not exactly wasted... part of the simulation. Patiently searching empty space is a boring but necessary part of real combat. It is also very rewarding.

Well said.

AKDejaVu

Offline Paxil

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What's up with the Combat Theater??
« Reply #17 on: August 27, 2001, 11:42:00 AM »
The CT is nice... but I rarely see over 10 other pilots in there... when I do I will jump in. I imagine there are a lot of others that are doing the same... just waiting to see the #'s go up. If someone made a call in the main and a large enough group defected to the CT I would certainly follow. Over 200 people in the MA and it gets a little laggy for me anyway. So I guess the bottom line for me as to why I am not in there more is lack of pilots. OH yeah... and because it is so much fun killing newbies right now.  ;) That will wear off soon though...

Offline killjoy1

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What's up with the Combat Theater??
« Reply #18 on: August 27, 2001, 12:24:00 PM »
I suggest axis and allied mission leaders.  These guys would continually set up missions against thier counterpart.  You don't have to join, but it would put you into the action in an organized way.  They could co-ordinate with squad missions also.

It would provide a focus and objective, even a long range objective to the CT.
callsigns:  Rexx, Killjoy, Fluffy

Offline funkedup

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What's up with the Combat Theater??
« Reply #19 on: August 27, 2001, 04:19:00 PM »
Killjoy, that's exclusively what I do when I'm in there.  

Paul, last I checked the B-26 was exactly ten (10) mph faster than the pokey Ju 88.   :D

Offline Sandman

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What's up with the Combat Theater??
« Reply #20 on: August 27, 2001, 06:25:00 PM »
There's no objective. It's just a big historical furball.

I want field capture.

That's all.
sand

Offline LePaul

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What's up with the Combat Theater??
« Reply #21 on: August 27, 2001, 08:39:00 PM »
Quote
Originally posted by funkedup:
Killjoy, that's exclusively what I do when I'm in there.  

Paul, last I checked the B-26 was exactly ten (10) mph faster than the pokey Ju 88.    :D

Hands down, Ill take a B26 over a Ju88 anytime.  The oragami armor and Nerf Pop Guns are just amazing at teaching one the fine art of skydiving   :D

Offline popeye

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What's up with the Combat Theater??
« Reply #22 on: August 28, 2001, 08:22:00 AM »
"Time spent looking for a target is not exactly wasted... part of the simulation. Patiently searching empty space is a boring but necessary part of real combat. It is also very rewarding."

Might be rewarding to you, but it WASN'T a part of real combat.  At least not over the Channel.  Strictly gameplay -- not simulation.
KONG

Where is Major Kong?!?

Offline lazs1

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What's up with the Combat Theater??
« Reply #23 on: August 28, 2001, 08:34:00 AM »
Ok... so even tho the "historical" thing is to not really have any affect that you can see on the war.... You want to make it possible to do the phony field capture thing that is AH??  And this somehow is "immersive"?  

You don't want radar over the channel even tho it existed simply because you can't "sneak up"?  and this is immersive?

LOL... you don't want historic... You want limited planesets and the ability to call yourself LW or allied.  
lazs