Author Topic: Arena Balance  (Read 5679 times)

Offline Hawco

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« Reply #15 on: December 06, 2006, 12:46:30 PM »
Why can't you just let people switch around as when needed to balance the sides? Then get rid of the time limiter that makes you wait for however long it is?

Offline JimBeam

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« Reply #16 on: December 06, 2006, 12:48:44 PM »
b/c some people loyal to there country / squad and dont go side hoping just to fly their La7s
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Offline scottydawg

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« Reply #17 on: December 06, 2006, 12:52:31 PM »
Quote
Originally posted by Hawco
Why can't you just let people switch around as when needed to balance the sides? Then get rid of the time limiter that makes you wait for however long it is?


Spying comes to mind immediately.

I think a percentage imbalance limiter (lockout) is the way to go.  Like CorkyJr says, clearly the playerbase as a whole has no interest in balanced gameplay (as long as they are on the side of higher numbers).  Not surprising, but disappointing nonetheless.

Perhaps the problem with ENY is the relatively crude ENY rating scheme of the planes... maybe looking at usage patterns, k/d ratios etc. a more discrete (i.e. other than 5, 10, 15 20 40) so that planes are excluded on more of a sliding scale, so people on the overwhelming side have more of a clue as to how bad it really is and planes are blocked more gradually but still pretty harshly once percentage gets silly.

That or ENY is just not working.
« Last Edit: December 06, 2006, 12:59:33 PM by scottydawg »

Offline jhookt

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« Reply #18 on: December 06, 2006, 12:53:43 PM »
i think wirbelwinds could be the solution to your problems HT.

Offline Krusty

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« Reply #19 on: December 06, 2006, 12:55:48 PM »
Example:


So you couldn't use A4 to take 153... You'd have to take 150 then 153, BUT you're not limiting the fight to 1-2 bases on a single front, EVERY base that borders an enemy base is fair game, just not the ones "behind the lines".

Offline hubsonfire

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« Reply #20 on: December 06, 2006, 12:56:21 PM »
Every once in a while I get these wild ideas that things like "fair and balanced gameplay" are good things. After falling off the roof and cracking my head on a rock, I realize now how foolish I must have sounded. Apologies to all involved.
mook
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I was wondering why I get ignored so often.  -Hitech

Offline scottydawg

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« Reply #21 on: December 06, 2006, 01:01:38 PM »
Quote
Originally posted by Krusty
Example:


So you couldn't use A4 to take 153... You'd have to take 150 then 153, BUT you're not limiting the fight to 1-2 bases on a single front, EVERY base that borders an enemy base is fair game, just not the ones "behind the lines".


Holy threadjack, Batman.  :D

Krusty, I don't know if HT was planning on using it for medium maps... I think he was looking for a way to use the large maps in the MA with the 350 player caps without it feeling like a Kevin Federline concert.

Offline Hawco

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« Reply #22 on: December 06, 2006, 01:08:49 PM »
Or maybe the way to go (forgive the unintended pun) is to lose one of the chess pieces and go with 2? If chess piece A has higher numbers then you slot into the other piece, I think something has to give here guys, Maybe some people will finally see this as a game and that the planes are not real and that we are all after some balance and fun.
Long shot I know.

Offline Krusty

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« Reply #23 on: December 06, 2006, 01:11:32 PM »
I don't think that will work. 3 sides (a triangle, if you will) is self-supporting. Generally it's more stable than 2 sides. With 2 sides things can collapse much faster, especially if sides go unbalanced.

Hrm... maybe a perk multiplier incentive? If rooks have 120 players, knights have 60 players, and bish have 70 players, then bish and knit get a higher perk multiplier for ROOK KILLS. They get standard multiplier for knit/bish kills.

That would add incentive to even things out, right? EDIT: I mean, the bish and knit would both be inclined to attack the rooks, and it would help lessen the strength of the rooks to fight on 2 fronts. Sort of like an unofficial alliance, created by perks.

Offline scottydawg

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« Reply #24 on: December 06, 2006, 01:14:14 PM »
Quote
Originally posted by Krusty
Hrm... maybe a perk multiplier incentive? If rooks have 120 players, knights have 60 players, and bish have 70 players, then bish and knit get a higher perk multiplier for ROOK KILLS. They get standard multiplier for knit/bish kills.

That would add incentive to even things out, right?


That's a very interesting idea.

Offline SkyRock

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« Reply #25 on: December 06, 2006, 01:25:18 PM »
Quote
Originally posted by hitech
Currently having 2 different thoughts.

1 Go back to my original idea of having a wait time between flights based on country balance. This would put the same numbers in the air at one time.

2. Write the cant fly in this arena unless you changes sides.

3. Say screw it, turn off ENY and let everyone complain.

I love these three ideas!!  The last one will work!:D

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline Quah!

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« Reply #26 on: December 06, 2006, 01:25:25 PM »
Dont fool yourself the 3 sides collapse just as fast as 2 sided war would.  Really with the rooks needing to fly with 2 to 1 number imbalance we have only 2 sides and the problem is exasperated because the two countries with the lower numbers can't fight together.

Maybe what could be done, is when the numbers are greatly reduced let the AI shut down the fronts between the two least numbered countries and only open the fronts for those two countries against the country with the largest numbers.  This way you have a pseudo 2 country set up when needed but keep the with three countries.

And countries like rooks that have to fly with that many people on one side take a huge penalty.

Offline stickpig

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« Reply #27 on: December 06, 2006, 01:30:17 PM »
I say leave as is and let people complain if they don't want to switch sides in order to balence things out.

Options 1 and 2 would really rot, and not having any eny does no good either.

Switch sides to even things out..... its not that hard.... If you don't want to then just deal with it
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Offline Quah!

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« Reply #28 on: December 06, 2006, 01:31:21 PM »
Quote
Switch sides to even things out..... its not that hard


It is for the Rook dweebs :aok

Offline Simaril

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« Reply #29 on: December 06, 2006, 01:43:14 PM »
ENY does not change behavior or side allegiance.

Perks do not change behavior or side allegiance.

Those who are willing to switch sides are generally already doing so...there just arent enough of them.

"Forget it and let people complain" may be tempting, but unbalanced games don't stay fun over the long haul. Since HT believes in the "most fun for the most people" principle, I can't believe he'll go this route.

If he does, I'll go to LW with the "Go to BBS and sign the petition to restore the MA" thing....



I suspect we have country limits in the future, gentlemen and ladies....
« Last Edit: December 06, 2006, 01:54:11 PM by Simaril »
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