Author Topic: Strategy in the Orange Arena  (Read 1470 times)

Offline WilldCrd

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Strategy in the Orange Arena
« Reply #30 on: December 07, 2006, 10:39:43 PM »
When the high ranking player who is dictating targets starts paying my subscription fee's, THEN ill be for it....NOT!
Too many desktop generals as it is, definatly wouldnt be good to actually give them some powah!!
Crap now I gotta redo my cool sig.....crap!!! I cant remeber how to do it all !!!!!

Offline LTARghst

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Strategy in the Orange Arena
« Reply #31 on: December 07, 2006, 10:56:22 PM »
Cause usually the highest ranking person would take you to hit strats hehe

Offline Flayed1

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Strategy in the Orange Arena
« Reply #32 on: December 08, 2006, 12:44:26 AM »
I've been playing in LW Orange from the time the change started being tested and I really don't see what this idea would acomplish...  Most of the (cough) high ranking players are just manipulating the score system to get a high rank.. They don't have a high rank because they are the smartest strat thinking player.

   I think of myself a strat type thinker. I like to think about what base would be the best to take or what factories we need to hit, strat on a base, that type of thing and I can bomb a pin head from 30K (and could with the old callibration) but my rank is usually around 200 to 500.

 So under your system we would have the guys that really care nothing for what the smart base would be to hit was running things. While other more capable strat players with not so good ranks sit there frustrated because they can see where things need to go but have little or no controll...
From the ashes of the old we rise to fly again. Behold The Phoenix Wing!

Offline rod367th

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Strategy in the Orange Arena
« Reply #33 on: December 08, 2006, 01:05:14 AM »
Quote
Originally posted by Killjoy2
1) "And when a even higher ranked player enters arena, he just switches the target, because he doesn´t like the original one?"

Thats what rank is about.  This works for the CV.  Why not the air war?

2)  "HT isn't AI."  
When strategy is programed into the game he is.   Do you really want AI strategy?

3)  "Can you really imagine Shawk comanding the fight?"
Just like the CV, the highest rank commands for that country.  And yes, I can see Shawk commanding the Air War.  But having flown with him, I suspect he would pass it around to who does the best job.



Rank is just for turning cv's when your squadmates takeoff or try to land.




it is great idea tho to make Hitech more money, I can see it now either more 2nd accxounts or squads letting one guy in squad kill them so thier co rank 1......

Offline rod367th

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Strategy in the Orange Arena
« Reply #34 on: December 08, 2006, 01:06:54 AM »
Quote
Originally posted by Flayed1
I've been playing in LW Orange from the time the change started being tested and I really don't see what this idea would acomplish...  Most of the (cough) high ranking players are just manipulating the score system to get a high rank.. They don't have a high rank because they are the smartest strat thinking player.

   I think of myself a strat type thinker. I like to think about what base would be the best to take or what factories we need to hit, strat on a base, that type of thing and I can bomb a pin head from 30K (and could with the old callibration) but my rank is usually around 200 to 500.

 So under your system we would have the guys that really care nothing for what the smart base would be to hit was running things. While other more capable strat players with not so good ranks sit there frustrated because they can see where things need to go but have little or no controll...





lol i'm sure u could hit pin head old way lol don't over do statement lol

Offline Flayed1

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Strategy in the Orange Arena
« Reply #35 on: December 08, 2006, 02:09:33 AM »
If I did over state it wasnt by much.  Thats why I formed the bomber wing of the BOPS because there were so few of us that could bomb really well with the old system.
From the ashes of the old we rise to fly again. Behold The Phoenix Wing!

Offline FrodeMk3

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Strategy in the Orange Arena
« Reply #36 on: December 08, 2006, 09:29:04 AM »
What would you propose that one of these supreme leaders do when someone simply gives him the finger and does what he wants to anyway?

When a guy logs on, and wants to fight in the TT arena, and Der Fuhrer is displeased with players not actually fighting on the front line?

     killjoy, this idea is so totally unworkable. Even the Bishops have they're country channel heroes, and confining their power to the mission editor is probably too lenient as it is. Too many of them up a mission, to put the killing blow on a country that is 1 or 2 bases from reset, without making sure that we have more bases than the other winning country. The result?
People quit following them.

On second thought, It makes me wish that killshooter was off, sometimes.

Offline President

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Re: Strategy in the Orange Arena
« Reply #37 on: December 08, 2006, 09:46:03 AM »
wow this is a REALLY cool idea! :aok Seriously

a country commander ... Ive always thought that would be fun.

Go by rank or country votes maybe.


Quote
Originally posted by Killjoy2
We allow the highest ranking player to command the CV's which determines (in part) the strategy of the game.

Why not let the highest ranking player command the air attack also?  He would select which enemy bases are available for attack.  On a large map, he might have 8 choices to make.  

This way he could actually execute a strategy for victory.  Once he's selected a base it gets the big icon.   Control works the same way as the CV's.  If no one takes control, the AI takes over.  

Or would you  rather have the game strategy run by AI?

Offline President

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Strategy in the Orange Arena
« Reply #38 on: December 08, 2006, 09:48:14 AM »
So make it a vote in the game.  I have seen VOTE option in other online games.  Vote a country commander in or out every 30 minutes maybe.

All that country commander can do is pick those fat icon bases in orange.

That would be wicked!  ][/QUOTE] :eek:  :O

Quote
Originally posted by Shuffler
rank means nothing in regards to intelligence or ability. [/B

Offline rod367th

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Strategy in the Orange Arena
« Reply #39 on: December 08, 2006, 11:04:45 AM »
Quote
Originally posted by Flayed1
If I did over state it wasnt by much.  Thats why I formed the bomber wing of the BOPS because there were so few of us that could bomb really well with the old system.





posted bombing 101   long before you reg on bbs. Bombing then just about same as now. Its all on speed. if speed stable full power. then bombing easy old way or new way. very simple dive to alt max speed 32k in b17's its indicated 175mph.level off wait 30 secs then calibrate. bingo all bom,bs hit



all bombers dif lancs is about 220 to 240 mph depending alt b24s 190 at 20k plus 205 under 18k.

Offline Killjoy2

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Strategy in the Orange Arena
« Reply #40 on: December 08, 2006, 03:44:45 PM »
Flayed, thanks for all the work you are doing in the Orange arena.


I am not suggesting an overall country commander.

I am suggesting that a commander based on rank can make one decision.  Where to attack next.  If you don't want to attack there, go somewhere else.  There are a minimum of 6 choices plus the CV's.

There are at any given time 6 attack points in the Orange arena.  I'm suggesting that 6 DIFFERENT people be allowed to choose the next attack point. Just like the CVs.

I think real people do a better job at strategy than Connect-The-Dots mapping.