Author Topic: fix the gv modeling!!!!  (Read 1554 times)

Offline BaldEagl

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fix the gv modeling!!!!
« Reply #15 on: December 19, 2006, 09:32:49 AM »
Quote
Originally posted by Lusche
Itīs irrelevant if you are in commander, gunner or driver position, it does not influence the probability of a kill whatsoever.

(Because of this, itīs always advisable to be in commanderīs position when enemy planes are around. Itīs easier to see them coming and dodge their bombs. A sitting tiger is a dead tiger.)


I disagree.  Here's why.

In an Ostie I can stay alive forever against any number of planes with or without cannon as long as a bomb isn't dropped on me.  Why?  I get into the drivers seat then move back into the hull using the down arrow.  The seat backs are armor plated.  In this positon my screen is black (I'm fully inside the hull) and I'm surrounded by armor plate.  Like I said, without a bomb no one has ever killed me and I've scored probably hundreds of proxie kills.

The same principal works in a Panzer.  In a Tiger there is no way to move into the hull (behind the seats) but you do increase your survival chances by moving back and toward the side of the hull that the attack is coming from, even against a bomb blast and the armor plating is thicker in a Tiger.  I've withstood 4 bombs in a Tiger before by doing this.

I speak from extensive field experience in this and would find it hard to believe it's all coincidental.
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Offline Lusche

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fix the gv modeling!!!!
« Reply #16 on: December 19, 2006, 10:03:36 AM »
Well, first I speak from extensive field experience too survived lots of bombs while in commander position) , and second let me cite the maker of this game:

Quote
Originally posted by Ghi
If you are on MG position in Tiger when bomb hits, die eassy. Always go to position 1 inside and keep moving, if you hear bombs coming,


This is false. It dosn't matter what postion you are in.


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Offline Lye-El

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fix the gv modeling!!!!
« Reply #17 on: December 19, 2006, 05:41:40 PM »
Quote
Originally posted by Flayed1
That would be cool then we could bail out of our planes, run the lil pilot to the tiger and take it over. :D


Somebody has been playing too much Halo 2.  :D


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Flayed1

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fix the gv modeling!!!!
« Reply #18 on: December 19, 2006, 06:42:00 PM »
Actually I have never played Halo... I spend almost all my gaming time on AH...

 I have bought some other games but after a couple days they just end up siting there collecting dust while I jump back into AH. :D
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Offline redneb

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Re: Re: fix the gv modeling!!!!
« Reply #19 on: December 19, 2006, 06:43:41 PM »
Quote
Originally posted by Meatwad
Be glad you werent playing with tigers when the 2x4/twig of death was around. If your this upset now, you would really go psycho back then


LOL - twig of death - Bwa hahahahahahahahaha! How true!

Offline Meatwad

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fix the gv modeling!!!!
« Reply #20 on: December 19, 2006, 07:14:10 PM »
Oh yeah, dont forget the random spawning of gv's on the top of trees :D
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Offline RTO

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fix the gv modeling!!!!
« Reply #21 on: December 21, 2006, 10:23:20 AM »
ok, you know it isn't the 1k variety how?

and secondly, if a bomb lands near a tank, especially if it's a big one, the tank will be destroyed. i can't believe someone is whining that their tanks was killed by a bomb


easily,  anybody who knows loadouts can tell if a 1k bomb is dropped.  no mystery there.  or maybe just for you biggles.


I've dropped a 1k near a tiger before and did not get the kill. Tigers are plenty strong.

If you are in the gv, and you are killed, how do you know how big the bomb is and how close it landed? You will hear the pitched whine getting higher and then youll be back in the tower. Unless you see it dropping....in which case, it's probably accurate that it killed you.

uh,  hello  there is a camera record option,  and uh  you can go back and view it,  or oh yeah you can go to god-mode and view a/o  yes you can tell if it landed on you or near you.  Glad to have expanded ur knowledge.


lastly anybody who has been around in this game for a long time will tell you gv modeling is strange and somewhat random from day to day.

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GV goes *poof* (snicker)
« Reply #22 on: December 21, 2006, 10:34:46 AM »
sir, read up on the amazing exploits of H'mong jabo pilot Li Liu during the vietnam war.  who while flying a T-28 armed with 500lb GP iron bombs destroyed countless soviet made tanks.  a 250lb bomb is more than enough to take out a tank.  if anything the modelling favors the crawLTARD and not the other way around.

