Author Topic: Setting Up The Wingman Extreme 3D Joystick  (Read 1447 times)

Offline ptarthur

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Setting Up The Wingman Extreme 3D Joystick
« on: November 22, 2001, 11:40:00 AM »
I posted this in reply to another message in the Help/Training forum but thought it might be good to put it here also.

From what I've read here, there are several newcomers like myself have been having a difficult time figuring out the instructions for mapping joystick buttons. After spending some time reading the help files and doing some trial & error experiments, I think I’ve figured out how to map all of the views in AH for the Logitech Wingman Extreame 3d Joystick . I've included the results of my step by step efforts below for the rest of the newbies like me that were puzzled by the instructions in the help files.

If I’ve got anything wrong here or if someone else has a better way, please feel free to jump in here and correct.

First of all, go to the Logitech Wingman Profiler (the software that came with your joystick) and make certain that all of the buttons are set to the default.  If you’ve assigned any of the buttons in the profiler, it seems to override everything in the AH Mapping Mapping Joystick Buttons setup.

Next run Aces High and go offline and get in a plane without starting the engines. I like to use the 109 because the canopy frame provides a good point of reference when you are setting up the various views.

Bring up the map clipboard and click on the setup button near the bottom.

Next click Joystick Button Mapping.

You should see a screen that says “Stick Map” at the top. With First Hat, Second Hat and Buttons 1-32 across the top. (Just ignore Second Hat because the Wingman Extreme 3D does not have one)

Select the View Keys button on the left side of the box, this will bring up all of the view functions in the middle of the screen. There are four possible “sets” that can be assigned. The idea here is that you assign up to four sets of views and then switch back and forth between them while in flight.  I started out here by clearing out everything that I did earlier to avoid conflicts.  

Next assign a set 1 view to each of the 8 positions on First Hat:

 Click on Set 1 at the top of the Function box, scroll down to the desired function listed to the left and click on it (example, UP Forward) then click on the button on First Hat that you want to assign this function to and then click on the Set Button at the bottom of the window.  

Here’s how I have my Set 1 views assigned:                              Function         First Hat
                     Up Forward      Up
                     Forward Left      UL
                     Forward Right      UR
                     Right         Right
                     Left         Left
                     Back Left      DL
                     Back Right      DR
                     Back         DN

Next assign a set 2 view to each of the 8 positions on First Hat by repeating the above. Be sure to click on Set 2 at the top of the function box.
Here’s how I have my Set 2 views assigned:                                                    Function             First Hat
                  Up Forward        Up
                  Up Forward Left        UL
                  Up Forward Right     UR
                  Up Right        Right
                  Up Left           Left
                  Up Back Left         DL
                  Up Back Right        DR
                  Up Back           DN

Now that you have two sets of 8 views assigned, you have to set up a button that will allow you to switch back and forth between them:

Click on the Global Keys button near the left side of the Stick Map window.

Click on Set 1 at the top of the Function box.

Scroll down and click on Set 2 under the Function column.

Click on the button # at the top of the Stick Map window that you want to assign this function to.   Buttons 1-16 are shown but the Wingman Extreme 3d only has 7 buttons so ignore the rest for now.  I used button 4 since it’s conveniently located right next to the Hat Switch.

Now click on Set Button at the bottom of the Stick Map window.

Next, click on the Set 2 button at the top of the Function box.

Scroll down and click on Set 1 under the Function column.


Click on the same button # at the top of the Stick Map window that you used to switch to Set 2. (Button # 4 in my case).

Now click on Set Button at the bottom of the Stick Map window.

Then click on OK and you are done !

While in flight, you can toggle between the 2 sets of 8 Hat Switch views by clicking on button 4 on your joystick.

This should give you enough information to go back and assign other functions to the rest of the Wingman Extreme buttons and don’t forget, you can assign sets 3 & 4 as well.

 
Hope this helps and if anyone has a better way, please let me know.  
  :D

Offline Goner

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Setting Up The Wingman Extreme 3D Joystick
« Reply #1 on: November 25, 2001, 02:25:00 PM »
Quote
Originally posted by PTA:
I think I’ve figured out how to map all of the views in AH for the Logitech Wingman Extreame 3d Joystick .

i just replaced my old Wingman Extreme with a Digital 3D ... i remembered how to configure the views and also managed to assign the other buttons (all in AH, haven't used the Profiler yet), but i got a problem with the throttle ; when i start my engine, the plane goes full power with the throttle at 0% ?! auto-take-off is disabled ...

the stick setup says throttle is assigned to 'Z-axis' ?
how/where do i set up throttle ??

also am still struggling with deadband & dampening ; this stick is very sensitive compared to my old Wingman !!

Goner

Offline eddiek

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Setting Up The Wingman Extreme 3D Joystick
« Reply #2 on: November 26, 2001, 06:25:00 AM »
Good luck with that stick you guys.......
I thought it was the cat's bellybutton when I first bought one, then in about 2, maybe 3 months, the rudder went nuts, spiky as hell, made AH unflyable.
Had heard good and bad both about the stick, seems maybe I got one of the bad ones.