Author Topic: Changes to come.  (Read 37059 times)

Offline -SR-

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Changes to come.
« Reply #480 on: December 12, 2006, 08:23:50 PM »
I think the fact that all planes  I try to shoot down begin manuvering to avoid my bullets takes the fun factor away. I think I should have dbl or triple the loadout of ammo.

I think the arenas should be identical and everyone only fly Big Blue Planes.

You can only kill the ones that begin evasive moves. If they fly straight and level, you can shoot only the cockpit or parachute. BTW,This would be on tuesday only.


On the other days of the week, My plane will be exempt from all rules. This will allow me to fly and not have the added stress of being shot down.

I know that if my changes are made, It will bring everyone to my superior level of pilotmanship.

My self esteem is completly dependent on the implementation of these changes.

If they are not made right now, I will hold my breath and fly in a straight line without manuvering my plane

javascript:smilie(':noid')



-SR-
paranoid

Offline TheBug

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« Reply #481 on: December 12, 2006, 08:40:04 PM »
See Rule #5
« Last Edit: December 13, 2006, 07:11:52 AM by Skuzzy »
“It's a big ocean, you don't have to find the enemy if you don't want to."
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Offline JimJones

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« Reply #482 on: December 12, 2006, 08:42:39 PM »
See Rule #6
« Last Edit: December 13, 2006, 07:12:24 AM by Skuzzy »

Offline ZagaZig

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« Reply #483 on: December 12, 2006, 08:48:09 PM »
Ahem, well from a newb perspective after 5 days of flying, i can see the whole issue of loyalty & commradeship going down the tubes just by reading the posts here on your bulletin board as well as what i've heard ingame.
 After flying for 3 days i was subject to the "new" changes as well and although i don't fully understand them completely, i would never subject myself to paying for an online game service that restricted my usage. I have already become frustrated by not being able to go to the arena i want to & fly the planes i like so i log off & go play other more "user" friendly games online and the services are free.
 It seems to me that a great disservice has been thrust upon those who are grouped into squadrons & like to play together. That is the type of crux that most popular & enjoyable games all share and one which this game claimed to have in it's advertizing but is in serious crisis from what i have gathered. To play a game is one thing, to belong to a game is another.
 I don't see myself signing up past my 2 week free trial period. Too much seems to be in limbo here and i've read some really nasty posts from company authors that are not condusive towards their customer base.

Offline JimJones

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« Reply #484 on: December 12, 2006, 08:52:59 PM »
See Rule #2
« Last Edit: December 13, 2006, 07:13:48 AM by Skuzzy »

Offline hubsonfire

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« Reply #485 on: December 12, 2006, 09:01:11 PM »
See Rule #5
« Last Edit: December 13, 2006, 07:14:19 AM by Skuzzy »
mook
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Offline JB88

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« Reply #486 on: December 12, 2006, 09:03:13 PM »
See Rule #2
« Last Edit: December 13, 2006, 07:14:39 AM by Skuzzy »
this thread is doomed.
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word.

Offline 1Boner

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« Reply #487 on: December 12, 2006, 09:14:11 PM »
See Rule #2
« Last Edit: December 13, 2006, 07:15:26 AM by Skuzzy »
"Life is just as deadly as it looks"  Richard Thompson

"So umm.... just to make sure I have this right.  What you are asking is for the bombers carrying bombs, to stop dropping bombs on the bombs, so the bombers can carry bombs to bomb things with?"  AKP

Offline thndregg

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« Reply #488 on: December 12, 2006, 09:38:42 PM »
See Rule #2
« Last Edit: December 13, 2006, 07:15:47 AM by Skuzzy »
Former XO: Birds of Prey (BOPs - AH2)
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Offline Donzo

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« Reply #489 on: December 12, 2006, 09:46:30 PM »
Quote
Originally posted by bj229r
If you chose something OTHER than a 'squad' of SIX wings with a total potential membership of 192 people, it might be easier to fly with them. It appears there are going to be fewer and fewer opportunities to plunk as many people as you guys have into any one arena at once---There is a reason that squads have a cap of 32 (If a squad actually HAS 32 guys, you rarely see more than 12 or 13 on squad night)


Never a dull moment with you.

Show me where said anything about different "wings".  I believe I said squad.  I am in a squad.  Did you ever stop and think I was refering to members of the squad I am in (the official HTC regulation squad)?

Offline bj229r

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« Reply #490 on: December 12, 2006, 09:49:30 PM »
See Rule #5
« Last Edit: December 13, 2006, 07:16:32 AM by Skuzzy »
Never underestimate the power of stupid people in large numbers

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Offline 2Slow

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« Reply #491 on: December 12, 2006, 09:52:31 PM »
Quote
Originally posted by BlauK
S! Stiletto,
extremely well thought and clearly presented argument. Many of your observations hit right on the nail.