Offline RTO

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fix the gv modeling!!!!
« Reply #23 on: December 21, 2006, 11:44:23 AM »
storch  sir the problem with folks in AH like urself is the ability to differentiate real-life capabilities  with  cartoon game-play.  I agree with and have read/watched/heard all the "what happens with real-life ordnance,  even been involved myself during 22 years of service in military.  All that said does not negate the need to look hard at the GV modeling here in AH.  TY very much.

storch

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fix the gv modeling!!!!
« Reply #24 on: December 21, 2006, 02:17:34 PM »
if attempting to re-create RL modelleing isn't the foundational basis for this type of game many of us would not play it sir.  will it occur 100% of the time?  no probably not but I believe that the folks at HTC go to considerable lengths to re create it in this cartoon game.

I find your above statement hilarious if taken contextually with your intial post.  I thank you sir for the pleasurable belly laugh you just gave me.    please post often.

Offline RTO

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fix the gv modeling!!!!
« Reply #25 on: December 22, 2006, 01:20:22 AM »
what a joke of a reply  belly laugh at ur own stupid reply.  I'll sum it up,  " but the amazing exploits of blah blah blah during the vietnam war blah blah blah.  

Bet you don't know what even danger close is for mortars, field artillary, of naval gun fire personally,  all you can do is read about it.  i'm not trying to achieve a real life capability with the gv modeling unlike ur ASSumption.  My point is there are some aspects of the modeling that need tweaked.  you however as like many others have to post some historical dribble about what a real bomb etc... can do.I've seen it first hand chumply not read about it.  but as i stated before .....................oh whats the point it's probably like forskin it'll just go over ur head anyway..............storch  lol  

100% of the time  roflmao  hey gullable isn't in the dictionary just in case you didn't know that either.................

Offline hubsonfire

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fix the gv modeling!!!!
« Reply #26 on: December 22, 2006, 02:16:49 AM »
It's AH, not panzer kommander. Tanks are just targets for attack aircraft. That's why it is the way it is.
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Offline TW9

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fix the gv modeling!!!!
« Reply #27 on: December 22, 2006, 03:11:15 AM »
Quote
Originally posted by RTO
what a joke of a reply  belly laugh at ur own stupid reply.  I'll sum it up,  " but the amazing exploits of blah blah blah during the vietnam war blah blah blah.  

Bet you don't know what even danger close is for mortars, field artillary, of naval gun fire personally,  all you can do is read about it.  i'm not trying to achieve a real life capability with the gv modeling unlike ur ASSumption.  My point is there are some aspects of the modeling that need tweaked.  you however as like many others have to post some historical dribble about what a real bomb etc... can do.I've seen it first hand chumply not read about it.  but as i stated before .....................oh whats the point it's probably like forskin it'll just go over ur head anyway..............storch  lol  

100% of the time  roflmao  hey gullable isn't in the dictionary just in case you didn't know that either.................


I know a 90lb artillery shell (155mm) lying on the side of the road can do considerable damage to  modern armor.. not always kill the occupants inside (sometimes does) but atleast make it inoperable.. wouldnt want to know what a 500lb or 1000lb bomb  dropped from the air at 300-400mph can do..
« Last Edit: December 22, 2006, 03:13:28 AM by TW9 »
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Offline LYNX

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fix the gv modeling!!!!
« Reply #28 on: December 22, 2006, 04:22:32 AM »
why no speaky "shock wave".  Burst lungies mate.  No breath.  Core blimey.

Offline Simaril

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fix the gv modeling!!!!
« Reply #29 on: December 22, 2006, 07:34:00 AM »
Quote
Originally posted by nirvana
If the GV modeling was correct in relation to bombing a 100 lbs bomb would probably rattle your cage a bit if it landed near you, the stronger the bombs, well you know.  Just be thankful the big bomb in the lancaster doesn't flip you if it lands next to you. (over-exaggeration)


No, it isn't an exaggeration.

During the heavy buff tactical carpet bombing that preceded the breakout from Normandy (Operation Cobra), a realtively narrow portion of the German front line was hammered with over 600 tons of bombs.

When the allied forces moved in, there was essentially no opposition...except for the nearly impassable, cratered terrain. The concussions were enough that some German tanks were flipped over, and popped out of their dug in positions. Many surviving German troops were stunned into near immobility.

So, yeah, a nearby half ton bomb might flip a tank.

And as to the main complaint of the thread...remember that when your vehicle explodes, it may just be the game's way of telling you that the tank is knocked out. It doesnt mean that the tank would have burst into flame in real life -- think of how an AH aircraft that gets a canopy shot blows up, instead of falling 10,000 feet with frozen controls.
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