Author Topic: Dish Network Satellite Internet Hookup?  (Read 1179 times)

Offline PapaFox

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Dish Network Satellite Internet Hookup?
« Reply #15 on: December 17, 2000, 05:12:00 PM »
Well, I think you've given me a pretty good idea what to expect from a satellite system for gaming purposes. One of the users can a slower version of DSL in his area, so that sounds like a much better gaming solution. My thanks to all who responded.

Offline K-KEN

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« Reply #16 on: December 18, 2000, 12:10:00 PM »
Something too, most connectionless systems don't include error correction in the packets.  TCP/IP has it in "connectioned" environments, which is why less dumpage.  TCP/IP can request a rebroadcast of a bad packet, usually, keeping the conection alive. In AW Classic, we used to turn modem connections down to 9600 for better rates and connections.  Sometimes "faster" ain't so good.  

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Offline Lephturn

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« Reply #17 on: December 18, 2000, 01:16:00 PM »
I need to clarify that KKEN.

The TCP/IP protocol suite contains two very different transport protocols.  They are User Datagram Protocol (UDP) and Transmission Control Protocol (TCP).  All types of TCP/IP Internet connections should support both types of connections, the exception being when you are behind some kind of a NAT or Proxy that won't let UDP function properly.  UDP is the connectionless protocol in this case.  UDP packets get sent, and their is no tracking to see if those packets actually get received.  TCP is connection based, and does check to see if each packet is received, and will re-transmit as necessary.  Most internet gaming will use UDP packets, since these packets are faster and use less overhead.  Aces High can also use TCP packets, and is smart enough to switch to TCP if UDP is not available.

Which one is better?  For gaming UDP is much better because it is faster.  TCP is more reliable, but it is not as fast, so it tends to be a bad choice for gaming.  By the time a TCP connection re-transmits positional data in AH, it would be useless anyway, so there isn't any benefit there.  In Aces High, a UDP connection will be faster and will generally show less "warping".  A TCP connection may not disconnect as easily, but will be higher latency and will tend to warp more.  Now AH does use TCP packets for some information such as damage info that MUST get through and isn't as time critical as the positional data that makes up the bulk of the data flow.

Your comment about turning down the modem speed is valid, but not for those reasons.  Modem connections generally use compression schemes to get better download speeds for surfing the web and downloading files.  Those are not the important properties of the connection for playing a game like AH, we need quality, stability, and low latency.  If you are a modem gamer you can generally get a better quality and "better" connection to a game like AH by turning the modem "speed" down a notch so it doesn't use the compression algorithms that degrade the connection quality somewhat.  For example if you have a 56k modem, you are much better setting the connection speed to only 36k.  This connection will be better optimized for a quality connection, just what we need in a game like AH.  

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Offline Skuzzy

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« Reply #18 on: December 18, 2000, 02:09:00 PM »
Uhmmm,...a little more infor in order Lephturn.

Actually compression still is in effect at 33.6K modem speeds, the big difference and the reason why you want to slow your connect down is to get the upload and download rates matched as closely as possible.
56K style of connections usually only have an upload rate of about 19200.  By kicking the modem down to 33.6K it allows enough bandwidht on the phone line for the upload rate to almost match a 33.6K connection.

This is where the big gains are made.  Your gaming connection (for anything requiring real-time) will only run as fast as the slowest link in the connection.  So by slowing down your download rate, you have increased your upload rate, which actually will speed up the overall gaming connection.

Did not mean to trounce your response theier Lephturn, just thought a little more clarification might be in order.

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Offline Lephturn

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« Reply #19 on: December 19, 2000, 06:42:00 AM »
No problem Skuzzy.    I did not know that, thanks for the additional info!

Ya learn something new every day.  That's why I love this business and this game!  <S>

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Lephturn - Chief Trainer
A member of The Flying Pigs  http://www.flyingpigs.com
 
"A pig is a jolly companion, Boar, sow, barrow, or gilt --
A pig is a pal, who'll boost your morale, Though mountains may topple and tilt.
When they've blackballed, bamboozled, and burned you, When they've turned on you, Tory and Whig,
Though you may be thrown over by Tabby and Rover, You'll never go wrong with a pig, a pig,
You'll never go wrong with a pig!" -- Thomas Pynchon, "Gravity's Rainbow"

Offline DrSoya

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« Reply #20 on: December 20, 2000, 11:43:00 AM »
 
Quote
Originally posted by SKurj:
In my area they have a service called LOOK. (...) The line of sight microwave service maybe a good alternative. we'll see

Doesn't look like it now for us. Shame. I was looking forward to an alternative to Bell Canada (DSL) and Videotron (cable).

 
Quote
http://www.look.ca/products/video.html
As part of our restructuring we will suspend all new sales of our UltraFast high speed Internet product to residential consumers, and will limit new sales of our television broadcast service to residents of apartment and condo complexes that already have an antenna installed. We will continue to offer residential customers our dial-up Internet service.

In turn, we will increasingly shift our focus to the small and medium sized business market. We will continue to sell our wireless high-speed and DSL services to small and medium sized businesses and will continue to enhance and offer Web hosting, domain name registration and other related business services.


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Offline Jekyll

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Dish Network Satellite Internet Hookup?
« Reply #21 on: December 22, 2000, 08:12:00 AM »
 
Quote
So that would mean a bit of data would have to cover at least 45,000 miles between to land points.

That translates to roughly 3.564 seconds.

Golly-gee Republicans.... have they changed the speed of light AGAIN?

Last time I looked it was 186,000 miles per second.  So a data transmission of 45000 miles would have only taken 0.241935 seconds when the Democrats were in charge!

Maybe Al Gore DID invent the internet?

Offline Skuzzy

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« Reply #22 on: December 22, 2000, 12:55:00 PM »
Ooops.  I made a bad inference there Jekyl.  I was talking about the speed based on the frequency of the signal, which is much slower than the spped of light.

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TheWobble

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Dish Network Satellite Internet Hookup?
« Reply #23 on: December 22, 2000, 02:58:00 PM »
As far as Gaming goes Cable/xDSL is about as hot as it goes, as far as downloads goes its about the same, even if you have a connection above 1mbit it is doubtful that many sites will accomadate anything higher than 128k a sec (1mbit) so basically for all practical purposes anything abouve 1mbit (cable/DSL) is a waste of money because the performance increase will be neglagable.