Ditto!  I am fed up with balancing and being fair.  It is...err...was an air war simulation!

Now it is a game with a lot of PC crud.

I doubt I will be here for much longer.  A few of my squad mates have left the game.  SKDenny has left.  So it must be bad...

Of course I shall most likely live up to my name and be a little too slow in killing my account.  Warbirds is now looking worth a try....
2Slow
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TANSTAAFL

Offline Baine

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« Reply #492 on: December 12, 2006, 09:55:01 PM »
Quote
Originally posted by ZagaZig
Ahem, well from a newb perspective after 5 days of flying, i can see the whole issue of loyalty & commradeship going down the tubes just by reading the posts here on your bulletin board as well as what i've heard ingame.
 After flying for 3 days i was subject to the "new" changes as well and although i don't fully understand them completely, i would never subject myself to paying for an online game service that restricted my usage. I have already become frustrated by not being able to go to the arena i want to & fly the planes i like so i log off & go play other more "user" friendly games online and the services are free.
 It seems to me that a great disservice has been thrust upon those who are grouped into squadrons & like to play together. That is the type of crux that most popular & enjoyable games all share and one which this game claimed to have in it's advertizing but is in serious crisis from what i have gathered. To play a game is one thing, to belong to a game is another.
 I don't see myself signing up past my 2 week free trial period. Too much seems to be in limbo here and i've read some really nasty posts from company authors that are not condusive towards their customer base.


OK, this just seems like too much of a plant to take seriously, even though I agree with everything said.

As for Stils asking for more information about the reasoning that went into changes that has once again thrown the customer base into great turmoil, I think that's a natural question and in no way shape and form rude. Uncomfortable, maybe, but it seemed to have been asked in a polite way and could have been answered in a way that did not involve revealing income (too little) amount spent on house (too much) amount paid in taxes (way too much) amount spent on food (too much, but they'll throw me in jail if I ever try to implement my "feed the children on an odd/even day" system).
It's a question people have been asking since these ongoing "improvements" were first implemented and more people are asking as they scratch their heads and wonder how the designers of this game seem to have missed the fact (despite it being everywhere on these boards) or _ more likely _ just don't care that flying together with the people they like is one reason a segment of this community logs on to the game week after week. How large a section of the community that is, I don't know. Given the way it is being treated, I would suspect that the secret data says it's of a size not worth worrying about.

Offline NoBaddy

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« Reply #493 on: December 12, 2006, 10:17:02 PM »
Quote
Originally posted by MachNix

I don’t think balancing number is going to get you what you are looking for.  There are basically three types of players: the Gamer who sees Aces High as a combat simulator; the War-Fighter who sees Aces High as a war simulator; and the Newbie who doesn’t know what Aces High is about.
 


Actually, there is a 4th. The group that just wants to have some fun. This type of player will generally tolerate the actions of the other types. That is, until those actions begin to impact the fun.
NoBaddy (NB)

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Offline MachNix

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« Reply #494 on: December 12, 2006, 10:25:45 PM »
Quote
Originally posted by Guppy35
Lots of folks who apparently be classified as 'gamers' under this description, do just what you describe.  What would happen was as soon as there was any resistance, the horde moved elsewhere.

I do recall a night not too long ago where one of those big groups in the guise of fun was upping the horde, then landing and upping the horde elsewhere, just to see if folks were responding.  They had no intention of attacking anywhere

I had someone on one occasion say they weren't coming back because there weren't enough of us to make it worthwhile too even though we'd come up to 'defend'

LOL sometimes ya just can't win.

Roger Guppy.  No one likes to beat their head against a wall – I’m sure there are some exceptions – and if you can mount an effective defense, they will either quite, or attack the other country, or change their tactics to counter your defense.  And don’t let them mess with your head when they say; “Your puny little defense isn’t worth messing with.”   Sounds to me like your defense work but didn’t result in a fight.  I’m sure if you put up enough numbers, they would have called you a horde and wouldn’t want to fight either.  Sometimes you just have to take the fight to them.  Then they log off, complain about the numbers being out of balance, and you still don’t get your fight.  Hmmm...that’s a puzzler alright.  They’re paying $15 not to fight; you’re paying $15 to fight.  Sounds like in some situations, the best action is right here on the BBS.

I’m still not a fan of forcing the numbers to be balance.  Two countries could still gang up on one and race for the reset.  Like the idea of having the few un-capturable bases but they need to be un-bombable too.  Otherwise they could end up not having any equipment or troops.  Also like the idea of needing a certain percentage of the other country to win the war.  The game might not be too fun for the low-number country until they get down to their remaining, un-capturable bases.  Once the other two counties start fighting each other to determine the ultimate winner, it would give the low-number country a chance to break out.